Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Bad looks: It's not that pretty I'll admit that, probably because i don't know much about lighting but it's ok imo considering this is my first map.
Missing Textures: I didn't know that, will be fixed soon. What do you mean by dev textures are an issue?
Doesn't play well: Can you explain what you mean?
Boosters: The boosters are very consistent, you need the right movement though, i made a little video about it https://youtu.be/2tSMK2SiaSU
Bhop section: The last 1hop part (i stopped the video there) is something that i changed 3 times allready to make it easier but i agree it is still not that easy and takes me about 5 minutes to complete but then again, i consider myself not very good. I will probably add another block to make it easier.
I played with the idea to add some tutorial textures or .gifs into the map to explain some jumps. Personally i would like to find out on my own what to do but maybe others don't.
The second booster where you have to go through the door also has similar issues with not enough height, or too much height. The main issues with most of the boosters is the inconsistency. The single touch bhop section toward the end is not very balanced and you need a number of perfects to complete this section.