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You could potentially try editing the mod yourself by changing the XML files in "74468201-1374551229.dat". It's pretty easy to do, just open the .dat file like using something like 7Zip or Winrar. Though, actually troubleshooting which specific part is causing the issue may be harder.
welp, either the mod is broken, or the mod creater forgot to list that you require exspansion packs. whhhyyy.
I AM currently working on updating from 0.9i to 1.0, but there are a number of things (largely, tweaking the image files, updating the spellsword to the new revision, and some basic balance fixes) that need to happen for it to go live. Once that's done, I'll be working on finishing out Vaults of Maslech.
Also, upon starting a new character, some skills won't actually cooldown until you save and reload. Inquisitor's Smite Evil is one, but so does the first Bushido skill which I don't think is even your mod?
Could be your mod, could be another, just letting you know.
**Looks like it happens to all skills, is happening with Ninja's Vanish also. Have to save and reload before skills are usable. Sadly I activated a bunch of mods at once (had them, just not active - doh) and don't know exactly which one causes it. The only other big skill adding one I have is the Compleat pack or whatever it is.
Bushido, inquisitor, gangnam style, brofistery, avenging executioner, spellsword, avenging executioner, sword.
So far I've found that a combination of these skills make me start with 100 each. I haven't tested all the skills, but I did try a few other sets that didn't have all of these skills and I didn't start with the 100 Essence, Wildfire, and Diptheria.
Is this intentional? (BTW I'm not commenting or testing anymore, just figured I'd let you know I narrowed down what causes the items)
I'm slow, though, so expect it to be a couple of weeks.