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huge FPS drops
C
All you need to do is add 815189600 in your servers subscribed file IDs, add cs_workout_v1 <gamemode> in your mapcycle file and you're done forever... Never need to download, bzip2, add new mapcycle name etc..
If you want to do a dirty fix on your side, rename the file... load it >> buildcubemaps and your done..
You will only lose the background image.. You can extract old one, rename it, and add a new one using VIDE tool.
Only way around this is if you rename the map and nav/txt file. Doing this breaks cubemaps and I believe custom embedded materials etc. may break. So youd have to decompile, change name, recompile, build cube maps and vide in custom content..
1.) Users get kills without ever firing a shot, or a bot being in view. I played solo and without firing a shot standing in a corner hiding and reloading I killed 4 bots. Have had other complaints concerning this.
2.) on one of my servers (admittedly on my slower backup box) the map is very glitchy and jumpy... Almost like seeing every 10th or 20th frame in a movie. Seems like this map requires a lot of horse power to run it smoothly. My newer server much faster and more virtual servers are running fine in this department.
I look forward to seeing future releases of this map.