Destinations

Destinations

Pumpkin Pie
5 Comments
RED-FROG 9 Jan, 2017 @ 5:20am 
QuickNinjaCat, how about you just port over a map by hand and even improve on it? 1:1 ported stuff is boring and only distracts from original work that has been put a lot of effort into imo.
AaronCyclops 2 Jan, 2017 @ 1:26pm 
Love this. Almost felt as if I could eat the pie!
QuickNinjaCat 1 Jan, 2017 @ 3:16pm 
(Also, I'm asking my question here because this is the only way I can contact you without adding you as a friend on Steam. And, you'd get a Steam notification. I apologise if I'm bothering you.)
QuickNinjaCat 1 Jan, 2017 @ 3:14pm 
Hey Lawrence, I know you've only made photogrammetry Destinations/maps, but is there a way that I can either (1) convert a .vmf file into a .vmap file or (2) copy-paste brushes from the original Hammer Editor (for Source 1) into the new Hammer Editor (for Destinations/Source 2)?

I ask because I would like to port over a map from Source 1, and you work at Valve, so maybe you'd know the answer? Also, I think that Source 2 is built (somewhat) off of Source 1 because almost every Source 1 Hammer Base Entity is in Source 2's Hammer. Examples include: prop_dynamic, info_player_start, trigger_multiple, etc.
SIR_Thomas_TMC 29 Dec, 2016 @ 6:03pm 
I apreceate your work, and from grafic side it is very nice, but visiting it maybe a minute and pressing the drop pie button a few times i left the place.