Stellaris

Stellaris

Extermination
86 kommentarer
noobfield2042 7. nov. 2023 kl. 11:55 
is this working in 3.9?
VTS0 3. jan. 2023 kl. 14:16 
Im Guessing its meant to be "More Humane" Than rounding up Primitives and committing Genocide
TurtleShroom 12. juni 2020 kl. 16:52 
Why the heck do you need to be Egalitarian?
ChipopHQ 22. maj 2020 kl. 9:10 
is this mod dead?
A Random Etruscan Noble 20. mar. 2020 kl. 11:30 
also allow you to do it to all levels, as since it supposedly kills in days, it really shouldn't matter what stage they are at, all be it if they are more advanced they should have a better chance of stopping, curing, or containing the bio weapon, as with a atomic, or post-atomic civilization that shouldn't be too unreasonable
A Random Etruscan Noble 20. mar. 2020 kl. 11:26 
there should be a chance that the primitives survived or found a cure if they are in the more advanced stages i.e industrial atomic post-atomic etc.
Merkury 28. jan. 2019 kl. 5:35 
Any chance for update to current version? ;)
Legoras 14. aug. 2018 kl. 4:16 
Hope it is still working, because this mod is great.
Benn  [ophavsmand] 11. dec. 2017 kl. 10:16 
Hi everyone, I think all that should be done to make this mod compatible with the current version is to change "1.6. *" to "1.9. *", But I'm not sure if other changes were made to the game. If any of you have tested this mod in the current version, tell me if everything is ok and I'll make this change.

I am currently involved in personal projects and can not devote myself to mods. If any of you want to take any of them I will give full support, just give me credit for the original mod.
Thadom570 19. okt. 2017 kl. 20:44 
Update please to 1.8.2
Gbrille 25. sep. 2017 kl. 20:52 
Sorry if i sound annoying but i hope it will be updated to 1.8 soon. :)
Benn  [ophavsmand] 7. juni 2017 kl. 8:57 
haha, no problem
MightNight 5. juni 2017 kl. 20:57 
Yeah sorry I am just an idiot. Did not read "- The primitive civilization shold be industrial age or below. "
Benn  [ophavsmand] 5. juni 2017 kl. 20:50 
MightNight, no.
MightNight 5. juni 2017 kl. 19:43 
Was the Covert Infiltration mission removed?
Thadom570 27. maj 2017 kl. 18:51 
Update to 1.6.1 please :x
Benn  [ophavsmand] 15. maj 2017 kl. 10:22 
The mod still works. The only change to be made is to change "1.5. *" To "1.6. *". I'll do it soon.
StormFather 15. maj 2017 kl. 6:08 
update for 1.6?
Benn  [ophavsmand] 16. apr. 2017 kl. 12:11 
You're welcome. Good genocides for you.
Knight.R 16. apr. 2017 kl. 6:15 
Thank you so much for updating this has helped me out so very much! <3
Benn  [ophavsmand] 14. apr. 2017 kl. 6:27 
I think the game must be changed so that bombardments can cause damage to the planet.
Abisha 14. apr. 2017 kl. 2:01 
not wanna bash or anything but what use do this mod have now that you can bomb planets like this mod?.
jpw0617 12. apr. 2017 kl. 2:45 
Thank you for your hard work.
Benn  [ophavsmand] 10. apr. 2017 kl. 20:53 
Updated. Any error, let me know.
Benn  [ophavsmand] 27. feb. 2017 kl. 14:05 
Sorry guys, but I'm a little out of time these days. As soon as I can, I'll update. But I think it still works.
Fenrir46 21. feb. 2017 kl. 16:10 
when will you update this mod
MafiaAndel 13. feb. 2017 kl. 18:23 
Update please
Knight.R 2. dec. 2016 kl. 10:53 
Will this work with stone age primitives?

While true i could just invade and enslave and or purge everything.

Due to the new update it takes forever now to purge any pops so simply invading any pre-space civilizations and enslaving and or purging is now more of a hassle;
well purging anyways.
Because whenever i find stone age primitives on a 25 tile,ultra rich, lush planet in which i must have whatever the cost.
Time (and whatever my ethos for the goverment of the time) is always a factor for me whenever i play, and since purging time has been increased taking away time i could of used to develop the planet.


And just to be clear on certain things the only rewuirement fir me to have this option is to not be xenophobic of any extreme correct?

Icen 27. nov. 2016 kl. 17:38 
@Guinea ♥♥♥♥ Its most likely for more immersion and flavor to the game than simply mechanicly doing it. Besides that you can probably ignore the mod if you dont care for flavor/immersion
ratsratsratsratsratsratsratsrats 20. nov. 2016 kl. 16:15 
No offence, but is there any advantage in doing this instead of landing armies and purging?
Raider1 20. nov. 2016 kl. 11:10 
I noticed that this mod and "Gods and Guardians" both contain the file "00_missions.txt", are the mods compatible? Thanks!
Benn  [ophavsmand] 9. nov. 2016 kl. 20:16 
All requirements must be met for the mission to be visible. If it still does not appear then I will really have to update this mod. As soon as I can, I'll do it.
JoeBro 8. nov. 2016 kl. 21:51 
I tried a 1.3.1 playthrough, did not see the exterminate option anywhere throughout the entire campaign. Please update!
Grace of Thule 24. okt. 2016 kl. 3:34 
Thanks. I appreciate it.
Benn  [ophavsmand] 23. okt. 2016 kl. 21:11 
Soon I'll do it. I'm using my time playing version 1.3 or working. Unless they have changed the observation post missions, I think it is still compatible.
Grace of Thule 23. okt. 2016 kl. 18:00 
Can you please update this?
Draco Lander 13. okt. 2016 kl. 8:27 
Oh, and Diplomatic Anex. need "No Purge" politics. But i need purge politics.
Draco Lander 13. okt. 2016 kl. 7:18 
1. I didn't remember what ethos' can do and what can't, so...
2. I'm playing as race created with MrAntiFun's trainer, so i have 4 fanatic ethos and all traits. That's why i have xenophile ethos. :|
Benn  [ophavsmand] 12. okt. 2016 kl. 14:48 
But if what you want is genocide, even controlling xenophiles, I do not understand why you choose this ethos.
Benn  [ophavsmand] 12. okt. 2016 kl. 14:46 
I have other mod: Diplomatic Annexation
Draco Lander 11. okt. 2016 kl. 13:00 
Can you make version for Xenophiles and Fanatic Xeophiles? I can't conquer Sanctuary Ringworld.... :|
Benn  [ophavsmand] 2. okt. 2016 kl. 5:12 
So maybe someday our fleets will meet on the battlefield. And I will demand that you stop these genocides. ;-)
Artanis 2. okt. 2016 kl. 3:18 
Hard choosing between Gods & Guardians and this mod. I think I want to exterminate a little today. :P
arb1ter 29. sep. 2016 kl. 13:50 
You're welcome
Benn  [ophavsmand] 29. sep. 2016 kl. 13:49 
Thanks, I will correct
arb1ter 29. sep. 2016 kl. 13:46 
You misspelled "Application" in the Step 3 event.
Benn  [ophavsmand] 25. sep. 2016 kl. 13:13 
You can just chage the mission of the observation station.
春日一番 25. sep. 2016 kl. 0:23 
good
Leviathan 24. sep. 2016 kl. 14:48 
The Popup could need an Option to abort the Project, just in Case you change your Mind.
Tātoru (タートル) 24. sep. 2016 kl. 13:28 
Uhm... this could be useful playing as the Sith Empire.