Day of Infamy

Day of Infamy

Mercury
39 Comments
p51野马战机 16 Jul, 2022 @ 10:27am 
I can't play
Wehrmacht 31 Oct, 2020 @ 7:04am 
dont working can ı join map but ı cant select army
mop it up 15 Jul, 2019 @ 5:53pm 
just to let you know that this is my favourite map in the game!!!!
Sonyc2104 14 Jul, 2018 @ 11:07pm 
Does not support bots
the0rthopaedicsurgeon  [author] 28 Apr, 2018 @ 9:30am 
Gredwitch: the British plane is a Gloster Gladiator
| HT.S | Gredwitch 6 Apr, 2018 @ 1:00pm 
Question : what's the plane's name? It looks like a Gladiator.
𝗦𝝰𝘀𝝹𝗶𝝰 2 Apr, 2018 @ 12:00pm 
This is probably my favorite map in Day of Infamy.
Invictus Viking 31 Jul, 2017 @ 1:53pm 
i was going to say i this map dont work, but i see this is crete :D
Dukkie (Resting) 28 May, 2017 @ 10:24pm 
You can make this map pls... left 4 dead 2 pls...
Mamba 3 Mar, 2017 @ 2:12pm 
Ah, so this is Crete...I thought the pix looked familiar. Tx for the info...excellent map!
the0rthopaedicsurgeon  [author] 3 Mar, 2017 @ 9:50am 
Mamba: this version isn't supported anymore, since the map is now included in the game. There's no point in me keeping a separate version going while NWI make changes to the official version, which I think does include Stronghold.
Mamba 27 Feb, 2017 @ 1:56pm 
Any news on a Stronghold version? We'd love to add this to our server rotation.
the0rthopaedicsurgeon  [author] 20 Feb, 2017 @ 12:21pm 
Redhotjets: ah you mean the insignia on the tail. I've got no idea what that means, I think it might just be the RAF roundel in stripe form.
Mamba 17 Feb, 2017 @ 3:19pm 
@DoG: re: "..plays great in COOP mode"
Did you get an early coop release? Not seeing it.
Red 17 Feb, 2017 @ 1:13pm 
OK so it's British, sorry it looked like a French flag on it.
the0rthopaedicsurgeon  [author] 17 Feb, 2017 @ 7:06am 
Redhotjets: Which plane? The crashed plane at the Axis spawn is a Junkers 52, made in Germany, the bi-plane is a British Gloster Gladiator, which was mainly used by the Commonwealth, Finland, and Sweden, although I think the Free French also had a few.
{WeB}*DoG* 17 Feb, 2017 @ 6:03am 
Huge congrats on the inclusion and win in the contest, your map is simply visually stunning and it plays great in COOP mode I am very well aware of the amount if work that goes into the construction of such a well thought out map. I hope this is your first of many, it's already on rotation in our custom coop server and is a big favourite on behalf of our clan and clan buddies thank you..... Regards Dog
Red 17 Feb, 2017 @ 5:52am 
Awesome map. Wondering why there is a French plane though...
Mamba 24 Jan, 2017 @ 8:21am 
Congrats on the contest win! We only play Stronghold, so if you add that later we'll check it out. Great looking map.
the0rthopaedicsurgeon  [author] 17 Jan, 2017 @ 6:19am 
I did try moving the Axis spawns further back a few seconds to try and give Brits more time to set up defences. Unforunately, I made that area in time for the original deadline and didn't have time to rework it enough to make it even bigger, but that's planned for a later update.

I watched the playtest and as you say, I think some things like that will improve as people learn the map, ie not a lot of people seemed aware of the church basement, which is an easy way to block that cap. One unintended consequence though, is that with the fort being a meat grinder (as intended), the other objectives work well in terms of Axis having to rush them as quickly as possible just to build up their time/waves for that last cap.
Unmutual 16 Jan, 2017 @ 6:59pm 
Have you tried posting on the NWI forums about it? Surely a dev could spare some time to help out or take a look at it. Either way, I'm sure if the map is added into the game they'll find a way to fix it.

During today's tests I noticed that it was really hard to get a good firefight going at A. That field with the crashed Ju-52 (Amazing idea btw, really bringing the Crete theme to life) is ripe for a good fight. Yet most of the time it becomes extremely overwhelming for the defenders and the first objective is lost rather quickly. Simultaneously, as the defenders, I've been able to whip WP grenades into that field and melt large portions of enemy teams. Have to imagine a well placed rocket would achieve the same effect. Sadly this never seems to be enough to stop the impending German onslaught.

To be fair though, these tests aren't all that helpful. We don't have time to learn the maps or really get a good 16v16 going. Just a little food for thought based on my experience today.
the0rthopaedicsurgeon  [author] 16 Jan, 2017 @ 9:46am 
Unmutual: I've got no idea what's up with the bloom. I've tried copying the settings from official maps and other customs, and it's still way too bright. I think there must be some other setting I'm missing. Glad you like the map though, thanks for the comments
Unmutual 15 Jan, 2017 @ 12:17pm 
Love the map! Sadly, the island of Crete turns into a massive bright light-bulb world if you play with Atmospheric Bloom turned on! Hopefully you can get this fixed as I'd love to see this map in-game!
IratePirate 30 Dec, 2016 @ 7:09am 
I had a relative who fought in this campaign against the Germans. This is amazing.
Jonnydodger 5 Dec, 2016 @ 10:42am 
This map is COOL AS. Thank you for making a Commonwealth map. I love the Gloster Gladiators!
Schuyler Wolf 26 Nov, 2016 @ 4:08pm 
YES i love operation mercury (mainly because may 20th the offical date of its start in 1940 is my birthday) so i love seeing things involving operation mercury
PeterC 26 Nov, 2016 @ 12:46pm 
I enjoyed playing it in HaJ, it'll be nice to see people playing it again!
tomgor 26 Nov, 2016 @ 12:09pm 
Many thanks for your reply.
the0rthopaedicsurgeon  [author] 26 Nov, 2016 @ 12:02pm 
I've never actually played co-op so I'm not sure how to implement it exactly. I'm focusing on Offensive for the contest, once that's done I might work on co-op support.
tomgor 26 Nov, 2016 @ 12:33am 
Awesome! Would ou add coop/single player support?
{WeB}*DoG* 25 Nov, 2016 @ 7:18am 
Surgeon.... Oh my!! this map is simply beautiful the airfield is stunning the village feels real it will be added to our multiplayer rotation and I can only echo previous comments that I hope if you get time please try and add cooperative modes ..... Thank you so much for your hard work your efforts are very much appreciated...
Meister. Yoon 24 Nov, 2016 @ 2:51pm 
Dammit it looks so authentic!
{WeB}*Modtools* 24 Nov, 2016 @ 5:04am 
nice map :)
some feedback:
-on some locations there are really loud noises (would reduce sound volume a bit)
-the shadows in some interieur (houses, bunker) are a bit too dark
-on some points more cover would be nice (you can get shot down easily on the wide open street before you get into the airport)

this is only my first impression and i think this is with brest, kruppstahl and foy one of the best maps made. My map westwall will never reach this completeness...
eric1894 23 Nov, 2016 @ 9:33am 
Looks great!
Andbrew 23 Nov, 2016 @ 7:11am 
Good to see some British defence!
the0rthopaedicsurgeon  [author] 21 Nov, 2016 @ 2:15pm 
Sup Wickit :) Yea the first half is pretty much a port of the HaJ version, all made from scratch though. I loved the setting so I wanted to port it and complete it now that HaJ is no more. Hopefully it suits the gameplay in DOI too.
[KTSA]Wickit 21 Nov, 2016 @ 12:36pm 
Hehe looks familiar :P
Jonnydodger 20 Nov, 2016 @ 1:04pm 
Nice to see a British vs. Axis map.
Wolf.Enstein 20 Nov, 2016 @ 11:04am 
Always nice to see another Axis-attack map. Thanks for all your hard work, Surgeon.