Sovereignty: Crown of Kings

Sovereignty: Crown of Kings

Hero-less tactical combat
20 件のコメント
Dunadd 2018年1月26日 12時17分 
ok, sorry for pestering you then
Gray Riders  [作成者] 2018年1月26日 11時54分 
I doubt the mod causes it, and I had random battle crashes myself even without any mods. I didn't touch the hero abilities or the tactical battles themselves--I just changed the conditions so the options you get are the same whether or not you have a hero present.
Dunadd 2018年1月26日 11時29分 
c:\temp\opentk\Source\OpenTK\Platform\Windows\WinGLNative.cs:line 737
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in c:\temp\opentk\Source\OpenTK\Platform\Windows\WinGLNative.cs:line 1463
at SovereigntyTK.GameBase.Start()
at SovereigntyTK.Program.Main(String[] args)
Dunadd 2018年1月26日 11時29分 
at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.NativeWindow.OnMouseUp(MouseButtonEventArgs e) in c:\temp\opentk\Source\OpenTK\NativeWindow.cs:line 951
at OpenTK.NativeWindow.OnMouseUpInternal(Object sender, MouseButtonEventArgs e) in c:\temp\opentk\Source\OpenTK\NativeWindow.cs:line 1131
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.NativeWindowBase.OnMouseUp(MouseButton button) in c:\temp\opentk\Source\OpenTK\Platform\NativeWindowBase.cs:line 255
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in
Dunadd 2018年1月26日 11時29分 
Here's the error report in case it helps
An error has occurred

User ID: 76561198030916207
Build Number: 1529
Mods Active: Hero-less tactical combatObject reference not set to an instance of an object.

at SovereigntyTK.AI.V2.Actions.AITacActionPlayCard.HandleCardShown(String EventName, Object[] Args)
at SovereigntyTK.GameBase.FireEvent(String EventName, Object[] Args)
at SovereigntyTK.UI.TacticalBattleForm.ContinueClicked(UIControl Control)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.UIManager.Window_MouseUp(Object sender, MouseButtonEventArgs e)
Dunadd 2018年1月25日 13時19分 
p.s It's the Redouble Assault ability , though weirdly sometimes it results in a crash and other times doesn't
Dunadd 2018年1月25日 13時11分 
Turns out it is working with the latest beta - i'd just not set it to active. There is a bug that sometimes causes a crash when fighting against Hadrigel and one of their heroes uses an ability in battle. Not sure if it's caused by a bug in the beta, a bug in the mod, or both. Will screenshot the error report next time it happens.
Dunadd 2018年1月20日 18時12分 
Thanks again for making the mod though
Dunadd 2018年1月20日 18時12分 
fair point - didn't realise that. Tbh the AI seems to be bad strategically and pretty terrible in battles, even in the latest beta so i'll likely just wait in the hope later patches improve both
Gray Riders  [作成者] 2018年1月20日 17時36分 
@dmcf
That's a tricky issue. If I make it work for the beta it might stop working for people using the regular release. I haven't touched the game in over a year now so I'm not sure if most people are using the beta or not.
Dunadd 2018年1月20日 17時19分 
Doesn't seem to be working along with the latest beta patch
Willy_^^ 2017年2月19日 0時45分 
ist ok
Dunadd 2017年1月13日 10時39分 
Must be a fault with the game itself then
Gray Riders  [作成者] 2017年1月13日 9時28分 
@dmcf
This mod only changes the file AutoBattleForm.cs, a UI file. From a cursory glance that file does not seem to effect recruiting heroes, so I don't think this is causing it.
Dunadd 2017年1月7日 6時23分 
One minor fault when using this is that if you don't take the first heroes you're offered, you don't get offered any more. (Don't know if it's a fault with the mod or with the game itself)
Citizen of Steel City 2016年12月19日 5時05分 
Really good mod, thank you.
I wish the devs make this feature as well.
GBC 2016年12月6日 13時47分 
since there is only a only-autobattles-mode in the game but nothing like this - this mod helps players alot who enjoy the battles! and it helps the game in many aspects.

(unless just beaten a hero army is always "filled" there woudn´t be tough defending battles..
and oversea invading armys still have a hard time but a chance - they didn´t have without a hero.. and the idea of round limitation takes affect more often - hardly ever did without this mod besides getting close to..)

since the developers did alot of improvement to AI in battles - this mod doesn´t make it too easy.. and altough i got the point they made for not implementing such a mode in the game - giving this choice to the player - is the right choice! thanks!
thacruman72 2016年10月31日 18時44分 
Great! Thanks a lot!
Dunadd 2016年10月29日 15時25分 
Great! - thanks for making this
Dokuro 2016年10月26日 22時43分 
sounds pretty good :D
:leviathan: