Quadrilateral Cowboy

Quadrilateral Cowboy

El Sorrado Speedway
27 Comments
JWard 30 Mar @ 4:01pm 
Never did get to finish it because of the crash caused by adjusting the second launcher (both after resetting the level and when I try to launch the vault on the roof ), but I think I had fun figuring out how to get through the puzzles & security systems in this map!

Admittedly, the second aimbot section where the vault is proved to be a bit tedious to get everything compiled. At the same time, however, the mod served as a sort of introduction to using batch commands in the console.

Good work with this map, though I'd suggest you try and debug it some and find a way to deal with some of the known crashes in this map ^^;
EWiggin 8 Jan, 2023 @ 3:31pm 
Really cool concepts in this mod. Do NOT pick up your gun case after freeing the vault. The game will crash 100% of the time. Also, love this mod but the act of getting the safe to the extraction point is a pain in the ass, and not in a good way. It is very luck based. Thank you for making this.
SinkSankSunk 29 Dec, 2019 @ 2:11pm 
Weird bug: whenever I stash the autocase the game crashes with no message
[CZ]PatVas 4 Aug, 2019 @ 11:09am 
so i was at end but then the game crash when i tried to use the remote on launcher to get out, nice game btw
Dr. Melon 11 Oct, 2017 @ 3:18pm 
Hey, this was really good! Had the same feel as the levels in the base game, and I liked the touches with decals (the pop-out shelf with "place deck here" was a nice touch). I also like that the level can be completed much faster with a little trickery, and allows for this alternate playstyle with some clever datajack placement. Nice job!
帝者戰神白武男 21 Sep, 2017 @ 3:21am 
H:steamhappy:
Drakon 14 Jul, 2017 @ 12:20pm 
I love this map, with preatty much 3 puzzles in the level, it makes for a fun challenge, 10/10, would play again
Michael97 12 Mar, 2017 @ 3:20am 
I liked the aimbot puzzle but i disliked the crash when i tried launching the safe useing the launcher.
Arch Duckling 22 Feb, 2017 @ 10:04pm 
Interesting level with good puzzles. I liked it, keep up the good work.
I got all the way to the end, and when launching the safe through the skylight it bounced off the roof. I rebooted the level, and when I was placing the autocase on the arm outside the window, I dropped my deck into the abyss. So only things I should have been careful for caused me problems haha. Great design, friend.
LucieLazerEyez 3 Feb, 2017 @ 10:39am 
This was a cool map with some clever puzzle ideas, and I had fun playing it. Nice work.
Ethan 19 Nov, 2016 @ 4:07pm 
Everyone should make a mod! Need more content!
D-meat 13 Nov, 2016 @ 11:14am 
After some struggle, I just finished the level ! Good job, I really enjoyed writing all the script to solve the level :)
Henke 2 Nov, 2016 @ 12:49pm 
Just played this, loved it! Hope you make more missions. :)
Classical 19 Oct, 2016 @ 4:33pm 
don't know if you already know this or not, but the entire first part of the level (using the washer etc.) can be skipped by just launching onto the roof and continuing over to the skylight instead.

Not sure if there was any reason to go into that room other than to get inside but I managed to complete the mission without it.

an easy fix would be to include a small objective in that first room, such as photographing something...>Thanks so much for the content!!
Hulio 15 Oct, 2016 @ 1:03am 
Good level! Nice variety of tricks and well laid out. However, I also crashed after attempting to connect to the second launcher.
Rabbodirect  [author] 30 Sep, 2016 @ 5:20am 
Thanks, will do!
Mr. Spiky Needlearm 27 Sep, 2016 @ 3:38pm 
Brandon Chung managed to fix the crashing issue with launchers that was happening in the main game, maybe ask him how he fixed it? It was identical to this crash (crashing when trying to adjust the second launcher you've placed) and it doesn't happen anymore.
Rabbodirect  [author] 25 Sep, 2016 @ 1:59am 
Thanks for the feedback everyone!

The crash seems to be consistent for most people, occurring when the level is restarted and then either one or more launchers are placed

One possible workaround for this would be to include jump pads instead of asking the player to place launchers, however it would take some of the fun out of it in my opinion...

Let me know what you think! I'm open to other suggestions too
Pumpkin 23 Sep, 2016 @ 8:45pm 
I crashed when trying to change the trajectory of a placed launcher. It was the second one I had placed, and I had restarted the map once between placing the first and the second.
robo_funk 9 Sep, 2016 @ 11:47pm 
Great level! I'm so happy to have more QuadCow content to play, and this was a really enjoyable puzzle. Only gripe was that quicksaving / loading didn't seem to work. Thanks for your work!
jongo japes 3 Sep, 2016 @ 12:58pm 
i really like the look of this map! It feels like a real place I should be stealing from

I just shot some windows out and had a pretty easy go of things. I feel like i cheated myself so i'll have to give it another go
Burkus 31 Aug, 2016 @ 12:08pm 
I got a crash placing a second launcher to fly to the airship. Don't know if that is the game or mod. I couldn't see my autocase laser through the glass in the motorbike fan part. I could see it through the other window to that room, just not the window with the laptop stand.

The naming scheme isn't consistent with the base game e.g. window_2 skylight_1 although controller1 uses the right scheme. I think it is cool that different companies might have different naming schemes so that might be something you were going for. It just isn't consistent in the level but it is probably something easy to update either way!

Really cool level, I absolutely love the autocase, it is my favourite mechanic. All the program swiching introduces a lot of difficulty which I love, I feel like you really hit a good spot with testing out "hard" difficulty of this mechanic without it becoming not fun.
Izzy Pleasures 31 Aug, 2016 @ 5:55am 
Incidentally, it just did. Granted it was my thrid launcher overall. (I had placed two others before restarting the level.)
Rabbodirect  [author] 31 Aug, 2016 @ 3:47am 
@That Izzy

Thanks for the info, I updated the script so the washer should reset when the player presses F3 to restart.

Regarding the crash, does the game crash when you place a launcher and try to adjust its trajectory?
Izzy Pleasures 31 Aug, 2016 @ 2:12am 
I stumbled on a glitch where resetting the map may not reset the window washer platform and crash the game.
Rabbodirect  [author] 30 Aug, 2016 @ 11:54pm 
Thanks! Didn't spot that, updated now to include the .proc file.

I also included the DarkRadiant map file so if anyone is interested they can have a look at how it was put together. If you have any questions about how I created anything in the level, let me know
it's june! 30 Aug, 2016 @ 6:08pm 
Hey there! I took a look at your map, and from the screenshots, it looks pretty cool! However, from the looks of things, you're missing the .proc file for the map, which makes it unloadable in the game. Once you get that fixed, I'm really looking forward to playing it! Best of luck, and congrats on being one of the first to release a map on the QC workshop.