Tabletop Simulator

Tabletop Simulator

Kingdom Death Monster [Scripted Settlement] [Stable]
75 Comments
Sama'el 6 Jun, 2020 @ 5:40pm 
@smiling Aktheon I found the fix to @PixelPyre's problem with the teal's card grid not moving. The big zone is at a Y of 3.01 instead of Y=2.71 like all of the others.
templestars 1 Jun, 2020 @ 1:14pm 
I am able to experience this game for the first time thanks to your incredible work on this mod. As I am from Brazil, it is quite difficult (and expensive) to get this big boardgames. And, as I am having an extraordinare fun playing it, I want to thank you for your effort by doing this mod smiling Aktheon. This game is amazing, thank you very much
PixlPyre 28 May, 2020 @ 3:00pm 
Another Bug: Teal's initial card grid doesn't move to the reserve area, it remains in place, then if any other character grids are moved to Teal, they similarly break when put back in reserve.
PixlPyre 28 May, 2020 @ 2:56pm 
Awesome mod, looks like a ton of work went into this and it really shows!

Bugs?: It appears that page flipping isn't working except for the storybook unless I manually set state to 1 and then page up/down work as desired. Also noticed that right clicking and selecting "reset" tends to break quite a few things (ie. dice bags) when the option is available.

Feature request: would it be possible to retain the dice state when clicking "sort dices" it currently is resetting dice to 4.
sage Aktheon  [author] 27 May, 2020 @ 6:24pm 
I'll try to fix as much as i can today/tomorrow. Also i'll update script - it do not capture some pieces properly. Might be some other changes.

Wanna reach playable state of game
Bat Ben Baguette 21 May, 2020 @ 3:30pm 
Hello, nice job, but i dont find the main campain paper for extension, for example the People of the stars from Dragon King ext
sage Aktheon  [author] 15 May, 2020 @ 2:16am 
You can toggle tile's snap and grid options.
I'll try to update mod today - will attempting to find and fix as much things as possible
sage Aktheon  [author] 11 May, 2020 @ 10:35pm 
Thx for info, i'll check this asap
DinoSaurite 11 May, 2020 @ 7:23pm 
Another note, the tall grass tiles snap incorrectly, i got around this by just shrinking them to one tile and using 4 of them
DinoSaurite 11 May, 2020 @ 7:13pm 
I can't seem to find the rare gear anywhere on the table, I could just not be seeing it but if not, consider this a bug report
sage Aktheon  [author] 4 May, 2020 @ 5:09pm 
Might be moving all source images to imgur to secure mod stability.
Might check v1.5 and possibly add something to the mod.
Soon ©
sage Aktheon  [author] 29 Apr, 2020 @ 4:14am 
Mod has been updated! Fixed missing textures, counters and some missing decks. Seems to be in working state atm.

Beware - there might be some missing images in some decks. (did'nt have time to check them all) If you encounter any error - please report
Artemis 27 Mar, 2020 @ 4:36pm 
tons of dead links
Theifswimer 3 Mar, 2020 @ 6:29pm 
Seconding =GonTar= 's issue, anything we can to 'patch' that up in the mean time?
=GonTar= 5 Dec, 2019 @ 7:36pm 
all the tables are white, models are missing,along with a lot of textures, any way this can be fixed?

The links to those textures seem to be down, needs an update please, looks amazing, and this mods is the best organized one so far to play with friends! :heart:
Sonoflear 24 Sep, 2019 @ 1:22pm 
Woot~ :crocodilesmile::summer2019boost:
Sonoflear 20 Aug, 2019 @ 9:20am 
Noice, can't wait :cozybethesda::2017catheart::cozyjunimogreen:
Deathstar 8 Jan, 2018 @ 7:12am 
Would love to see this updated
Sonoflear 1 Jan, 2018 @ 9:34am 
I'm in no rush ^_^ take your time and happy new year to you :)
sage Aktheon  [author] 1 Jan, 2018 @ 9:12am 
jeez, so much images missing..
I've updated script so save/loading games would work fine once again, but..
I'm not designer, it would take some time before i'll restore all missing parts
Sonoflear 10 Nov, 2017 @ 4:27pm 
Alrighty ty ^.^ Can't wait it looks amazing besides that, Keep up the amazing work :D
sage Aktheon  [author] 10 Nov, 2017 @ 4:18pm 
yeah. I need to fix this.
I'll do after i finish with Terra mystica mod
Sonoflear 8 Nov, 2017 @ 3:40pm 
This is cool looking but when i launched it it had errors with images mostly just the boards under the cards and such. I took a screenshot if you wanna take a look on my profile to see what I mean.
sage Aktheon  [author] 27 Jul, 2017 @ 4:10pm 
currently for unknown reason,
JSON.encode() inside Save() function does'nt work with Vector tables..
waiting for solution
sage Aktheon  [author] 19 Jul, 2017 @ 1:46pm 
i'm aware that mod is currently missing few parts. Will fix that and make cosmetic rework soon
sage Aktheon  [author] 19 Jul, 2017 @ 1:43pm 
sry, can't help with Win problem
Skyswimsky 27 Mar, 2017 @ 6:21pm 
Hmm, care to help me out here? A friend of mine is using Windows XP and 32 bit. Really old and all. He can still play Tabletop thou(Until they decide to drop Win32 support that is). Every other KDM Map crashes for him except this one however. I assume it has something to do with scripts and 32bit or so? Got any idea?
Otokomyouri 16 Feb, 2017 @ 6:41pm 
Having major issues moving survivor to reserve. Survivor doesn't move off table, but rather turns yellow and stays, while a blank placeholder shows up in the reserve. I also can't move anything into the spot.
maximo1984 29 Jan, 2017 @ 4:27pm 
WHOA AMAZING!
RayneUltimate 23 Jan, 2017 @ 4:37am 
after the prologue
screaming antelope the hand and watcher bag missing
rowingpostal 21 Jan, 2017 @ 3:02pm 
Hey there smiling. We are tryign to use your version of KDM but we cant find the item cards. Can you tell me where they are located?
sage Aktheon  [author] 27 Dec, 2016 @ 7:47pm 
Thumb up if you like Scripted settlement idea
sage Aktheon  [author] 19 Dec, 2016 @ 5:49pm 
No.
The reasons are:
1. Overscripting can be unsafe. As soon as you need save/load game many times, overscripting may cause game fck up.
2. I believe there's no point in scripting things you can do in 1 click using default TTS tools

Instead of asking me and waiting for response, you could check it and answer to yourself Do you like it or not.
TurboGFF 19 Dec, 2016 @ 2:11pm 
Is the rest of it scripted as well? (The hunts, like the other one?)
sage Aktheon  [author] 19 Dec, 2016 @ 1:45pm 
The diff is Scripted Settlement management.
Most players end with a lot of (20+) survivors in the settlement that you need manage. My script makes that management easy - you don't need to pull all survivor sheets from bag to find those one you need, instead you scroll survivors via script and click a single button to pick survivor you want to play..
TurboGFF 19 Dec, 2016 @ 12:38pm 
What is the difference between this mod and the other scripted version, besides the word Stable?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=815332656&searchtext=

(other mod for reference)
sage Aktheon  [author] 16 Dec, 2016 @ 9:30pm 
Updated!
Evertything should work fine again without errors.

@erichermit, Mod was updated few times including updated terrain tiles. To get rid of broken terrains you need to delete them and import updated bag with terrain tiles to your game.
If you start a new game, you need to do nothing.
Littleman 16 Dec, 2016 @ 6:53pm 
Is the Dark Place story event missing from the Slenderman expansion or is it just me?
junestrings 16 Dec, 2016 @ 1:19am 
It would seem im also getting 404 errors for every time i try to draw a terrain tile on old files, but starting a new file at least seems to give a working terrain tile bag. nothing i can seem to do will give me a working endeavor etc token however

ive noticed earlier you recommended someone to "import to your saved game updated terrain tiles" but im not sure what that means to do
junestrings 16 Dec, 2016 @ 12:42am 
I wasnt having a problem before, but i recently moved to a new computer and it seems that both the priority token and all endeavor tokens are having trouble accessing image/model data which is just making them all turn into tiny white balls at (0,0) that fall and relocate back upwards endlessly
sage Aktheon  [author] 9 Dec, 2016 @ 7:12am 
those sheets are heavily scripted, so currently i can't guarantee that they will work fine and stable.
But, i have few ideas of improving my mode, possibly it will happen during NewYear hollidays.

Currently you can use skill grid to store your skills/abilities/disorders. Remember that you may have maximum 3 fighting skills and 3 disorders at any time
Rinion 8 Dec, 2016 @ 11:41pm 
Norgs one has some newer character sheets that are pretty cool with space at the bottom for fighting art cards and what have you, any chance of updating this with those perhaps?
b1g13en 4 Dec, 2016 @ 4:21pm 
I have an issue where the monster chests are shown as spheres when I load the game. I am on a MAC btw
Oaten 4 Dec, 2016 @ 12:02pm 
Any fix for the 404 error? I'm getting the errors when loading, same files as Fayt.

Tried opening the links in the browser with no luck.
sage Aktheon  [author] 29 Nov, 2016 @ 12:44am 
Hmm.. Try to pull terrain tiles from the bag. If error happen when you pull them than you need to import to your saved game updated terrain tiles.

Maybe something else is causing that error. I'll check all image links in the evening
Faythe 28 Nov, 2016 @ 8:17pm 
It is giving me an image/diffuse error for:

http://a.pomf.cat/lleljj.png

http://a.pomf.cat/zrpaxj.obj

http://a.pomf.cat/wphphz.obj

Thanks for the quick response.
sage Aktheon  [author] 28 Nov, 2016 @ 3:35pm 
Please provide correct description of the error (including error message) and moment when it happens.
I assume it might be problem with image access but can't be sure.
Faythe 28 Nov, 2016 @ 3:09pm 
I am having issues loading a few of the objects and getting the scripting to work. If you could provide some help that would be great!
Noph 28 Nov, 2016 @ 4:55am 
Anyone feel like teaching a newbie how to play?
Nassachi 27 Nov, 2016 @ 2:17pm 
I am told to import 3 items when I start the game, but nothing happens. It refers to these, for example:

https://picblaze.com/images/Demian/shelfshortmediumdiffuse.png

http://pastebin.com/raw/KaxsgyqM

I can open them in my browser, but TTS gives me a Timeout error of some kind. Anyone else seen it, and knows what to do?