Stellaris

Stellaris

66 ratings
Extermination
   
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4.919 KB
18 Sep, 2016 @ 6:57pm
16 Jun, 2017 @ 12:52pm
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Extermination

Description
This mod adds a mission to the observation post: use biological weapons to exterminate a primitive civilization.

Requirements:
- Being simultaneously xenophobic/fanatic xenophobic and egalitariam/fanatic egalitarian.
- Do not be pacifist, xenophile, egalitariam and its extreme versions.
- The primitive civilization shold be industrial age or below.

Costs:
- 3 social research
- 4 energy
- 3 mineral

Effect:
- The whole population on the planet is annihilated.

What needs to be done:
- Create or choose the best AI personality to use this mod. [DONE]
- Integrates it with the diplomacy system (ie affect the opinion of other empires)
- Create a custom button
- Insert events

Compatibility:
- Compatibility with other observation mission mods is limited by the number of slots available in the observation station window.
- Depending on the characteristics of your empire and the tech age of the pre-FTL species, you can have all the enabled missions visible or not.

Feel free to send suggestions, help with codes, correct texts in English or change how you want this mod. If you send complete code snippets, ready to be included in the mod, I will refer to you as a contributor. :-)
86 Comments
noobfield2042 7 Nov, 2023 @ 11:55am 
is this working in 3.9?
VTS0 3 Jan, 2023 @ 2:16pm 
Im Guessing its meant to be "More Humane" Than rounding up Primitives and committing Genocide
TurtleShroom 12 Jun, 2020 @ 4:52pm 
Why the heck do you need to be Egalitarian?
ChipopHQ 22 May, 2020 @ 9:10am 
is this mod dead?
A Random Etruscan Noble 20 Mar, 2020 @ 11:30am 
also allow you to do it to all levels, as since it supposedly kills in days, it really shouldn't matter what stage they are at, all be it if they are more advanced they should have a better chance of stopping, curing, or containing the bio weapon, as with a atomic, or post-atomic civilization that shouldn't be too unreasonable
A Random Etruscan Noble 20 Mar, 2020 @ 11:26am 
there should be a chance that the primitives survived or found a cure if they are in the more advanced stages i.e industrial atomic post-atomic etc.
Merkury 28 Jan, 2019 @ 5:35am 
Any chance for update to current version? ;)
Legoras 14 Aug, 2018 @ 4:16am 
Hope it is still working, because this mod is great.
Benn  [author] 11 Dec, 2017 @ 10:16am 
Hi everyone, I think all that should be done to make this mod compatible with the current version is to change "1.6. *" to "1.9. *", But I'm not sure if other changes were made to the game. If any of you have tested this mod in the current version, tell me if everything is ok and I'll make this change.

I am currently involved in personal projects and can not devote myself to mods. If any of you want to take any of them I will give full support, just give me credit for the original mod.
Thadom69 19 Oct, 2017 @ 8:44pm 
Update please to 1.8.2