Day of Infamy

Day of Infamy

Mairie
23 Comments
Christian 5 Sep, 2018 @ 12:10pm 
aye, I'm working on a new version of this.
wsly^bnc  [author] 5 Sep, 2018 @ 6:24am 
I've already passed it over to a lot of people. Everyone who is interested. Go for it
the_moon_wolfy 1 Sep, 2018 @ 10:25pm 
bump @Wsly
Sevvy 30 Apr, 2018 @ 6:03am 
wsly, i'm sure one of our map makers in our community would love to take over the project. Let me know if you're still active on here
Christian 17 Dec, 2017 @ 12:36pm 
hey wsly, the offer still stands if you want me to work on polishing this. Let me know. Great map!
wsly^bnc  [author] 7 Jul, 2017 @ 7:34am 
Hi! Im really not working on this map anymore. Its a shame. I've kinda moved on. If you know someone who is willing to put the time and efford into it, i would love to see it finished. It's kind of a mess optimationwise. (: Hit me up if you need some files or whatever
{WeB}*DoG* 20 Mar, 2017 @ 7:13pm 
Hey Wsly it's been a while hope you are well my friend, we have moved to an almost exclusively COOP setup and was wondering if you had the time or the inclination to add coop mode to this map as we would love to get it on our server rotation. Anyhow all the best hope to hear your thoughts ....
Hans-Dieter-Karl-Heinz-Holger 9 Nov, 2016 @ 10:53am 
On the past play test on Sunday I had a blast on this map. The layout is well thought through, the style of the map is coherent and it is just a tough and fun time being run over by the enemy.
I wish you the best of luck in the contest.
wsly^bnc  [author] 7 Nov, 2016 @ 9:23am 
Hey DoG

First of all i just want to give a big big thanks for your very kind words! I am so glad that you had fun on the map, especially the center, which is an area i've had my doubts about. Your kind words and critique is really helping me keeping my head in the game. Knowing that somebody actually wants to see a finished product, is a big big pat on the back.

Im testing the idea of giving the axis a bit more entrypoints to middle, seeing as the allies has this huge entry to the site, with no real choke point, contra the axis who has to enter through these tight choke points.

I will leave the restrictionblocks where they are for now, but there is absolutely room for improvements.

Again. Thanks a bunch!
{WeB}*DoG* 7 Nov, 2016 @ 6:35am 
Tested it a couple of times last night and was superb fun some of the restricted area constraints made parts of the map tricky but it's very early in testing and more due to my noobery than poor map making... Lol main square is a fantastic area to fight in with lots of vantage points and cover looking forward to getting to know the map better, best of luck in the comp.
wsly^bnc  [author] 6 Nov, 2016 @ 1:15am 
Thanks a lot bfg9000! Im glad. I find it most challenging to play as axis against the bots. (:

Pvt Wes. This is a fictional place. I mean, basically all the maps are fictional places with real town names on em
YungKangz 6 Nov, 2016 @ 12:52am 
Is this a fictional map or a real town?
Steven Seagal 5 Nov, 2016 @ 3:20pm 
Great map. Had a blast playing it a couple hours ago.
wsly^bnc  [author] 5 Nov, 2016 @ 10:41am 
You flatter me!
Andbrew 5 Nov, 2016 @ 10:20am 
np, thank you for this great map!
wsly^bnc  [author] 5 Nov, 2016 @ 10:12am 
Will try to extend it a bit. Cant make it to the start of the playtest though. Thank you for the input you madman
Andbrew 5 Nov, 2016 @ 10:09am 
Extend so you could hide behind the nazi truck. its really hard to cap it when there's fire from everywhere and u need to be Green during all that
wsly^bnc  [author] 5 Nov, 2016 @ 10:05am 
Thanks man! Yeah i think its a good idea. Do you think it should stay inside the plant boxes or extend a bit further out?
Andbrew 5 Nov, 2016 @ 9:52am 
Great map, can't wait when it gets finished! BTW i think B objective in Offensive should be a bit bigger, because atm you need to hug the damn tree to get the objective!
wsly^bnc  [author] 5 Nov, 2016 @ 5:42am 
Thanks a lot guys! Looking forward to playing it with you
Wolf.Enstein 3 Nov, 2016 @ 4:31pm 
Another great looking map, I'm looking forward to testing it.
{WeB}*DoG* 3 Nov, 2016 @ 12:24pm 
Very nice looking map Wsly can see at far end some texturing beeded but looks very well put together will happily report back on playability later... thanks for the hard work!
Ned Flanders 3 Nov, 2016 @ 11:51am 
This map is for the players who want to have the DoD feel, but still get the experience of Day of Infamy. This map is not just straight forward. It is a map where you have more than one option, and there are plenty of sniper spots, but also a lot of ways to deal with the snipers.

The map is not riddled with only small corridors. It is mixture of open fields and small battles. You have corridors, but you also have house to house skirmishes. If you play this map correctly, you will always have the possibility to surprise the enemy

Be prepared for some EPIC team fights.