Transport Fever

Transport Fever

All Available From 1850
87 Comments
Nando  [author] 9 Jul, 2021 @ 8:20am 
@cdaguiar:
because therefore!
cdaguiar 9 Jul, 2021 @ 3:09am 
but why?
sharcruiser 8 Feb, 2020 @ 5:20pm 
I know it was possible before, because I always used it to check out any new trains I downloaded, but just now I wasn't able to check out my newest electric download, because the catenary wasn't possible on the stations...

I tried on all the stations, vanilla and modded, but yea
Thx for the quick replies
Nando  [author] 8 Feb, 2020 @ 5:17pm 
Ok, that surprises me now, because my mod should unlock everything, really everything from 1850 on. At least it did so far. I haven't played TPF1 on a new map for a while, but I think I remember that it was possible.
sharcruiser 8 Feb, 2020 @ 5:09pm 
So I started a new game with only this mod, and it would not let me built an upgraded station, only the "Bare" ones. It also didn't allow me to upgrade it to high speed track and catenary.
I also tried without any mod on 1950 start to maybe see if it was on my end, but that works just fine
Nando  [author] 8 Feb, 2020 @ 5:00pm 
Try to start a new game only with my mod on. Built a Vanilla Station and try if it works.
If so it will probably be another mod that is not in harmony with mine.
Maybe the mod load order also has an influence. Try to put my AAF1850 at the beginning or end of the mod load list.
sharcruiser 8 Feb, 2020 @ 4:56pm 
Doesn't give any upgrades I'm affraid
Nando  [author] 8 Feb, 2020 @ 4:52pm 
And what about when you build the station and then upgrade it?
sharcruiser 8 Feb, 2020 @ 4:49pm 
Maybe bit late, but I may have a problem with the mod (or my mess of mods together)
Problem is: When I start the game I don't get the option to build a station with any upgraded parts (High speed track, Catenary)

Is this a mod thing or a chaos of mods together thing,
Are there any mods which do not work with this at all?

Thx in advance!
Ráven 10 Dec, 2019 @ 11:01am 
hey nando
bin seit ein paar tagen auf der suche nach einer möglichkeit meine bahnhöfe, brücken und sonstigen gebäude (aus diversen mods) früher im spiel verfügbar zu machen. dabei bin ich auf diesen mod von dir gestoßen. so wie du es beschrieben hast klappt alles wunderbar.

besteht eine möglichkeit die lok's und wagen auszuklammern? (soll heißen alle gebäude / brücken / bahnhöfe ab 1850 und die lok's gemäß ihrem baujahr)
Nando  [author] 6 Jun, 2019 @ 11:21am 
You're welcome.
I saw that I had forgotten the building elements at that time in the English description. Thanks to you, otherwise I wouldn't have checked the english description again and noticed the error.
:steamhappy:
excr 6 Jun, 2019 @ 9:49am 
Well now I know, and thanks for updating the description btw. I was just frustrated about having to start over.
Nando  [author] 6 Jun, 2019 @ 9:42am 
This mod unlocks really EVERYTHING, even houses, because they are also only building elements.
excr 6 Jun, 2019 @ 9:29am 
You should really mention the buildings in the description. I spent hours modelling a 1930s network only to realise all the towns had turned modern.
Nando  [author] 6 Jun, 2019 @ 9:17am 
@excr And by the way...

Thanks for the thumb down. Think again briefly about whether it is really a bug of my mod that deserves this rating, because it does exactly what is described, no more and no less AND it works without problems...:steamfacepalm:
Nando  [author] 6 Jun, 2019 @ 9:11am 
Just like SimBX wrote it, my mod unlocks EVERYTHING from 1850.
Dell Conagher 6 Jun, 2019 @ 8:47am 
That's what you get with a mod that unlocks everything. It unlocks EVERYTHING, even buildings.
excr 6 Jun, 2019 @ 8:44am 
This causes modern town buildings to spawn from the start of the game :(
Rogue545 31 Dec, 2018 @ 6:12am 
great. Cheers
Nando  [author] 31 Dec, 2018 @ 6:09am 
Of course, everything is unlocked now and at any time. :steammocking:
Rogue545 31 Dec, 2018 @ 5:28am 
Does this immediately unlock modded trains?
Nando  [author] 17 Nov, 2018 @ 7:55am 
Sancho 16 Nov, 2018 @ 11:52am 
I would be very keen on the roads and tracks available since 1850
Without any vehicles, trains, ships, etc.
As for stops, train stations, without railway crossings, if it does not cause trouble, it can be
I am so sorry that I wrote it twice and thank you for answering !!
Nando  [author] 12 Nov, 2018 @ 9:39am 
Hi Sancho
First of all, please dont push your request.
It is not necessary to leave the same message twice in different places. ;-)

So, you only want roads and tracks available from 1850?
No stops or railway stations, no rail crossings?
The overhead lines are included, but the signals would be not.
Sancho 12 Nov, 2018 @ 8:11am 
hello, I have a huge request if you can do such a mod only with roads and tracks since 1850, please, thank you very much ??
go112 20 Aug, 2018 @ 5:54am 
HEH deswegen seh ich die meisten meiner mods nicht... bin bei 1960 und wunder mich warum einige meiner mods nicht funktionieren :P Das hier wird wohl die Verwunderung aufheben :'D
Nando  [author] 18 Aug, 2018 @ 5:47am 
You're welcome. It was just a small, logical error in reasoning.
samuraj226 18 Aug, 2018 @ 4:40am 
@nando333

Thanks :)

Hmyyyy why the speed changes (by Notepad ++) did not work?

Thanks a lot :)
Nando  [author] 18 Aug, 2018 @ 4:14am 
@samuraj226

I just uploaded an workaround mod, hope that would help you. :D

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1483860180
samuraj226 17 Aug, 2018 @ 10:37am 
I just wanted to change Scrypy in my game, for my own use. I do not know how.

They are not turned off. I do not want to build them simply. I have as much as I need.

Sorry for my English. Google translator;)
Nando  [author] 17 Aug, 2018 @ 10:09am 
@samuraj226

You don't have to change anything in my script.
My suggestion was to disable the mod for your savegame...

But if you want to change the content of my script, I cannot and will not help you. Because the effort for it is too big for me and the time for it is always a little lacking.

What do you mean by '4 band roads are off'? Are you unable to build 4-lane roads?
samuraj226 17 Aug, 2018 @ 9:32am 
@nando333

I do not know it. So I do not know how to take the scripts: / I guess that the open file (I do not know which and which program) and somewhere in the line write or replace the corresponding command with a different command. Can you help?

4 band roads are off.
Nando  [author] 17 Aug, 2018 @ 9:09am 
I understand the problem, but if I would build in variables that don't make individual elements of the game available all the time, then that's not what I want to achieve with this script.

But there are a few workarounds
1. it is a script mode, you can disable it at any time. What you have already bought or installed remains. After some time the old AI cars will disappear, as they will then be replaced by currently available ones.
2. you can upgrade the Country roads to 4 lanes with bus strips, then the lame crutches will be overtaken on the right lane...

What you can also do is to install another script mode from me, which adjusts the maximum speed of all AI cars. The old cars, like the Fordor, will have a much higher top speed than the original, but they won't stop your vehicles any more.

Ok, it has all advantages and disadvantages, but try one or the other solution suggestion. Most of the time I solve the problem for myself, with the extension to 4 lane roads.
:steamhappy:
samuraj226 17 Aug, 2018 @ 7:08am 
Cool fashion. The only question is. Can the author do something with the cars controlled by the computer. Year 2000. Trucks can ride 100km / h. Unfortunately, they are chastised by cars from, for example, 1940 that can drive up to 50km / h. Can you eliminate them so that they do not slow down trucks?
ilalvaro 29 Jun, 2018 @ 4:29am 
How can i manage to eliminate the vanilla vehicles or catenary from the vanilla, any ideas?? With the rest all available
Nando  [author] 28 Jun, 2018 @ 4:23pm 
Maybe someone else should fix the no vanilla vehicles mod?
ilalvaro 28 Jun, 2018 @ 3:40pm 
It doesn't work with no vanilla vehicles mod, could you fix this issue??
coenvijge 5 Jun, 2018 @ 11:46am 
Thanks. A great and very usefull mod.
Nando  [author] 9 Apr, 2018 @ 4:02pm 
Yes, the mod unlocks it all. :steamhappy:
The Terminator tf2hunt.com 9 Apr, 2018 @ 10:04am 
@nando333 does it unlock even mod trains?
slepiksoo 23 Jan, 2018 @ 7:13am 
tänud
Nando  [author] 17 Dec, 2017 @ 3:56am 
@Wandering Mania No, I won't do it, I don't see any real advantage and the effort is too much in relation to it.
Wandering Mania 16 Dec, 2017 @ 9:18pm 
A small request. Could you make one that just allows for the tracks, roads, bridges, stations, high speed, and catenarys, and not the vehicles? Thanks in advance.
Nando  [author] 16 Dec, 2017 @ 4:29pm 
It's still a mystery to me, because I can't reproduce it.
Since no one else has ever reported the same problem so far, I have to assume that the error is due to your game, or you miss a small piece of road somewhere that has no tramrails and overhead lines.
senyoume 16 Dec, 2017 @ 4:06pm 
@ yes. checked everything and everywhere if need electric. :-(
Nando  [author] 16 Dec, 2017 @ 2:50pm 
I'm sorry for you, did you also electrified the depot?
senyoume 16 Dec, 2017 @ 12:33pm 
@Nando Thanks again. try to start over on Step Two still have same problem. even you start game age on 1850 1860 1870 pick up any street and upgrade Tram truck as "Electric" still have error message shown.(Unable to find the path to stop (Electric))
Nando  [author] 16 Dec, 2017 @ 4:12am 
@senyoume Is the problem solved?
Nando  [author] 11 Dec, 2017 @ 2:53pm 
Did you also build the Catenary at 1850? Try to upgrade catenary, and maybe you find a spot that has no catenary.
senyoume 11 Dec, 2017 @ 2:31pm 
>>>(Step Two) Enable AAF mod (only this mod enable)<<<
1. Create a new on year 1850
2. same above step 3 4 5 (tram track is Electric)
3. pickup Be 4/6 Mirage or PCC 1643 Pittsburgh are both not work. and error message shown up (Unable to find the path to stop (Electric))
4. after those. I try start year 1860 and 1870 and make sure all tram track is electric still error message show up as (Unable to find the path to stop (Electric))
5. then trying to start a new game on year 1880 and after. all tram track set as electric are working.... perfect.
That all I tested. Thanks Nando