Arma 3
Northern Armouries
23 Comments
Geko 30 Aug, 2023 @ 6:18pm 
Hello! Does it work with AI?
JJ 26 May, 2019 @ 3:20pm 
Looks like an interesting mod, would be great if it worked in PvE setting!
[942] Aaron C. 22 Jan, 2019 @ 8:25am 
Good Mod. Seems to only work with players so far. Would like to see compatibility with AI Players later on in development. (At least with the lethal gases and possibly the Kolokol-1)
瓜老外 Steve  [author] 29 Nov, 2018 @ 6:57pm 
Newly updated, now has a selection of suits, gas masks and gas grenades, lots of which are placeholder at this time
Bobinson 8 Jul, 2018 @ 12:39am 
How do I deploy the gas? I can't find anything in the editor, I can find the NPC and the gas masks, but thats it.
瓜老外 Steve  [author] 2 Jun, 2018 @ 7:53am 
Hey all, cheers for the patience, its been a rough road. We should be looking at a basic release sometime today.
瓜老外 Steve  [author] 2 Jun, 2018 @ 7:53am 
@☠ ᗷᑌᔕᕼᗰᗩᑎ ☠ Sorry been busy with university. Should be releasing in a basic state today
☠ Bushy ☠ 16 May, 2018 @ 7:29am 
I'm guessing . . . no :duranceright:
☠ Bushy ☠ 3 Sep, 2017 @ 12:30am 
Any updates forthcoming soon ?
瓜老外 Steve  [author] 27 Aug, 2017 @ 4:53pm 
@BLaZed2017 Yeah mate! what Berlioz said, Ive had to postpone it for now, and @V. Berlioz Im fully open to suggestions. Looking mostly at realism but got a couple fun ideas too, was looking at Botulinium earlier too.
El Berl 27 Aug, 2017 @ 3:04pm 
I think it might be a good idea for you to consider teaming up with Assaultboy, the maker of the "Chemical Warfare" mod. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1095745477&searchtext=chemical
El Berl 27 Aug, 2017 @ 3:00pm 
I've done some research, and I think it's a good idea to base the Anthrax (grenades please?) on the Vollum Strain, which was an actual strain of Anthrax used by the American military in the 1960s and Iraq during the Gulf War for the production of actual biological weapons.

It can contaminate a site for decades (Gruinard Island, 1942 tests. It was still considered dangerous until decontamination in 1990) and is extremely lethal.
El Berl 27 Aug, 2017 @ 2:56pm 
Most of the stuff should be coming in the next (hopefully very soon) update that NorthEastLacrosse is talking about.
SelectLol 27 Aug, 2017 @ 2:39pm 
I can't seem to find the gas mask.
El Berl 27 Aug, 2017 @ 1:35pm 
Anthrax? Oh boy, now we're talking!
瓜老外 Steve  [author] 27 Aug, 2017 @ 1:27pm 
@ V. Berlioz, thanks very much mate. As I say hopefully functional soon. Currently looking into anthrax, vx and other chemical and biological effects
El Berl 27 Aug, 2017 @ 11:11am 
Those gas grenades seem extremely useful. I've discovered KA has some bad scripts going so I need some good chemical weapons that work even with Unsung enabled. Good luck with wrapping up these chemical weapons.
瓜老外 Steve  [author] 27 Aug, 2017 @ 10:57am 
@BLaZed2017 Hey dude. Got a bunch of content to push just waiting on someone to do the animation config as im not able to. Sent it to one of my mates, hopefully will be done tonight, but I wouldnt hold your breath haha
SelectLol 26 Aug, 2017 @ 6:56pm 
so how long till this mod is complete?
garethpye9396 24 Oct, 2016 @ 12:04am 
because i want to make one where you can put a rifle in your rpg slot
garethpye9396 24 Oct, 2016 @ 12:03am 
how do you make mods
瓜老外 Steve  [author] 26 Aug, 2016 @ 5:36am 
Just put it up for testing for now, at the moment its just an RG42 grenade with a pretty hefty kill radius, got an S35 mine, Pak 43 AT gun, S18 Solothurn, gas canisters, ieds and a spike strip mostly complete, to be released at some point, all ace compatible
Peacekeeping Infantry Battalion 25 Aug, 2016 @ 10:46pm 
what's this ???