Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(the UT modell pack would be cool for example)
Also, you wouldn't want your weapons to damage you when c4 has 10 times the area of effect xd
But still went and tested with extra enemy multiplier: Weapons are WAY too overpowered, not even funny. Just boring.
Cannon is worst weapon there :(
Shotgun or sniper rifle did not even work (was normal)
could not test laser when other mod was affecting.
This could have been good mod but you just had to ruin it with all of those improvements when one would have been enough.
Like faster firerate for rocket and shotgun, bigger clip on assault rifle and sniper, more damage on deva and cannon.
Tested it 5 mins and had enough, unsubbed.
Tho it makes the assault rifle a bit useless. Maybe pump more ammo into its mag.
Also this could really use some sort of new modells to fit the beefyness
"Can kill more than 20 khnums"