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Isn't that what XCOM 2 Multiplayer is for?
You can check out our actual proposed Kickstarter here:
https://www.kickstarter.com/projects/1884819609/1309800365?token=a89d0c57
We're going to make this specifically for the recovery turn system for Shadowrun fans!
Dr. Zaius and D2thac, you're both not using the mod correctly, the "how to play" tutorial didnt mention it (and I'll be fixing it in a moment) but in newer versions in order to get the flickering bug fixed (though it was standard testing procedure from the start) you now both have to be on the squad select screen in order to get a successful connection (dosnt matter which mission the invited party is on just pick one).
Attempt 1: Me inviting D2thac
My Log: https://paste.ee/p/oVZ2Y
D2thac's Log: https://paste.ee/p/qBqy5
Attempt 2: D2thac inviting me
My Log: https://paste.ee/p/Hwz2N
D2thac's Log: https://paste.ee/p/AniUd
My Log:
https://paste.ee/p/Eu8Ck#6ybCVsv50BE2Dus6D4hAWlhfxlvkIOC6
D2thac's log:
https://paste.ee/p/rCYgd
ALL: Please let us know if you still experience the "timer bug". It should work now, but it's a hard one to replicate.
We're continuing to polish Co-Op, but we can't increase the player count to 6-12 players unless we get support from Firaxis (we don't have access to the native network code). Please sign the petition so we can take this mod to the next level!
https://www.change.org/p/firaxis-make-dragonpunk-allow-a-kickstarter-campaign