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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3314055714
Perhaps a few people would test this out aside other mods and see if this is fixed and working?
Indeed... Scrapping 600 blueprints is painful when you only have a handful of those at a time...
Also, there is a reportet problem I didn't check or address.
I just can't make myself launch this MoO again, sorry.
I will try the game again eventually, but for now I don't know if this problem actually exists, can be patched or when will I be able to get to it.
If anyone wants to redo this mod on his own (it's pretty simple) - he has my blessings.
It could prove usefull if you could provide some additional info though.
Do you use any othe mod that could modify ShipHullTypes.yaml?
How does it stop factories from building? You don't have the option to order them? Or do you click a button, and nothing happens? Or do they start working but do so indefinetly without progress? Or some other way maybe?
I'll check if I touched something I shouldn't have.