Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
'i count two guns'
西部牛仔,我来了!
This is amazing in the sense that the weapon feels amazing to use in this game, more so then in the original game. However, this isn't so amazing in the sense that the port is rather bad, and the animations do not sync up well with the fire rate and reload speed of the weapons they are replacing. This unfortunate truth could make the weapon a little confusing to use, especially it's reload, as the reload animation extends past the normal end of the reload. Not only this, but the weapon also seems to change your desert eagle sounds. I have no idea why it does this, as it shouldn't even touch the desert eagle, but this combination of factors made me put the weapon down, and continue my search for another. I might pick it back up if these issues are fixed, but as far as I can tell, this will not happen.