The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Atronach stone/perk conjuration fix
43 Comments
Ali'Sys ⛧ 5 May, 2017 @ 6:12pm 
I can tell you this, considering that you said the following: " ..the mod only edits the spells, but for some reason I can't reupload a new version on the workshop.. " back in 2015 below, does it have anything to do with the fact that there is a limited amount of data that you can upload? I bring this up because I heard that the amount of data that is allowed on the workshop was extended and you should be able to try it now if it is the case.

If you'd like to, you can add me. It'll make it alot easier to talk & I can assist or perhaps advise you (like useful mod ideas, I'm not one of those 'Daedric Sword WTFBBQ 9042 dmg' people). I'm known for my ability IRL to find info very quickly on the internet like some Library AI when needed. It's probably a good idea that we likeso do not overwhelm the comment section and instead take it to PM because it'll probably annoy people trying to search for solutions that may have been resolved previously; I've a habit of not shortening information.
Ali'Sys ⛧ 5 May, 2017 @ 6:01pm 
Yeah the console even makes it far better to manipulate the game - especially the in-game '.bat' system is tempting to use when starting new characters. Just so I can long-term test some relatively heavy combinations of mods such as with 'Better Combat AI', 'Slowed Skill Increase' & 'Skyrim Scaling Stopper'.

I guess it will be better with the USkP. As I mentioned, if these problems keep coming up and I can't fix them with the console or other means I'm just going to go "screw this" & DL a fix.

You had problems updating the mod here with CK ('Creation Kit', right?)? I honestly don't know much when it comes to the workshop itself & the CK; I just prefer to.. 'forge my own way'.. I.. err.. guess?

<.<.. *hides hands behind back & gently, kicks his own methods off-screen while looking up*
Extra Fluffy  [author] 5 May, 2017 @ 5:30am 
At least they left the console in the game for us to mess around with :)

I suggested uskp because it includes a lot of fixes in one go, hence less possibility of conflicts between different fixes. All depends on your load order and stuff you have installed.

Also I had problems updating this mod, the CK wouldn't upload things correctly for some unknown reason. I should try updating it again to see if I can fix this. And maybe make a Dragonborn version ?

Thanks for the feedback, although I change icons from time to time :P
Ali'Sys ⛧ 4 May, 2017 @ 7:33pm 
Unofficial Skyrim Patch not on Workshop? Seriously? Lmfao. That'd just give people more incentive to 'click-n fix' for mods like this one on the Workshop as they likely can't be bothered to mess around a bit more just to enjoy TES:Skyrim.

Thank you for reminding me of the patch aswell, I should consider looking more into it if these problems continue to drive me insane because me using the console just to debug the game is breaking the immersion for me.

Also, I like your cute icon - it looks familiar to a character I've seen before. : P
Extra Fluffy  [author] 4 May, 2017 @ 4:32am 
Thank you :)
I think it is an oversight from bethesda, but that's an annoying oversight.

This fix, and many others are included in the unofficial skyrim patch (uskp), though i'm not sure if it is available on the workshop
Ali'Sys ⛧ 3 May, 2017 @ 8:01pm 
Thank you so much for adding this mod to the workshop.

Have to wonder, why isn't this code already ADDED to the game to begin with; is Bethesda trying to screw with us?

It's funny actually, this is a must-have for people like myself playing as a Breton WITH the Atronach Stone. I just HAD to find something to fix this as it was becoming absolutely enfuriating being unable to use magic thrown at me (because my gear is enchanted for heavy melee combat & archery with stealth, not magic combat) and not able to convert what I've collected into something that would help me to overwhelm them.

If anyone's reading through these comments and playing as a Breton / Atronach Stone-nut, mods such as this are HIGHLY recommended.
D 25 Nov, 2015 @ 2:12pm 
thats weird. well, if u do manage to fix staves as well that would be great lol i can live with just using summoning spells though
Extra Fluffy  [author] 24 Nov, 2015 @ 5:39am 
Yeah, the mod only edits the spells, but for some reason I can't reupload a new version on the workshop. I'll have to figure it out before I can update it.
D 23 Nov, 2015 @ 4:38pm 
staffs arent affected by this mod.
The Dude 3 Jan, 2014 @ 9:06am 
The Sanguine Rose still doesn't work correctly so 50% of the time you waste charge
Extra Fluffy  [author] 2 Aug, 2013 @ 4:06pm 
I think i'll have time this weekend to make it :)
frogslime 2 Aug, 2013 @ 3:58pm 
Thanks, it's working now.
I can't wait for the Dragonborn DLC Fix.
Extra Fluffy  [author] 1 Aug, 2013 @ 2:53pm 
Try again now.
I tried with two friends, and they could see the page (either via firefox or steam), so it should work.
frogslime 1 Aug, 2013 @ 12:45pm 
I was on the page before and I can't get to it now. I tried both the steam window and pasting it in my browser. Now I know that it's not me who has the problem, my brother can't access the page either. I've tried everything that I can think of. You have the correct link and I already
told you what the error said. I went through every page under the tags "gameplay" and "dawnguard" and it wasn't there. So for some reason it's still hidden.
Please fix the page.
Extra Fluffy  [author] 1 Aug, 2013 @ 8:41am 
Strange, someone managed to post a comment on the Dawnguard version.
Maybe I got the link wrong and that person found the plugin via the workshop browser...
Visibility is set to Public, so there should be no issue.

Are you trying to access the link via your web browser, or via steam itself? (browser will give you the error you have)
(if you dont have an address bar in your steam window, you can make it appear in steam's options)

Here's an other attempt for the link :
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=162691426

I named the file "Dawnguard conjuration fix", you might find by browsing the workshop (I have tagged it as "gameplay" and "dawnguard")
frogslime 31 Jul, 2013 @ 5:36pm 
For some reason the dawnguard version page is not coming up when I click on any links.
This error appears "The item is either marked as hidden or you do not have permission to view it." what does that mean? That error didn't appear before...
Extra Fluffy  [author] 24 Jul, 2013 @ 9:26am 
Both mods (the Dawnguard and this one) are standalone. They affect different spells and each mod doesn't include the fixes made by the other, meaning that you could install only the Dawnguard part and end up with only Dawnguard spells being affected.

This version edits only vanilla spells, DLC version will only edit DLC spells, so you'll need this one, plus DLC specific ones (for the moment there's only one DLC version, but I should come up with Dragonborn support by this weekend)

I tried to keep this modular (hence the multiple files) to avoid potential crashes/incompatibilities. I also understand this can be quite confusing and that I cleared things up a bit for you :)
Tast 23 Jul, 2013 @ 3:52pm 
Ah, let's see here. I really want to download this, but all this talk about DLC versions has me confused! Will this particular version work for my summoning spells if I have DLC installed? I'm not sure if the DLC versions are just to support a Skyrim install that has the DLC or only for the spells included with a DLC. I'm gonna subscribe anyway and see if it works. Here's hoping!
Extra Fluffy  [author] 22 Jul, 2013 @ 11:41am 
got the dawnguard version up here
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=162691426

let me know if I forgot anything :)
I'll put a Dragonborn version soon and post the link here
frogslime 22 Jul, 2013 @ 8:58am 
Thanks, good luck!
Extra Fluffy  [author] 21 Jul, 2013 @ 12:52pm 
hello, i'll work on it asap, i'm just figuring how to load the dlcs in the CK
I'll post these with different files, to avoid compatibility with people without extensions
frogslime 21 Jul, 2013 @ 11:09am 
You should continue work on this and add support for dawnguard and dragonborn.
I'd REALLY appreciate it.
TheKido 4 Jun, 2013 @ 1:14pm 
Can you fix Dragonborn's conjuration please ?
Extra Fluffy  [author] 21 Jun, 2012 @ 9:02am 
hehe thanks ;)
i'm still trying to fix the upload to steam
I know there's another mod on nexus (I learned that after publishing this mod), but i keep mine here for the people that already have downloaded it :p
BaronZen 21 Jun, 2012 @ 7:59am 
it, i meant your :P.
BaronZen 21 Jun, 2012 @ 7:58am 
Thx man for your work! I am looking in this because otherwise the only option would be a mod from nexusmods but it is from 2011, well when i will be at 78 i will have it and can try :D.
Extra Fluffy  [author] 20 Jun, 2012 @ 2:56pm 
just made a small edit to include a shadow warrior fix, should do the trick. However i'm having an issue with the creation kit... I can't upload the mod to replace the current version
I uploaded it there : http://www.mediafire.com/?z1dvx6tujjdas9t
Just unzip and drop the file inside your data folder and replace the existing one (hope it'll do while I try to figure out the problem with the ck)
Also watch out, when the skyrim launcher starts, it tends to overwrite files, so It might re-download the current version found here instead of the one you want (if it's the case, just unsubscribe... it should do the trick)
Also, I haven't really tested this version... it won't screw up your saves, but if it does not work, well... i'll have to rework the fix :p
Extra Fluffy  [author] 20 Jun, 2012 @ 2:24pm 
I just changed conjuration spells, so this mod doesn't fix the shadow warrior thing. Could be an easy thing to fix
I'll see if I can add this to the mod, even if that has nothing to do with conjuration ;)
BaronZen 20 Jun, 2012 @ 12:20pm 
Thank you! For now i did not choose to go more into alteration but if the mod will work it can be awesome (i play as dunmer vampire), since i can't try for now with the perk can you tell me if the mod works also with the bug of spell absorption+shadow warrior perk? I am reading around that they can glich together like with atronachs (and also SA+quick reflex perk).
Extra Fluffy  [author] 20 Jun, 2012 @ 11:28am 
It should correct all summonable creatures in the vanilla game (so, unmodded).
If you have a mod that changes vanilla summons, then chances are the mod won't work.
I think you should try the mod... if it doesn't work maybe send me a message, i'll try to help you

About the dragon priest, the revision things are just version number, just get the last one, it will include everything (and I don't think you can select which version you want because of steam :) )
BaronZen 19 Jun, 2012 @ 12:24pm 
Does it work for undead summons? (thrall/zombies/etc?) i am going into conjuration path for the first time (synergize well with my vampire and illusion buffs).
TravDawg 17 Mar, 2012 @ 9:54am 
Which mod is Conjure Dragon Priest in?
Extra Fluffy  [author] 20 Feb, 2012 @ 12:15pm 
it's like the familar, but it explodes a short time after being cast... some sort of guided missile, you get it by completing a quest (A Scroll for Anska, in High Gate Ruins)
Faricho 19 Feb, 2012 @ 4:11pm 
Flamming Familiar?!
Count Swagula 15 Feb, 2012 @ 8:15pm 
Yeah i noticed this too ! If this works thanks alot for the fix :)
Lead_C 14 Feb, 2012 @ 11:08am 
Great, that absorb magicka bug was pretty annoying
Extra Fluffy  [author] 13 Feb, 2012 @ 8:18am 
thanks for the precision :)
i'll fix the graphic...looks like the old one got reuploaded when I updated the mod last time
Morhe 13 Feb, 2012 @ 12:02am 
Summon Unbound Dremora can indeed be obtained in the game; it's part of the Level 90 Conjuration quest you need to complete to get access to the "Thrall" summon variants. It's not really useful (as the dremora is "unbound," i.e. hostile to you, and can only be summoned in a particular location) but it would be annoying to have it repeatedly fail when you're trying to finish the quest, so it's good that this mod fixes that spell too :)
NutriBird「彁」 12 Feb, 2012 @ 7:05pm 
your graphic still says 'atronarch'
Goujat, le saugrenu chenapan 10 Feb, 2012 @ 12:58pm 
@Sieghardt http://elderscrolls.wikia.com/wiki/Nightingale_Armor
Nightingale gloves and a 20% destruction ring* ;)
Иоанн 10 Feb, 2012 @ 8:28am 
Love your hands. It's add-on gloves?
ThisMightBeRyan 9 Feb, 2012 @ 7:42am 
Thank you so much for this.
Goujat, le saugrenu chenapan 8 Feb, 2012 @ 12:01pm 
Very useful when casting an Atronach spell and only casting it 50% of the time :D

hope it'll be fixed officially.
many thanks paal !