Garry's Mod

Garry's Mod

RatajPack
16 Comments
Triggered_Atheist 12 Feb, 2017 @ 3:02pm 
I'd like to see a single shot rifle that deals medium amounts of damage(between 40 and 60), a chain gun(and not a giant one, like the size of an AR2 would be neat. also, please consider having it do low amounts of damage if you do make it), and maybe a laser gun. And not a pistol that shoots a laser, but a large laser gun, bigger than the AR2 that does low to medium damage and fires a constant beam of energy.
These are just ideas, and I don't expect them to be added.
Rataj  [author] 7 Oct, 2016 @ 1:51am 
@Frosty Nice ideas. Thank you very much.
YourFrostyFriend 6 Oct, 2016 @ 12:33pm 
Random ideas:

Caltrop Grenade

Cluster Nade

Bolt Action Rifle of your idea

Flare

And I guess some sort of grapple hook.

These are just ideas so don't think im expecting them. Go ahead and do whatever you want good sir. :steamhappy:
Gwoko 4 Oct, 2016 @ 1:04am 
K maybe superpowers cause i havnt found many of those so yeah maybe u could.:steamhappy:
Rataj  [author] 3 Oct, 2016 @ 6:59am 
@Faded Black Wolf Thank you very much for your suggestion and support. But I personally think there are already a lot of nuke weapons out there (pretty good one is in M9K Specialties for example), so I won't add this. Sorry.
If you have any other suggestions feel free to write some more. :)
Gwoko 3 Oct, 2016 @ 1:14am 
keep up what your doing
Gwoko 3 Oct, 2016 @ 1:12am 
BUT you can do anything you want cough* my idea cough* sorry sore throut and coughing but
yeah u know do what u want dont let people boss you around just be happy and have fun :steamhappy:
Gwoko 3 Oct, 2016 @ 1:10am 
i have a suggestion you could put nuke gun maybe.???

i mean like mini nuke big nuke giant nuke u could end everything.

:steamhappy: YAY END OF THE WORLD

:steambored::steamfacepalm:

X._.X
turner148 30 Sep, 2016 @ 9:35am 
@Rataj Nice. Hopefully there'll be more weapon ideas from others soon. :)
Rataj  [author] 30 Sep, 2016 @ 8:58am 
@turner148 Nevermind, I figured out, how to fix attached prop sync and also how to add c_models without switching to custom model method. So expect these changes (and fixed airstrike) in very next update, which I'm going to release even today. :)
Rataj  [author] 30 Sep, 2016 @ 7:35am 
@turner148 I'm aware of that airstrike issue, it works only on some maps (Fightspace for example) because of map boundings, I'm thinking about some solution and I'll try to fix it ASAP. Weapon "models" are behaving like that, because I'm using SWEP Construction Kit to attach props on weapons instead of using custom models. I'll probably use some other method (which could also add that c_model compatibility you mentioned) later, but that's not going to be in the very next update. Anyway, thanks for mentioning these issues you experienced.
turner148 30 Sep, 2016 @ 7:16am 
No problem. Although, some of the weapons may need some fixing. Like the airstrike doesn't seem to work, maybe out of bounds? The props on the weapons aren't synced to the base weapon, which makes them look weird while shooting, the SMG42 is having that issue. Hopefully there'll be fixes in future updates, too. Also, is there a possibility that these will have c_model compatibility rather than basic combine arms? That would also be great!
Rataj  [author] 30 Sep, 2016 @ 7:01am 
@turner148 Good idea, I really appreciate your suggestion. You'll probably see this feature in some future update. :)
turner148 29 Sep, 2016 @ 9:28pm 
Door Locker for locking doors and a lock picker for picking locked doors and cars.
Lumik1231 13 Sep, 2016 @ 9:51am 
10/10 would download again
Grඞn 13 Sep, 2016 @ 9:51am 
NICE TOP NOCH U GUT