Dungeons of Dredmor

Dungeons of Dredmor

Radiant Wizard
23 Comments
Corey 11 Feb, 2021 @ 11:37am 
?
Lonely Knightess 5 Feb, 2021 @ 11:26pm 
Sadly no longer works
Aristedes 25 Oct, 2014 @ 6:06am 
*he says, and as he eats a cube of flesh his wounds instantaneously heal*
Aristedes 25 Oct, 2014 @ 6:05am 
Leylines+Paladinner (workshop)= BY THE POWER OF RADIANCE I BANISH THEE, LORD DREDMOR!
stabbald 10 Jul, 2014 @ 1:40am 
Pretty cool mod, and not too unbalanced.
Jaeger[Herald Hero] 25 Aug, 2012 @ 8:45am 
GREAT MOD! although the first level attack feels a little too powerful, the mod feels nice and balanced.
Jaeger[Herald Hero] 25 Aug, 2012 @ 8:43am 
Shit. I didn't notice blood magic. oh no.
[Uni] Soup 18 Jul, 2012 @ 8:15am 
Ah, I played this mod before seeing it on Steam Workshop. I believe I left a comment on the forums, but I'll say it again. I really enjoy this mod. Definitely something worth looking into if you want to play Dredmor slightly differently. *thumbs up*
FreeDonut4All 17 Jul, 2012 @ 8:33am 
Looks Interesting.
Toni 15 Jul, 2012 @ 7:32am 
Cool!
Fixor* 14 Jul, 2012 @ 1:25am 
good work
Zema 13 Jul, 2012 @ 3:25pm 
good work
Lekael 13 Jul, 2012 @ 4:23am 
interesting...
df_nebi 12 Jul, 2012 @ 7:16pm 
nice
I'm watchin' ya 12 Jul, 2012 @ 8:54am 
top top top :D
Peter 11 Jun, 2012 @ 1:43pm 
Also, i just got dragon mode yesterday, it's amazing! I leveled into it after the 10th or so kill into a floor 3 monster zoo, popped it instantly, somehow teleported into the zoo, and like everything died instantly. Pretty much worth the fact that you're phsyically pathetic by that point, :P
Peter 11 Jun, 2012 @ 1:41pm 
The light dart thing got on my nerves, so i just got every single runecrafting ability ASAP to fill up my spellbar. :D
Doesn't Learn From Mistakes  [author] 11 Jun, 2012 @ 1:23pm 
@Kel: Unfortunately, there are game-side issues and cannot be solved on my part.

Please see the linked forum thread for details.
Aekkel 11 Jun, 2012 @ 12:42pm 
When I play the light dart spell appears initially twice in the spell thingamy (bottom right).
Also, the amount of buffs/debuffs cram together to make it impossible to see what each of them are when you mouseover. Nonetheless nice work.
Sharpevil 8 Jun, 2012 @ 11:05pm 
Kept at level 0, it's absolutely devastating with wild magic. Just light-dart everything.
Peter 7 Jun, 2012 @ 9:53pm 
oh, also, the negative debuffs on some of the skills get crammed together into the spell HUD, making it impossible to see the numbers of the debuffs, and even if they ARE debuffs, on some. i can see the little elemental icons, just not the numbers (or negative signs, on some)
Peter 7 Jun, 2012 @ 9:52pm 
probably my favorite skill line, modded in or not. I like how the spells seem disgustingly overpowered at first, but then you realise you get 1shotted by monsters your level and it's fine. Very balanced tree, probably would have been put in the latest expansion pack if both the power and downfalls weren't so extreme. I like it like that, though.
Doesn't Learn From Mistakes  [author] 4 Jun, 2012 @ 6:27am 
Just throwing this up here. Radiant Wizard is a glass cannon mage skill, designed to maximise damage output at the cost of survivability in melee. Spells scale extremely well with magic power, and the tree gives huge amounts of magical stats while taking away from physical stats at the same time.

Do not run with Roguish Renovation megapack, as conflicts will occur. The version packed with RR megapack is identical to this one.

For more information, see:

http://www.gaslampgames.com/2012/04/18/community-spotlight-6/

http://community.gaslampgames.com/threads/radiant-wizard.2251/