Starbound

Starbound

Super Plants
24 kommentarer
Cheese 11. aug. 2020 kl. 22:18 
Why mine is useless...He will stop growing...
N 17. juli 2019 kl. 6:15 
@surn_thing
When I re-enter the game and harvest it countless times
It gives 1 seed
I should be able to determine that the chance of giving the seed is very low.
The problem of cocoa fruit was solved after re-entering the game.
Despite the minor problems, this module is still very good, I like this very much. Thank you :)
surn_thing  [ophavsmand] 16. juli 2019 kl. 22:17 
@NakarWei
It seems to work fine on my end. While I did have a similar problem with boneboo fruit not dropping on harvest it went away on its own and I don't know how to replicate the issue. As for "collecting plants" that grow continuously not producing more than one seed it could be the update (which would be par for the course with Chucklefish).
N 16. juli 2019 kl. 21:08 
Cocoa cannot collect fruit
Collecting plants that grow continuously does not produce seeds...
Valura 21. jan. 2019 kl. 13:49 
you are a god amongst men. now i can plant my 50 corn seeds and be the
C O R N
M A S T E R
bloopah 10. juli 2017 kl. 12:16 
t r i g g e r e d
surn_thing  [ophavsmand] 10. juli 2017 kl. 12:16 
@Bleach
Possibly, but I decline to do so.
bloopah 10. juli 2017 kl. 12:09 
can you make it compatible with ore plants+?
surn_thing  [ophavsmand] 10. juli 2017 kl. 11:33 
@Bleach
No
bloopah 10. juli 2017 kl. 2:51 
is this compatible with ore plants+?
Milt0nn 27. sep. 2016 kl. 12:23 
doesnt work on reefpod
also it will turn cotton to its first growth stage
while it shouldnt because it already is perennial plant
Fuyuno 6. sep. 2016 kl. 16:41 
=D nice! thanks for that ^^ subbing to 2 of them as we speak
surn_thing  [ophavsmand] 5. sep. 2016 kl. 17:53 
Alright, I posted sub-mods for this mod.
Fuyuno 27. aug. 2016 kl. 21:52 
ok, how about a non-steam version so i can remove 'water stays watered' and 'plants remain intact'? fully credited in my server of course.
Fuyuno 16. aug. 2016 kl. 19:31 
don't suppose you'd be willing to make these into modules....?
i like all of these features except "water stays watered" -- and i already have another mod that allows plants to remain intact when harvesting... so i kinda can't use "till almost any block" and "plant anywhere" because of those other 2 xD
Mythrrinthael 16. aug. 2016 kl. 4:33 
@Kisha @surn_thing Thanks.
surn_thing  [ophavsmand] 16. aug. 2016 kl. 4:11 
@Kisha
Thank you.
Rain Hobkin 16. aug. 2016 kl. 4:08 
In addition (I forgot to add this to the below comment):

It has to be the same creator of the game and item.
Rain Hobkin 16. aug. 2016 kl. 4:07 
@Mythrrinthael: It actually is allowed, as long as the SAME PERSON that is plugging it is doing it on an item they created.
Mythrrinthael 16. aug. 2016 kl. 4:04 
@surn_thing You don't want to clear that up sometime or anything?
surn_thing  [ophavsmand] 16. aug. 2016 kl. 3:55 
@Mythrrinthael
Possibly.
Mythrrinthael 16. aug. 2016 kl. 3:16 
Your "shameless plug" caught my eye while browsing the workshop; is advertising a game on another game's workshop allowed?
Rain Hobkin 15. aug. 2016 kl. 20:03 
This is a good mod. I like it. I'm proud to endorse it and use it on SPD. ^^
surn_thing  [ophavsmand] 15. aug. 2016 kl. 16:55 
@John Aqua
The mod gives vanilla plants the ability to survive in liquids, remain after harvesting and keep moisture in the soil. New plants won't be effected by this. As for placement, this mod allows you to till anywhere so that should work for new plants. As for growth speed mods it should work as long as it effects plants universally rather than each plant individually.