Stellaris

Stellaris

Empire XL Weapons
44 Comments
Rulman 4 Jul, 2018 @ 1:04pm 
hi when it will be next update i neeed those weapons PLEASE hury TY
CB|Torlo  [author] 23 Jun, 2018 @ 11:43pm 
Oh shit, I suppose I should :) Though, the mod this is based off of hasn't been strictly updated.... ah well. Honestly, Elratie meeds to overhual his ships to fit with the new categories. I suppose I could do it for him. Maybe I'll ask
WalkerEvans 23 Jun, 2018 @ 11:04am 
Yes please update?
darthprimus123 24 Jul, 2017 @ 12:27am 
@Torlo50, so if you can, please make a mod that involves a large death star superweapon laser that can single shot kill enemy ships (in war, fighting pirates, crystals, and enemy mining ships)
if you could, then it would make me extremely happy
CB|Torlo  [author] 20 Jul, 2017 @ 10:26pm 
True
darthprimus123 19 Jul, 2017 @ 9:43pm 
@torlo50 yes, I do have the Death Star avatar skin, but its not the same as having the actural death star itself with the superweapon laser
CB|Torlo  [author] 16 Jul, 2017 @ 3:56pm 
If you hace the ISB doomsday weapons mod (I don't play without it) and get the Empire Ships plus DeathStar, the avatar weapon has a Deathstar Skin
darthprimus123 16 Jul, 2017 @ 5:32am 
@Torlo50, you mean in this mod is the death star laser, or do you mean the Conqueror superlaser
CB|Torlo  [author] 13 Jul, 2017 @ 11:14am 
@darthprimus123, such a thing already exists
darthprimus123 12 Jul, 2017 @ 9:51pm 
how about making a death star superlaser mod
chriseasterbrook 30 Jun, 2017 @ 4:56am 
Please update mod
NeoCrusader666 6 Jun, 2017 @ 11:58am 
D: pls update mod is outdated
Remus 13 Apr, 2017 @ 6:32pm 
Thank you!!
CB|Torlo  [author] 7 Apr, 2017 @ 10:56pm 
I just realized that only the bellerator of the two Dreadnought's was accounted for, and this mod was cancelling out the other one. It's all good now.. and both Dreadnuaghts have access to XL Weapons.
CB|Torlo  [author] 7 Apr, 2017 @ 10:13pm 
Updated for 1.5
CB|Torlo  [author] 15 Jan, 2017 @ 1:46pm 
This mod is updated
CB|Torlo  [author] 15 Jan, 2017 @ 1:41pm 
The double post should be fixed now.... Every time I tried to fix it, it all would go to hell.
GrayGeist 13 Jan, 2017 @ 5:02pm 
Wait so I found your otherr "double post" of the mod and saw that it's post date was January but the last time this was updated was Dec 12...is this bueno now? :steammocking:
CB|Torlo  [author] 5 Jan, 2017 @ 12:39pm 
I have had some problems with Steam workshop nd Stellaris as of late. Somehow, a mod with the same name got posted when I went to update and get my fix up.
chashn2004(Leblanche) 5 Jan, 2017 @ 4:47am 
oh,,, never mind about the conqueror laser... that was caused by update
chashn2004(Leblanche) 5 Jan, 2017 @ 4:03am 
I still see a weird box for ssd. also it seems that when I use this mod the conqueror laser(XL size) disappears from the game
CB|Torlo  [author] 2 Jan, 2017 @ 10:11pm 
I believe a fix is up, let me know if issues continue
GrayGeist 2 Jan, 2017 @ 11:26am 
Jgoodwin - just an update. SSD is broken - when you go to design it there's that weird "open-box" looking thing and when you select to design it the game crashes.
GrayGeist 2 Jan, 2017 @ 11:08am 
Thanks for keeping this updated Jgoodwin! :steamhappy:
CB|Torlo  [author] 13 Dec, 2016 @ 5:53pm 
@arado3 Thank you
arado3 13 Dec, 2016 @ 5:11pm 
Working for Dreadnaught. Not sure about SSD yet, but I'll let you know. Thanks.
CB|Torlo  [author] 13 Dec, 2016 @ 11:40am 
Elratie just updated again, now I don't have a save-game from Stellaris in-progress right now. Let me know if either the Dreadnuaght or SSD are broken again.
CB|Torlo  [author] 12 Dec, 2016 @ 2:14am 
Updated for Elratie's update. Thank you arado3.
CB|Torlo  [author] 12 Dec, 2016 @ 2:00am 
Alright, I'll fix it up, thank you for the bug report
arado3 11 Dec, 2016 @ 1:54pm 
There is a compatibility issue with the Dreadnaught class after Elratie's 1.4 Star Wars Empire Ships update.
CB|Torlo  [author] 30 Nov, 2016 @ 11:11pm 
I agree, and will look into it. I'm trying to stay away from weapon designs with this mod, as this is purely meant or ship design. I'll ask to create a sub-mod of Turbolaser's that will make this happen. (FYI if you use Vanillia Turbolaser's mod, this is already in there)
VS-lockon 30 Nov, 2016 @ 3:39am 
okay just note deathstar gun to week 60k need be at less 120k
or more
CB|Torlo  [author] 30 Nov, 2016 @ 3:24am 
Yes, it works with ISB. :)
VS-lockon 30 Nov, 2016 @ 12:01am 
okay thank so i can ues it what why i ask if work with the mod isb becous i use doomday
CB|Torlo  [author] 29 Nov, 2016 @ 8:31pm 
It is designed to work with ISB, as the SDD can only appear after the Titan research, which is an ISB Doomsday ship (made in and integrated by Empire Ships.) The reason this mod doesn't require ISB: Doomsday, is that this mod also mdifies the Dreadnought-class.
VS-lockon 29 Nov, 2016 @ 12:07pm 
dose this work with isb
CB|Torlo  [author] 25 Nov, 2016 @ 12:48am 
The esiest way to do this is to subsribe to this mod last. Unsub, and then resub after you have Empire ships. Then you should be in the clear.
Destroyer 25 Nov, 2016 @ 12:30am 
"Just make sure this mod loads after Empire ships in the load order. " how to do it ?, in the modes it is above
CB|Torlo  [author] 25 Nov, 2016 @ 12:22am 
@Destroyer "boot after the fashion ship"? Please clarifiy so I can help you.
Destroyer 25 Nov, 2016 @ 12:17am 
It does not work, how to put the boot after the fashion ship ???
CB|Torlo  [author] 24 Nov, 2016 @ 4:23pm 
@Hammerz, It needed to happen. Your welcome!
Hammer 24 Nov, 2016 @ 4:20pm 
Thank you a lot!
CB|Torlo  [author] 24 Nov, 2016 @ 3:26pm 
Glad to hear that your going to use and enjoy this mod! Now, I did use a somewhat brute force method to create this so if anything breaks or gliches out, let me know.
GrayGeist 24 Nov, 2016 @ 7:04am 
Yes sir! This is exactly what we need in combination with the Empire Ships mods. Make sure to post it somewhere on El's page, it'd probably be useful to a lot of people :steammocking: