Starbound

Starbound

Faster Combat - Vanilla DPS
20 kommentarer
꧁ミルキさん꧂ 30. aug. 2019 kl. 20:13 
does this work with the "blade dance" mods that another person has made?
Monturrock 16. sep. 2016 kl. 20:39 
Thanks so much :D I can't wait to try it out :D
GurudoPrime  [ophavsmand] 15. sep. 2016 kl. 9:26 
Ok, I just uploaded the mod. Just check out my workshop items to find it. Hope you enjoy it!
GurudoPrime  [ophavsmand] 15. sep. 2016 kl. 8:55 
So I just seen the reply from the mod author and they said yes, so I will start working on the patch sometime soon. Keep a look out!
Monturrock 13. sep. 2016 kl. 23:40 
Thanks I'll be waiting :D
GurudoPrime  [ophavsmand] 12. sep. 2016 kl. 4:17 
I'm not sure if I'll touch ranged weapons just yet but I can definitely see about the melee weapons. I'll ask the author today and get back to you.
Monturrock 11. sep. 2016 kl. 23:14 
Hey, great mod buddy, it's going to me a staple of future playthroughs... Anychance you could make a patch that increases the DPS and melee speed of weapons in Frackin Universe? or even up the damage on some of the ranged weapons from that mod? I was disgusted to find that after harvesting so many rare matterials I'd wind up making weapons that have lower stats than Random Vanilla weapons which doesn't help since the FU mod adds much tougher enemies! xD

Just a thought :D
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 21:54 
Alrighty
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 20:08 
:D yay
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 19:21 
Ok, I lowered them by 2 points instead of 1.5 just to see where they stand. If it's acceptable then sweet, if they are too low then I will raise them by a tad. Hope I did better this time!
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 19:12 
I raised them by 3 points so I'm going to lower them by 1.5 points and probably keep it at that :P
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 16:28 
Ok, I redone all numbers again so hopefully it's closer to vanilla.
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 11:02 
No problem.
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 10:36 
So now we know it wasn't 25% off :P I'll redo it again later today.
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 8:38 
Alright just updated the mod. Make sure to get the update and see if it's any better. I took 25% off my numbers since that's what you think they are off by. Hope I got it right.
GurudoPrime  [ophavsmand] 30. aug. 2016 kl. 8:11 
I'll give it a try.
GurudoPrime  [ophavsmand] 23. aug. 2016 kl. 19:48 
Alright, not too much then. I'll do as the last post i made and see how things turn out. Thanks for you input and support!
GurudoPrime  [ophavsmand] 23. aug. 2016 kl. 19:45 
If it's not much I think I'll leave it the way it is for now and see how people like it. If people want it lower then I will change it, or if you're the only one who comments within, let's say, a week then I'll change it.
GurudoPrime  [ophavsmand] 23. aug. 2016 kl. 19:43 
I'm not sure what the exact dps of vanilla items are since it's generated depending on the item's fireTime and baseDps, and normally vanilla items have a range of both, like [0.9, 1.3] for fireTime and [9.0, 11.5] for baseDps. So I made a compromise and chose the lowest baseDps and mathed it with the fireTime of my Faster Combat mod for that specific weapon and got the DPS like that. I figured it would be higher but I wasn't sure if it would be a little higher or a lot higher. How does it seem to you?
GurudoPrime  [ophavsmand] 23. aug. 2016 kl. 19:28 
So is it acceptable? Or should I change it?