Master of Orion

Master of Orion

Unlimited Doom Stars (Up-to-date as of 2/7/17)
25 Comments
Commander Jarrod 8 May, 2021 @ 9:01pm 
Do you think you can also make a mod that lets the doom star destroy any planet you want at any time? This way we can destroy small, tiny, poor, and ultra poor planets and then rebuild them as medium to huge and resourse medium to ultra rich planets, since that's what they always become when they are rebuilt.
Noblewolf 16 Sep, 2020 @ 6:08pm 
Thank you for this mod it is so much sexy win to have a fleet of 50 Doom Stars to play hardball with the Antarans. :lifepod::steamhappy::steammocking:

I only wish I knew how to post a pic of it I saved.
Aadoniel 18 Jan, 2019 @ 2:29pm 
Author's comment dated 2/6/17 is correct. The mod still works if the unlimited DS mod is listed last.

I have the following mods installed in this order:

Unofficial Code Patch Steam Workshop
5X - The Ultimate Balance Mod v4.3.2
Children of Orion - No Omniscience
Unlimited Doom Stars [Up-to-date as of 2/7/17]

I moved the unlimited DS mod from 2nd to last place and confirmed it worked.
grandnovice 15 Jul, 2018 @ 4:54pm 
Shame, it's not fair that the AI can build as many as they can support.
westcoastgiovanni 21 Sep, 2017 @ 6:50am 
still not working
Asger0341 7 Aug, 2017 @ 5:05pm 
8/7/2017 it isnt working.
Lucifer 9 Jun, 2017 @ 7:00pm 
So was there going to be an update to match the latest patch on this mod??
manticored 19 Apr, 2017 @ 10:02am 
Loaded it and it worked as of April 17th 2017 does not work anymore, needs a fix.
Tuxu -=JeepC=- 28 Feb, 2017 @ 4:19pm 
Just like in moo2, gj!
shadowwolftjc  [author] 6 Feb, 2017 @ 9:15pm 
It's been a long hiatus for me (Both Stellaris and Starbound are to blame.), but I just did a quick look at this mod, and while I haven't posted a new version, I didn't need to, as even with the new patches that Master of Orion received, I'm still able to queue up multiple Doom Stars.

So, if you guys are still experiencing issues, it might be due to a conflict with some other mod. Because this mod is so small and simple, try changing this mod's priority so that it loads after all other mods. (Unfortunately, I forget if the very top or bottom mod in the mod lists gets loaded 1st or last.)
UberRod 4 Feb, 2017 @ 8:58am 
Has this been updated to work yet?
UberRod 23 Jan, 2017 @ 5:22pm 
Yeah this does not work with new games. Something with the game update caused it to stop working. The mod needs to be updated. When it was working it was great. It just doesn't work now.
snjegurotschka 21 Jan, 2017 @ 6:14am 
Just like me. I can build only 1 doomstar too.
necro55 16 Jan, 2017 @ 8:08pm 
My game was new, and I can only build the one Doomstar, can you please look into this?
mwgarrett 21 Dec, 2016 @ 9:26am 
Does not work for new games. Please update.
VukasinDordevic 2 Dec, 2016 @ 7:37am 
This mod doe snot work on my game. I started new game but it does not work.
shadowwolftjc  [author] 27 Nov, 2016 @ 8:39pm 
What I'm trying to say is that, if you're trying to load a saved game that was made before any given mod is installed, then there's no guarantee that said mod will work on said saved game. There's even a warning that pops up when you try to load a saved game while the list of mods that are currently active has changed.
Armedwithpuns 27 Nov, 2016 @ 1:25pm 
like the battle pods mods, for instance
Armedwithpuns 27 Nov, 2016 @ 1:25pm 
but i have 10-20 other mods, and pretty much all of those work retro-actively
shadowwolftjc  [author] 27 Nov, 2016 @ 1:16pm 
That might be the problem, using a new mod on an existing save file...
Armedwithpuns 27 Nov, 2016 @ 11:33am 
i've activated this mod after reasearching the doom star technology, tho
Armedwithpuns 27 Nov, 2016 @ 11:32am 
doesn't work...
chaosbringer42 22 Nov, 2016 @ 6:37pm 
The AI can and does build more than one doom star already, so it doesnt really matter.
shadowwolftjc  [author] 14 Nov, 2016 @ 2:40am 
I haven't been able to verify this myself just yet, but I wouldn't be surprised if it did.
looseratdotcom1 13 Nov, 2016 @ 6:07pm 
does it also lift the restriction for AI races?