Total War: WARHAMMER

Total War: WARHAMMER

Reikland base units Lore Friendly reskin
38 Comments
Primm Slim 30 Apr, 2017 @ 12:44pm 
how can i make this work with "better state shield" ?
ElderDays 23 Feb, 2017 @ 6:24am 
So glad I finally found a mod that fixed the uniforms! My OCD was going into overdrive.:steamhappy:
Caqrot 5 Sep, 2016 @ 10:01am 
@[1stEB] Manu_La_Capuche will you be reskinning the Regiments of renown too? love the work keep it up!
F-A-N 4 Sep, 2016 @ 6:54am 
Any chance you could make the plates/armor white aswell?
The Rogue Roman 1 Sep, 2016 @ 4:41pm 
Please update.
Салоимитатор 25 Aug, 2016 @ 6:03am 
@[1stEB] Manu_La_Capuche Oh, ok my mistake)
Manu_La_Capuche  [author] 24 Aug, 2016 @ 3:11pm 
@franz_huber100 Like Redman said: Red & Blue are the colours of the city-state of Altdorf, which is independant from Reikland itself, although it happened that Karl Franz is both count-elector of Reikland and prince of Altdorf. But still the utter majority of Reikland uniforms would be white and off-white with coloured elements (blue, black, red... mostly red though).
RatKnight 24 Aug, 2016 @ 12:13pm 
@franz_huber100 Nope:

http://i.imgur.com/gSpG892.jpg
Салоимитатор 24 Aug, 2016 @ 11:36am 
Reikland its a RED and Blue
RatKnight 23 Aug, 2016 @ 9:19pm 
And one more thing (Sorry if i'm annoying you) - i know this mod only for state troops, but can you recolor general and outriders cloaks?

Like this:
https://www.games-workshop.com/resources/catalog/product/600x620/99120202019_OutridersNEW02.jpg

http://s1.frame.ozstatic.by/1000/971/215/10/10215971_2.jpg
RatKnight 23 Aug, 2016 @ 7:47pm 
@[1stEB] Manu_La_Capuche Okay! :)
Manu_La_Capuche  [author] 23 Aug, 2016 @ 2:56pm 
Mmh, this is no bugs though, Black cloth elements are put on the Greatswords on purpose, because of Reikland heraldry. The LOD thing is just a graphic setting problem, I don't have it for instance playing on ultra.
The blades thing is because the small sword item is tied to the artillery pants model, and I wouldn't be able to remove it (well it's too much work for small thing anyway). Plus I kinda like this 2 swords set rendering: Historical Landsknecht soldiers would usually carry a long knife and a sword (Katzenbalger) at the same time. No big deal to me.
RatKnight 23 Aug, 2016 @ 1:08pm 
Yeah, all fine but there is LOD problem:

http://www.imageup.ru/img46/2515934/20160823230119_1.jpg

And just find new strange things:

1. Greatsworsds:

http://www.imageup.ru/img46/2515932/20160823230322_1.jpg

2. Other troops:

http://www.imageup.ru/img46/2515931/20160823230211_1.jpg
Manu_La_Capuche  [author] 23 Aug, 2016 @ 12:52pm 
@Redman should be fixed
RatKnight 23 Aug, 2016 @ 9:11am 
GwynnTheGreen 22 Aug, 2016 @ 7:22am 
Yay! I neeeeeeeed a version for Hochland, as they were my TT army's colour pallete
RatKnight 22 Aug, 2016 @ 7:02am 
[1stEB] Manu_La_Capuche That's will be really AWESOME! )))))
Manu_La_Capuche  [author] 22 Aug, 2016 @ 6:59am 
@Redman That's something I'm definitely planning ;)
RatKnight 22 Aug, 2016 @ 6:51am 
Now all works fine.)
Thank you so much - must have mod in my opinion.
And what about other imperial provinces? (lore friendly reskin and recolor, just asking)
Manu_La_Capuche  [author] 22 Aug, 2016 @ 6:44am 
@CyberInsaneoHD the last version incorporates the most variations there ever was in this mod! Just less red everywhere, as it should be. Reikland has white uniforms variations (due to wool tints) and red accessories (ribbons, plumes, hats)
GwynnTheGreen 22 Aug, 2016 @ 6:40am 
I miss the huge amount of model variation the previous version gave especially to the state troops, but eh. Now it's more lore friendly, always a plus. nice work.
Manu_La_Capuche  [author] 22 Aug, 2016 @ 5:38am 
@Redman Ok updated and blood bug fixed: the problem was coming from the mod indeed. Believe it or not, I forgot to add the Blood Pack code lines...
Manu_La_Capuche  [author] 22 Aug, 2016 @ 3:31am 
yeah these legs do not match with artillery torsos, it's gonna be fixed soon. I don't happen to have your problem with corpses though: the mod only uses vanilla content and does not alter anything except the units' look. Are you using other mods along with it? More blood stuff, or anything?
RatKnight 22 Aug, 2016 @ 12:39am 
Strange thing with legs:

http://www.imageup.ru/img41/2513939/20160822101745_1.jpg

Enlighten me if I do not understand something.

P.S. Corpses still have through holes.
RatKnight 21 Aug, 2016 @ 5:19am 
Crossbowmen now works)
Manu_La_Capuche  [author] 21 Aug, 2016 @ 4:55am 
fixed for good, I made a typo somewhere!
RatKnight 21 Aug, 2016 @ 4:43am 
Find some bugs:

1. Corpses:
How it looks:

http://www.imageup.ru/img41/2513167/20160821142549_1.jpg

How it must:

http://www.imageup.ru/img41/2513168/20160821143856_1.jpg

2. Crossbowmen still not visible: (with today's update)

http://www.imageup.ru/img41/2513169/20160821144324_1.jpg
Manu_La_Capuche  [author] 21 Aug, 2016 @ 2:25am 
@multiplesanta34 fixed
multiplesanta34 21 Aug, 2016 @ 12:37am 
this mod makes crossbowmen invisible
RatKnight 20 Aug, 2016 @ 12:08pm 
Oh, and can you give hats or helmets for artillery crew?
RatKnight 20 Aug, 2016 @ 12:05pm 
Great mod, thank you!)
Can you do something like this for other Empire subfactions (i mean more lore friendly recolor) ?
KingNikolaj\∞ 20 Aug, 2016 @ 7:09am 
The Reiklands Amry main colour is White true, but their secondary is Red, some units might have a some other colours. But Wissenland man colours is and have always been White and Grey but I'll admit that Wissenlands third colour is red

https://imgv2-2-f.scribdassets.com/img/document/235949297/original/51f951d01d/1464729330
http://www.heresy-online.net/forums/27-modelling-painting/98632-empire-wissenland-army.html
Manu_La_Capuche  [author] 20 Aug, 2016 @ 6:57am 
Nah, Reikland uniforms are almost completely white, only plumes, ribbons and accessories are scarlet red.

Here's some examples:

http://www.gmmstudios.com/pictures/modelphotos/emp11.jpg

http://i.imgur.com/gSpG892.jpg

KingNikolaj\∞ 20 Aug, 2016 @ 5:47am 
but this is Wissenland? Reikland is mostly whire with red, if I lore doesn't fail me
Manu_La_Capuche  [author] 20 Aug, 2016 @ 5:05am 
Edited: now I separated Reikland's variant code lines from the main Empire group, so that they look just like in the lore, full white/off-white with scarlet small elements.
The rest of other Empire factions' units is untouched and should appear as vanilla.
baddie 18 Aug, 2016 @ 5:47pm 
could you make the swordsmen use the same armour as the greatswords do?
General Hawk 18 Aug, 2016 @ 1:44pm 
love your lore friendly mods!