XCOM 2
Restored Music
49 kommentarer
triggymae 16. dec. 2024 kl. 9:10 
game is quite literally unplayable without this mod. ily:spiffo:
Jay Raynor 14. jan. 2018 kl. 19:41 
Is this still a thing? If so, where can I compare the two versions?
ProvokingPerch  [ophavsmand] 3. mar. 2017 kl. 11:15 
Should be.
[=VF=]-Ray Jefferson 2. mar. 2017 kl. 4:49 
Compatible with LW2?
ProvokingPerch  [ophavsmand] 26. feb. 2017 kl. 4:11 
Done.
kenanthebarbarian 18. feb. 2017 kl. 15:33 
You may want to add Music Modding System as a Required Item to avoid confusion. I was wondering why this didn't seem to work in my game until I read the comment below. I'm excited to finally hear it!
ProvokingPerch  [ophavsmand] 18. feb. 2017 kl. 0:04 
No problem.
StefanFr 17. feb. 2017 kl. 15:29 
Huh, well then. It might just be something on my end, I have terrible luck with modding in general (on top of my general incompotence), but who really knows?
Thank you for looking into it anyway :)
ProvokingPerch  [ophavsmand] 17. feb. 2017 kl. 15:25 
Turns out I still have ths SDK installed, good good.

So I played the Last Hope player sound cue in the editor and all seemed good, so I would assume that this is just a (please excuse my complex and intricate modder jargain) weird bug.
ProvokingPerch  [ophavsmand] 17. feb. 2017 kl. 15:20 
Ah, sorry to hear about that unfortunate experience... however I'm confused as to why that would be. This is the first I'm 'hearing' of this(HAHAHAHAHhahahahsorry).

In any case, I will install the SDK and take a further delve into this to see if the mod is at fault.
StefanFr 17. feb. 2017 kl. 14:38 
While the music itself is damn good, one of the tracks (Last Hope I believe it was? Correct me if I'm wrong) is incredibly loud compared to all the other tracks, only on player phase I might add.

True story: I just installed the mod, doing a mission, all sounds were at their respective defaults and whatnot. Then as soon as the action starts, a deafening fanfare erupted right into my ears and I nearly threw my headset across the room. And a while later, a different track plays (without messing with the settings) and it sounded perfectly fine.
Lydian 7. feb. 2017 kl. 13:51 
Cool, thanks.
ProvokingPerch  [ophavsmand] 7. feb. 2017 kl. 13:46 
Moddable*
ProvokingPerch  [ophavsmand] 7. feb. 2017 kl. 13:46 
Sure does, as does every music mod. That's what actually makes the music moddablr.
Lydian 7. feb. 2017 kl. 13:02 
Does this require Music Modding System?
ProvokingPerch  [ophavsmand] 3. feb. 2017 kl. 10:17 
Try opening up XCOM 2's files, backtrack to SteamApps then type "ModPreview", scroll down until you see the thumbnail of this mod, right click it and select 'Open file location' then delete the mod. That might work.
Spuzz 3. feb. 2017 kl. 9:14 
How does one uninstall this mod? I have unsubscribed, verified the cache and reloaded Ini files, but the music is still replaced. The breaks and gaps in the mod's music are the reason I wanted to go back to the originals, but i don't seem to be able to now.
Bearo 31. jan. 2017 kl. 11:17 
Hmmm. It seems like the biggest different is Firaxis's edition makes the fanfare a bit bigger and the original has alot more misc sounds in it.

This example has actually made me appreciate the in-game version more, but im glad modders are making it possible to have these options still.
ProvokingPerch  [ophavsmand] 20. jan. 2017 kl. 9:21 
Thyeanks.
Juravis 19. jan. 2017 kl. 21:07 
Good jorb
ProvokingPerch  [ophavsmand] 25. nov. 2016 kl. 13:05 
alrighty
Brakkey Gurdy I 25. nov. 2016 kl. 11:35 
Exactly.
ProvokingPerch  [ophavsmand] 25. nov. 2016 kl. 9:39 
Oh right I getcha. So from the start?
Brakkey Gurdy I 24. nov. 2016 kl. 12:48 
It starts at 00:45 and skips past a good buildup, making it so you have to wait for it to cycle: Listen to this version:https://www.youtube.com/watch?v=EfSLD2IZ0aQ and you'll see.
ProvokingPerch  [ophavsmand] 24. nov. 2016 kl. 9:07 
What's wrong with it?
Brakkey Gurdy I 23. nov. 2016 kl. 16:59 
Could you fix the shell music next?
Dick Dastardly Richard 8. nov. 2016 kl. 16:36 
Ok now I get it.
NovaGenetics 7. nov. 2016 kl. 14:56 
Absolutely beautiful work on the restoration of the original soundtrack. Glad someone appreciates music like the rest of us.
Jiroguitar 7. nov. 2016 kl. 14:44 
ambush (original) is incredible, thanks!
ProvokingPerch  [ophavsmand] 7. nov. 2016 kl. 11:44 
Have you read the description?
ProvokingPerch  [ophavsmand] 7. nov. 2016 kl. 11:43 
The OST in XCOM 2's files.
Dick Dastardly Richard 7. nov. 2016 kl. 11:23 
Not what I meant. I mean where did you get the originals? Where are they from?
ProvokingPerch  [ophavsmand] 6. nov. 2016 kl. 23:35 
Compare the two for yourself. I've included videos of each.
Dick Dastardly Richard 6. nov. 2016 kl. 19:46 
Were these songs from Enemy Unknown or something? I don't get how there are original versions....
ProvokingPerch  [ophavsmand] 5. nov. 2016 kl. 15:02 
But they can coexist if you go into the configs and remove the parts where I take the original songs out of XCOMTacticalSound. They have a "-" at the start of them.
ProvokingPerch  [ophavsmand] 5. nov. 2016 kl. 15:01 
No they do not.
Jewels 5. nov. 2016 kl. 13:11 
there the same songs, why would you want two of the same songs in the playlist
A Very Kupo Guy 5. nov. 2016 kl. 12:42 
Do these coexist with the original versions? Because I don't want to have to choose one or the other...
ProvokingPerch  [ophavsmand] 4. nov. 2016 kl. 16:55 
You are quite welcome and thank you.
Deckape964 4. nov. 2016 kl. 14:17 
Thank's I didnt realise how much better (to my ear) the music is good work!
ProvokingPerch  [ophavsmand] 3. nov. 2016 kl. 14:26 
**modest bow**
Struecker 3. nov. 2016 kl. 12:19 
Bravo, Perch, Bravo! I felt that Firaxis really took the power out of the original pieces. Glad to see someone brought them back! 10/10
Jewels 3. nov. 2016 kl. 12:17 
Perch buddy, you did it, Fantastic work :3 ^-^
Phnx 3. nov. 2016 kl. 2:02 
@ProvokingPerch That's exactly what I mean. That effect probably isn't very audible with VO and gunfire on top and just adds noise. At least that's my theory. :)
ProvokingPerch  [ophavsmand] 3. nov. 2016 kl. 0:42 
Also I'm gonna see if I can reduce the filesize of this mod somewhat, at the moment I don't think 3 tracks can justify a 100MB download.
ProvokingPerch  [ophavsmand] 3. nov. 2016 kl. 0:41 
@Phnx Eh, we're very much in opinion territory here. Personally I think that the vanilla version of Ambush is much more flat and stagnant, whereas the original version feels a lot more dynamic and unique, especially with that awesome effect around one minute in.

@d_valroth Yeah, I can understand why they edited the tracks and their intentions, but it felt like too muich, at least to me. Although I think that the ingame version of Outpost is pretty nice.

@NousPrimacy thenka u c:
Phnx 2. nov. 2016 kl. 19:31 
I guess what they did was modify the tracks so that they are still quite audible with all the FX and VO layered on top. Your work is better suited for listening to and enjoying purely music and nothing else. :)
d_valroth 2. nov. 2016 kl. 17:52 
The originals have a wider soundscape, but the modified versions have more strength. The option to choose is nice though.
Lux Manifestus 2. nov. 2016 kl. 15:18 
The original tracks are better. Awesome, thanks