Dungeons of Dredmor

Dungeons of Dredmor

More Dred (Item Pack)
48 Comments
hastyNtasty 28 Nov, 2020 @ 5:40am 
epic
Thornstromb 12 Oct, 2019 @ 8:15pm 
This seems to be glitched, in that the mod does not ever actually download when subscribed. (verified in download folder. never shows up in modloader either)
Enby Girl Rusty Soldner She/They 13 May, 2017 @ 4:26pm 
All I know is that this is Captain Picard approved. And Riker told me to ask myself...

What would Captain Picard do?
jpinard 4 Jul, 2016 @ 5:27pm 
Is this compatible or does it over-write the last DLC?
Captain Picard 28 Dec, 2015 @ 12:40am 
Thank you for providing a much needed enhancement to the late game.
Stabf 20 May, 2015 @ 2:45am 
excellent
FizzMan 27 Apr, 2014 @ 11:09pm 
Yes, as long as you don't submit mediocre art assets, then all is well. (^_^)
beep beep im a jeep 11 Feb, 2014 @ 9:50pm 
Awesome mod
Suetone 22 Dec, 2013 @ 5:30pm 
Great! A nice addition to an already various inventory.
Murfbr 21 Nov, 2013 @ 6:45am 
Nice job
parm spagert with bassil 27 Sep, 2013 @ 4:02pm 
The diggle and the astronaut helmet (is it just an astronaut helmet or is it the aeronaut's so you're protected from poison) got me interested.
Cleverest 21 Aug, 2013 @ 12:49pm 
Same question as The Blood Owl below, is this for more variety only OR does it unbalance the game? (I'm new to the game, loving it, but always down for added variety! Infinite variety FTW!)
Wasserschwein 11 Aug, 2013 @ 1:44am 
New stuff... Awesome.
BloodOwl 2 Aug, 2013 @ 7:03am 
is this mod balanced? please answer cause i don't want to make the game easier for me just to make it more variaty
reyflate 17 Jul, 2013 @ 11:28pm 
looks good :D
Jaeger[Herald Hero] 31 Dec, 2012 @ 6:11pm 
Confuse_ray, It does not. Deth CAN spawn very early, it's a semi-rare room found on the first floor, containing at least 1 deth and unfriendly A.I.. Also, more stuff! Can't wait to dick around with this.
Freddler 23 Dec, 2012 @ 2:48pm 
I think I'll try this out!
Confuse_Ray 26 Nov, 2012 @ 6:57pm 
is it just me or does this make early-game a lot harder? i just had a deth spawn right inside the first door of the game.
renam1g 20 Oct, 2012 @ 4:01am 
good
Dark_Reaper115 19 Sep, 2012 @ 3:10pm 
Can you give us more screenshots or information about some of the most cool items?
Hooshganoogan 2 Sep, 2012 @ 5:24pm 
Fantastic sprite work, very well done.
[Lemons] w!z@rD 2 Sep, 2012 @ 8:16am 
Thumbs up and added to favourites, your mod deserves it :)
Sam 4 Aug, 2012 @ 11:41pm 
Is this going to receive an update for the new Daggers and Polearms? I love the variety and well-done spritework of this pack but it cuts down my already limited options for these trees even further.
Sael 28 Jul, 2012 @ 11:45am 
Looks good
Crimson 16 Jul, 2012 @ 2:53pm 
Nice item pack
•• Johnny 14 Jul, 2012 @ 5:11pm 
Good Job!
limoncio 14 Jul, 2012 @ 2:22am 
Nice
Canadaboy 13 Jul, 2012 @ 10:57pm 
Nice to flesh that out, a community item with need!
jpinard 4 Jul, 2012 @ 2:15pm 
So far this looks great. I've only used 1 item so far and was so happy it was underpowered. This is exactly what was needed in the game. Underpower is always preferable to overpower.
geepope  [author] 16 Jun, 2012 @ 11:35pm 
Doh, my bad--it looks like I uploaded the wrong version. It should be fixed for real now.
SpookGhetti 16 Jun, 2012 @ 9:08pm 
There's a new bug about skills/tophy_collector32.png not being found.
geepope  [author] 16 Jun, 2012 @ 2:34pm 
My mistake; that was the result of some debugging items that were left in by mistake. I've just uploaded a new version that shouldn't use RotDG for anything so it should be usable now with just the base game; it also includes ten or so new items.
Kaerius 14 Jun, 2012 @ 3:09pm 
PS: You can fix it locally by extracting the mod, and using it as a non-workshop mod, and editing the spellDB xml. (rename the .dat to .zip, unzip it to documents\gaslamp games\dungeons of dredmor\mods\more dred) Note the mods folder has to be lowercase if you're creating it).
Kaerius 14 Jun, 2012 @ 3:06pm 
Scroot Palgrum you found a place where the mod actually does require Realm of the Diggle Gods, despite what the description text says for the mod.

Aside from that though, awesome mod.
FrogToilet 13 Jun, 2012 @ 10:24pm 
Won't work. Says something about a Trophy collector PNG not loading. Would be great if that could get fixed this looks like a great mod.
Wedge 13 Jun, 2012 @ 10:10pm 
Does a lot to fill out some of the (sorely lacking) gaps in higher level items, good work.
CROWBAR WIZARD 13 Jun, 2012 @ 4:53pm 
When you sub to a mod, it's downloaded the next time you start DoD. After that, click on the MODS tab and enable/disable the mods you want.
Stanky_Taco 13 Jun, 2012 @ 1:04pm 
How do we add these to the game? all I see is a subscribe button that does nothing when i push it.
Lighteer 10 Jun, 2012 @ 7:21pm 
What an incredible mod
#vpotokeboys Shn3zzy 10 Jun, 2012 @ 1:17am 
If someone can help me, please go on this forum post:http://forums.steampowered.com/forums/showthread.php?t=2742390
None mods work for me. Help, please.
[GAW] *Insert Funny Name Here* 8 Jun, 2012 @ 6:31pm 
cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Kaidelong 8 Jun, 2012 @ 5:26am 
I think it's probably better to err on the side of OP, being too UP is just as bad. Although honestly the stuff I've found of yours so far has all been great, and I am going to be recommending this mod definitely.
brushhawg cranker 7 Jun, 2012 @ 6:13am 
ok cool thats exactly the kind of addons im looking for! i like playing the game i dont wanna skate through it with a nuke or anything haha. and to be completely honest, im so bad at this game that even tho ive spent 20+ hours, ive made it to the 2nd floor MAYBE twice(i try to clear out everything on each floor) so there might be a chance i wont see any endgame items lol
geepope  [author] 7 Jun, 2012 @ 6:05am 
I've tried to err on the side of most things being underpowered rather than overpowered; the intention is mostly to provide alternatives to existing equipment. For example, your endgame body armor is usually going to either be heavy armor (boilerplate armor, magnetronic armor) or mages' robes (cloak of Sagan, armored archmage robe.) Most of the new armors are designed to offer different bonuses than these, so for example you'll find light armor that might boost combat stats with the trade-off that they don't have nearly as much defense as the heavy armors. The items that are straight upgrades tend to be pretty small boosts and mostly show up very, very late in the game. There are a few items that are really powerful by design, but they have major (sometimes possibly lethal) drawbacks built in.

I'm always open to balance feedback, so if something feels out of whack feel free to drop a comment here. There's a thread open in the modding section of Gaslamp's forums too.
brushhawg cranker 7 Jun, 2012 @ 5:18am 
looks interesting...but is it full of gamebreaking items? i love mods but im not too big of a fan of weapons that make you OP to the point where the game is boring cuz its too easy
NMorgan 6 Jun, 2012 @ 9:16pm 
I have a bunch of items from my defunct Clockwork Knights mod that need a new home. If you're interested in having them for your mod, message me on the forums.
TheUnknown 6 Jun, 2012 @ 2:33pm 
This looks awsome, i am going to try this
AlfieTheFox 6 Jun, 2012 @ 5:25am 
Looks awesome. Gonna subscribe and download.