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I would like to see even more troops, so that Nazarik does not lose his power by switching from serious domination to the usual game of civilization with special bonuses. I would like to have more serious variations of units in the mid-late stage of the game
P.s. Google translator
I am running into an issue, though. The Skeleton Dragon's art isn't loading (I see the definitions in the modinfo file and I see the folder and files in the SQL and Art folders). I tried loading this as a single player mod and as a builtin under multiplayer, but that's the one unit I'm having issues with. I'm wondering if this is just because it doesn't have its own XMLs or if it's maybe supposed to look like a warrior unit?
Well, there are two generic non-anime undead civilizations made by other modders that you may like. [GFC] The Undead by xalauch and Halloween (Civ) by calcul8or.
I don't know if this answers your question, but there are two Ainz Ooal Gown mods, this one requires the other one as a base mod.
The knights should be replaced with the undead horse units. Spies with spiderblade assassins (Though no one really knows what they actually look like other than a general description.)
Oh and of-course and the Nukes should be replaced by Shib-Nigurath! MWAHAHAHAHAHAAA!!!!!
In Honor of this mod I'm going to try my hand at a Civ version of the map from the novels.
If anyone wants to do a resources mod to add some new overlord resources to the game and replace some natural Civ resources then that might make it even better!
Yes, it is normal that you can't build settlers.
Is it normal that you can't build new settlements?
Sorry for the late response. Though I haven't personally tried it but apparently yes. Here is the link to that mod, Multiplayer Mods Workaround .