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you get the button to activate a laser that hits a relay, that activates another laser, that hits the same relay. the relay activates whatever the button originaly would have.
if I later wan't to turn it off, activate a panel, to break the laser beam, that is hiting the relay.
(only needs to be brief) example in following map, based on 1 of geneosis called infinity:
reflector cube-lasers-infinity
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=105482271
some good gates.
the alternating funel polarity is drawing us towards the funel.
this can be solved, by increasing the speed of alternation.
I have an example of this in the 2nd chamber of my map:
simple turret problem 7- choose your buttons wisely
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=104514250
I never thought or slicing the light bridge, as you do here.
I will check out your map when I have time thanks again :)
Nice to use the laser cube circle as a timer ^^ But that will also probably work with any other cube ;)
Thanks again for the references!
Map Creator Tools +1 :p