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How ? (files locations?)
𝘧 𝘶 𝘭 𝘭 𝘮 𝘦 𝘵 𝘢 𝘭 𝘢 𝘭 𝘤 𝘩 𝘦 𝘮 𝘪 𝘴 𝘵
TTN Warhead
Transmutation is the process of an atom or it's components or transcripts rapidly changing from one form to another, often with the gaining or shedding of massive amounts of energy, causing temporal wakes of destruction (Literally incinerating or crushing anything in the area).
Thermo-nuclear is the process of a super-heated secondary (and more powerful) nuclear reaction,
think of it like a small boom (the initial blast) and then a millisecond later, BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM.
would be kind of cool for less preformance hindering minefields, trap's and potentially homemade cannon's / launchers
Added PCU Value
On the small blocks the default is only 4.5M (or 9 small blocks diameter) so the medium and large are more useful.
personally i actually use the Large Block small warhead a lot for mining (as mentioned above)
you could aswell just tell me how to do it
Also, blender version? I'm somewhat new to blender (just got a bunch of SE addons for it all set up). All i see is the MWM files, and i can't seem to do anything with those.
I plan on having an extra-powerful warhead block that is unobtainable for survival characters.
1000 large blocks
This should address the development flag that appeared on the mod. But no idea how as it was published in stable!
I have published the fusion warhead and updated the huge warhead description to match the hard coded cap
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=801163165
However during testing I found that although I can increase the explosive power (more destruction) there seems to be a cap on the radius
This kinda makes the new block a bit pointless do you want this block in just set to the cap and hope Keen eventually increase it seeing as I have made the full model?
Nothing against you, you're doing it properly in accordance with the "SE".
I appreciate everyone who contributes to this game, with new ideas and improvements.
Many settings in SE just feels "banging on the head."
And this issue is a little puny.
The reality is much different, 10KT thermonuclear warhead, sand and gravel into the the subsoil at deep test gouged approximately 160-200 m cavity. That's why I'm a little irritates setting the SE, the MT warhead did not even reach a fraction of the efficiency in the real weapons.
(Information copied from the magazine "Science and arms race")
In this way should you it can move in other ranges of performance. But it is purely up to you. I think that now is just right, as your mode.
At that time it was still possible to significantly increase the effects of explosion, connecting war head to a container filled explosives.
Today do not know if such an extreme explosion caused a loss to the game and crash the server.
PS. Thanks to you, for this mod.
I don't feel comfortable making any bigger than that as a normal warhead, maybe the 125M/50 Block should be thermonuclear blast using reactor components and a different model?