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You can try but add them slowly and test each one before adding more.
https://forums.taleworlds.com/index.php/topic,144669.msg3478587.html#msg3478587
My time is limited right now but I will help any way I can.
I have started a new project for a great change for mods and it would be great that i can host and share your mod too. You can read about it here:
https://forums.taleworlds.com/index.php/topic,363116.0.html
Thanks.
In Crazy and Wild type maps you simply grab them from chests around the maps... but I beleive some have a bartender that will give you one for knowck out value as well.
Make sure you put just the BARFIGHT1168 mod folder into the Modules directory and not its zipped jacket folder... ie make sure the barfight1168 mod is not nestled in another folder (ie.. Modules\barfight1168\barfight1168 will not show up).
Jus' sayin'.
Plus the problem you are describing sound like one many of us probably get several times a week cause by Steam trying to download or open junk while your loading something. I can usually fix it by exititng out of Steam (find running programs carrot on taskbar and close Steam completely) then re-run Steam. Sometime a good ole PC restart will help too.
Well now some ai types do!
if you want the bots to have weapons then you will need to change to the following bots (hit Esc in a game and then choose Administrate to change bot races, numbers, battle type, maps):
-Sultanate for Tavern bartender given type weapons (not all, left the knives and guns for players)
-Nords for Wild type flaming weapons; they will have flamehammers and flaming cabbages!
-Rhodoks for Wild type wooden weapons; they will have spank sticks and chunkas with all three ammo types!
I made this mod in 2009 and never thought of doing such a thing (back then it was more for LAN parties and hosted servers, now it seems to be more single player casual). I must admit, watching 15 Nord and 15 Rhodoks in a Chunka v/s Flaming Cabbage war made me litterally laugh out loud!
If your wanting to place the folder directly into your \Modules folder then follow the instructions in the readme file discussion thread above or the Direct download thread... there is no "upload".
Celebrate by skull smashing someone with the new Sledge-o-matic hammer!