Killing Floor 2

Killing Floor 2

KF Rig
120 Comments
super00bird 16 May, 2022 @ 12:41am 
Congrat. This is an amazing map.
Littlefoot 11 May, 2022 @ 1:32pm 
A big congratulations to getting your creation into the game. In spite of the massive visual overhaul TW/Saber did to it.
Maisteri 9 May, 2022 @ 2:33pm 
this map made it to official, congrats!
๖ۣۜMk137 22 Apr, 2022 @ 8:49am 
Congrats on getting it made official! great concept for a map
Maur0 21 Apr, 2022 @ 1:02pm 
So this map will be official for the Summer Update 2022. Congratulations!

I just saw the news and the images that the Devs showed us, they have made as usual, massive changes to your map. So I suggest you rename the map as original so that it remains as a previous version before being released in the beta and official.
Angelina Sunflower 10 Mar, 2022 @ 10:14pm 
Bug: Some Zed like a crawler regularly gets stuck in a vent and prevents going to the next wave in Endless. Otherwise, map perfectly fun.
sleeper 2 Jun, 2021 @ 10:16am 
> Makes map
> Gets map to top rated all time
> Workshop item description
> Refuses to elaborate
> Leaves
Giga chad
wisprr 8 Aug, 2020 @ 2:20am 
Extraordinary map, I particularly love the waves, for any downloaders please grab the update by ZOD linked below and gives massive props for both. Thank you! ^.^
Kranot 11 Apr, 2019 @ 12:24pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
MrRogersBestNeighbor 12 Mar, 2019 @ 12:43am 
Please someone edit it. It's fine if you just credit the author. If they ever come back, just give them the fixed/edited version if they request it.
Marsh Man 22 Sep, 2018 @ 10:04pm 
Hardlocks the servers it loads on :/
FAB 19 Mar, 2018 @ 8:27am 
Bugged, just edit it, if author comes back you can still put it down if he request it, as long as u credit him its ok.
ZOD 17 Mar, 2018 @ 7:33pm 
I'm willing to fix this if the authors ok it. I need a break from a current project.
FAB 17 Mar, 2018 @ 9:51am 
Is it working? If not can someone fix it?
Flammable 27 Feb, 2018 @ 2:20pm 
Dont know what are you talking about, i'v tried this map and it's great
Madsci 30 Nov, 2017 @ 11:21am 
@рокегмап (• _•) if it is abandoned, then that's a pity. I really enjoyed this map while it was functional.
Pokerman 24 Nov, 2017 @ 12:28am 
Look like this map is abandoned.
Jona 8 Sep, 2017 @ 2:19am 
hey, love the map, hope you'll be able to get some time to rework it. I've tried to host it on my server but haven't been able to make it work.
Pokerman 22 Aug, 2017 @ 7:09pm 
Mapping Level : E

Gametype: KFGameInfo? It does not exist in KF2, use default pls....The "None"
http://i.imgur.com/h6dIlvK.png

Pathing: Zed can't climb, you force them...
http://imgur.com/a/1gqcO

This is the heaven of Boomstick Camper:
http://imgur.com/a/jzhLt
  29 Jul, 2017 @ 6:31pm 
stuck zed on the ceiling, players cant reach http://imgur.com/a/Njfjf
COMP DBD 1V1 2 Jul, 2017 @ 2:06am 
doesnt work, never starts
DES 27 Jun, 2017 @ 4:22pm 
Nice map work
=GzR=Fireman 26 Jun, 2017 @ 6:19pm 
No problem. I cleaned it off the servers and then re-edited files so it would download a fresh copy and that seemed, I thought, to work. But it hung up twice yesterday. Has to be something that came along with the Summer Event download. Nice map work too Scrub Lord.
Scrub Lord  [author] 26 Jun, 2017 @ 11:39am 
@Fireman, @Halenio, I will Probably need to rebuild the map. I will have a look at it when I have the time. Thanks for letting me know
=GzR=Fireman 26 Jun, 2017 @ 2:54am 
Rig will hang up servers when selected with the 0/254 bug! Going to have to unsub and remove. Too bad 'cause it's a nice map. Problem started after the Summer Event download was released.
Halenio 25 Jun, 2017 @ 5:14pm 
Getting the 0/254 bug on this map as of recent, not sure if there is a new version to fix this or what's going wrong exactly. Just started happening on this map as of late.
[HKG]hkwh01 11 Apr, 2017 @ 2:08am 
Waves doesn't start, map broken confirmed
Stygian Emperor 27 Mar, 2017 @ 1:37pm 
This map is good. Only thing I noticed was that the moon looked really odd. Not sure if there's anything you can do about it.

Screenshot: https://gtm.steamproxy.vip/ugc/96106213411806281/52C625A59A9B73D3E1B4D28F7FCC6CC004413288/
Mustakrakish 2 Mar, 2017 @ 9:00pm 
Anyone ever figure out a fixfor the no spawn?
LordDeathMan 27 Feb, 2017 @ 1:36pm 
Have only played this offline but it's a great map! Flows really well and looks cool and different. Haven't noticed any bugs. So quality, it could be an official map.
zachjd 20 Feb, 2017 @ 6:29pm 
This map is broken. Second time server switches to this map and it shows 254 Waves and Normal difficulty. Be advised.
Screenshot: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=868806977
ThatPerson1221 9 Feb, 2017 @ 8:48am 
I love this map!!
Chriss06 7 Feb, 2017 @ 8:36am 
Woow !
øøTox 31 Jan, 2017 @ 4:03am 
Amaze !!
VIPER! 26 Jan, 2017 @ 8:32pm 
It was a CS 1.3 map
Hotpocketdeath 22 Jan, 2017 @ 8:59am 
Hello, me and my friends tried this map and after one play, we really like it. It's well optimized from what I've seen. However, we did come across a pathing issue that was kind of frustrating cause it took us a while to find a last zed.

At this spot, we had a zed get stuck and wouldn't drop down. http://images.akamai.steamusercontent.com/ugc/100603690277075784/AE481A5539B5B35A479DD6EB5150E9A8CDA72913/ . Took us almost 10 minutes to find him the first time and we had 3 waves where we had to kill him to end the match. Problematic if the trader is on the other side of the map since the one who kills him isn't left with much time once they run all the way to the trader.
阿汤哥chris 22 Jan, 2017 @ 1:44am 
不错
Scrub Lord  [author] 20 Jan, 2017 @ 12:08am 
@foofyter thats good to hear. Have fun!
foofyter 19 Jan, 2017 @ 6:12pm 
@Scrub Lord FYI The latest game update seems to have fixed the texture bug. I tried both your map and another that I was having issues with on the preview build and as of today they are both working. Thanks.
foofyter 18 Jan, 2017 @ 4:45pm 
@Scrub Lord Thanks for the reply. Apparently they are pushing out an update tomorrow. https://twitter.com/TripwireInt/status/821765764474695680 Probably best to wait and see if that changes anything.
kikyou 18 Jan, 2017 @ 1:04am 
good !!
Scrub Lord  [author] 17 Jan, 2017 @ 11:48pm 
@foofyter you are the first one to mention the texture bug again. I will have to look into it
Scrub Lord  [author] 17 Jan, 2017 @ 11:47pm 
@kore those are custom collisions that were placed to simplify the cable collisions and to make sure you woudn't get stuck in between them. The cables have no collision at the moment.
foofyter 17 Jan, 2017 @ 6:20pm 
UPDATE: I am getting the texture bug on another custom map and according to that author it is because of the current preview build. I assume it is affecting this map, too. Hopefully it is fixed when the preview goes public.
foofyter 17 Jan, 2017 @ 6:03pm 
Is the texture issue still a thing? I just tried this map on solo play for the first time and noticed it all over. I did unsub, delete the cache file and resub but still no luck. http://i.imgur.com/UhqOHRM.jpg
MehKore 16 Jan, 2017 @ 3:27pm 
I've run into some collision issues around the wires wich pull the open central lift.
There appears to be a "visible box" extending about 1m x 0.5m, hindering me from walking past the wires closely. Happens on all four wires.

Screenshot: http://imgur.com/a/ESzGn
"Invisible box" prohibits me from running past the wires at that range
Pokerman 9 Jan, 2017 @ 5:40am 
Please fix this place , 2 slashers keep fooling around upper there , this broken ramp has invisible wall block they to drop.

Place :
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=838664607
Johnson 8 Jan, 2017 @ 10:32pm 
also fix zed stuck ?????