Killing Floor 2

Killing Floor 2

KF-Blizzard
14 Comments
depletion 7 Apr, 2017 @ 8:29pm 
Need to increase the spawnrate drastically.
{O|G} Vector Wave 24 Oct, 2016 @ 8:06am 
1 pic, no clicks, mate.
H8 5 Sep, 2016 @ 2:16pm 
[h1] Really nice map [/h1
You’ve got my up-vote too

Found one bug:
Sirenes get stock behind the tree spawnpoint

I would personally would like your map more, if the white effect would be a little lower, so everything would be sharper i think.



Atlaimond 4 Sep, 2016 @ 2:42pm 
Simple, but really good atmosphere. :ZAT_Correct:
I didn’t find any bug or glitch. :hwstar:
You’ve got my up-vote :upgr:
Take care. :pet::loveletter:
Johnson 4 Sep, 2016 @ 7:24am 
need more photo
Cilexius  [author] 4 Sep, 2016 @ 5:00am 
Tanks for reporting the "zeds stuck behind trees" bug .

Also thanks for the new ideas for my map. There will be more traders in the future and a more challenging landscape where you can climb up ;)

Suggestions are always welcome :)
koopeh 3 Sep, 2016 @ 6:39pm 
i like the idea, seems a bit bare bones atm
maybe a stucture or 2 that you can climb ontop of
TWITCHERUS 3 Sep, 2016 @ 6:08am 
yeah, sirens are stucking behind 1 tree spawn
Kermit 3 Sep, 2016 @ 5:03am 
need more screens
depletion 2 Sep, 2016 @ 11:58pm 
Screenshots?
  2 Sep, 2016 @ 8:46pm 
Also zeds stuck behind the tree spawns.
  2 Sep, 2016 @ 8:41pm 
Map needs more hills and traders to make things interesting, feels too much like a farming map. Cool idea nonetheless.
Liquid 2 Sep, 2016 @ 5:44pm 
Erster =D