Sid Meier's Civilization V

Sid Meier's Civilization V

Hoshido - Fire Emblem Civilization
25 Comments
Franklin Peirce 29 Jul, 2018 @ 6:51pm 
It doesn't seem to work properly for me. https://imgur.com/a/uJGdSsF
ArchWizEmery 10 Nov, 2017 @ 2:56pm 
Lobster Lord 4 Lyfe
Xenoture 9 Nov, 2017 @ 2:45pm 
One Problem I've had with this mod is Ryoma's face does't ever appear instead I see Washington's or the current top player or whoever is below me.
tenacity25 6 Feb, 2017 @ 12:39am 
I have had the same problems with the other FE civs by you, and I don't get why.
tenacity25 6 Feb, 2017 @ 12:39am 
Do you think you could put a direct download? Steam doesn't seem to want to download the file to my MODS folder, even when I re-subscribe.
Amin 12 Jan, 2017 @ 1:08am 
A shame that road taken isn't included in the music. Oh well.
The_Sandwich 2 Dec, 2016 @ 5:05pm 
BTW road taken is nice, but the BR map themes were better than Road taken
The_Sandwich 2 Dec, 2016 @ 5:04pm 
@Bad Horse birthrights soundtrack was relaxing
I noticed two slight issues 1). that the Swordsmaters portrait was from awakening, 2). The Hoshido intro screen had ablue sword emblem instead of the Hoshido standard. Other than those two issues really great mod, nice to see Fire Embelm kae an appernce on Steam:steamsalty:
nicovallejos 12 Nov, 2016 @ 9:00pm 
I'm afraid one of the Fire Emblem civs might be in need of mod support from the JFD's Cultural Diversity (current version of it is 13), since everything, by default, is classified as Colonial...
FQ 8 Oct, 2016 @ 10:51am 
Yes
Bad Horse 1 Sep, 2016 @ 6:07pm 
@Blitzcrank Awesome! It's one of the most relaxing songs in the game (imo).
Thanks again!
Blitzscrank  [author] 1 Sep, 2016 @ 1:36pm 
@Bad Horse I'll think about changing one of the peace songs for Nohr or Hoshido to Road Taken. :ss13ok:
Bad Horse 1 Sep, 2016 @ 12:18pm 
I would have preferred "Road Taken" for the peace music.
Regardless, nice work!
Blitzscrank  [author] 30 Aug, 2016 @ 2:38pm 
@Foxforch I'll try to make a poll in the future and let people decide. I'll see if I can add in an ambience soundtrack.

I'll also change the capital to Shirasagi, because that does make more sense than Hoshido as the capital.
Majestät 30 Aug, 2016 @ 2:16pm 
Hoshido could replace Japan and I'm fixed with the Justice tracks because of the atmosphere in them. The ambience soundtrack is what I'm talking about. You know, the other asian songs that go while playing that already were in the main files of the game. They don't activate after the Peace theme has gone.

What about the suggestion to make Shirasagi the capital?
Blitzscrank  [author] 30 Aug, 2016 @ 1:11pm 
@DKJ I was actually considering using that for Valla but I decided to use the map themes. I don't know if you can add more than one soundtrack to peace or war. :(

@Foxforch I didn't make the colors red and white because if it was exactly like Japans, it would get confused with the Japan civilization if they end up in the same game. Some cities don't make sense but I thought it would be better to add them in rather than only leave 5-6 cities in case the player does create more than 6 cities so they won't end up with some generic city name.

I've heard the Justice soundtracks and they were really good but with so many soundtracks to choose from with everyone having their own favorites, it's really hard to decide. I ended up just doing -> map themes = peace music -> boss themes = war music

By standard civilization music, do you mean the ambience soundtrack? Because I just used the default George Washington soundtrack.
Joeh 30 Aug, 2016 @ 12:16pm 
Blitzscrank. Any chance of maybe adding Road Taken to the music list. I feel this would prolly work really well weith this army.
Majestät 30 Aug, 2016 @ 11:27am 
Make Castle Shirasagi the capital city. Hoshidan colors are white and red, exactly like Japan's color. Not grey and pink.

The kitsunes are independent and doesn't really make for the nation, if you understand my meaning so Kitsune Hamlet shouldn't be in the city-list, unless you could have Kitsunes or Ninetails as unique unit.

Have "Justice RIP" as Peace theme and "Justice RIP (Storm)" as War theme. Make sure they don't loop, do also note that after the peace theme has played, the standard civilization music don't start up. It's all quiet.

These are my suggestions.
Blitzscrank  [author] 30 Aug, 2016 @ 9:08am 
@Foxforch I know the player icons for Hoshido are pretty bad. The red circular border doesn't fit at all. What improvement do you suggest?
Majestät 30 Aug, 2016 @ 4:20am 
Much improvement is needed :D
Blitzscrank  [author] 29 Aug, 2016 @ 2:00pm 
@Wilson It's true that nohr and hoshido have really strong unique units. I nerfed them already but more I think about it, they still seem too strong.

I decided to make female Corrin the leader of Valla instead of Azura because it does make sense that way.
Kenkune 29 Aug, 2016 @ 1:47pm 
Wow these look pretty good so far! I'll admit I feel like Nohr and Hoshido are both a liitle /too/ strong compared to most civs, but they both look fun regardless. Can't wait to see your Valla mod! To give some feedback on what you asked in your other submission, I think if you only plan on making a Valla Civ then Corrin would make most sense, but if you wanted to make a Valla civ and an independent Corrin Civ(for Corrins army during most of the revelations route) you could make Azura their leader as well. Just some thoughts, look foward to it either way!
Blitzscrank  [author] 27 Aug, 2016 @ 6:10pm 
@MS-06S I was thinking of lowering the units attack and defense. I want to keep the 3 tile range though because that's what makes it unique. Thanks for the feedback. I'll balance it and upload an updated version soon.
RElentless 27 Aug, 2016 @ 5:58pm 
The Master Ninja is giving you what amounts to artillery really early on. I have to wonder if that's balanced
☯~Shady Divider~☯ 27 Aug, 2016 @ 3:43pm 
More FE junk to add to my CV game. Thank you sir.