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Докладване на проблем с превода
or you can try
https://gtm.steamproxy.vip/workshop/filedetails/?id=2926828901
ace_cargo, ace_dragging, ace_sitting, ace_field_rations" any help would be appreciated :)
Just if it's too hard to read it right above the subscribe button, where it could have jumped bare a.s.s. right in ya face:
Data Type: Scenario(!)
Scenario(!) Gameplay: Singleplayer, Multiplayer, Coop
Scenario(!) Type: Infantry
Scenario(!) Map: Other Map
Meta: Dependency
Plus, you will also need:
Fallujah V1.2
CUP Terrains - Core
CUP Terrains - Maps (better the successor CUP Terrain Maps 2.0)
in order for it to run. Keep that in mind. But in case you don't, it's right right of the subscribe button. Can't be overlooked, can it?
Can this be turned off?
Secondly I was wondering if there was a way to access heavier armor like IFV's and tanks and such?
Cheers!
Infidel Castro (allah akbar) - Hmm, I've been getting those errors too - I'll upload a fresh version of this mission and see if that helps.
Fallujah map works fine by itself outside this mission generator. Any idea whats up?
http://www.armaholic.com/page.php?id=23995
But hope u dont mind....
Just one thing was missing for me. IED´s...so i did put in the "Randomly generated roadside IED's" by brians200.
So far everything works nice. Making this missions even more intense an keeping all on the lookout.
Thanks for your awesome work man !!!
mlamp89 - Thanks! I'm afraid not at the moment - it would definitely be cool but I can see it being a bit of a headache from the code side.
TYPHOON Mk1.5 - Thank you!
Thanks for the mission. I look forward to using this to enjoy maps and factions I've never tried before. You make it so damn easy to hop into a game and play. Great job all around. I'm following and thanks for the reply.
It should be compatible with dedicated servers and, while I haven't tested it on multiple or sole AI groups, I've built it what that kind of broad functionality in mind so it should work or be close to working.
I have a quick request if you don't mind. What are the chances you could release your revive functionality as a standalone addon? I mean, I'm absolutely floored you were able to get AI functioning with the new revive system. It's like the missing piece of the puzzle for me. Arma has needed this for a long time. Would it be possible to release it? And if so, would it work with grouped AI on a dedicated server?
Anyway, thanks a million. Amazing job man. You have my rating and endorsement.
There seem to be issues with some CUP supports and possibly supports from other mods too, that's something those mod makers would need to solve.
When you get into an extraction chopper you should receive a prompt asking for a destination, but I'm aware that's not appearing for some people. It's possibly a mod conflict so it would be interesting to know what mods you are running.
Thanks!