Empyrion - Galactic Survival

Empyrion - Galactic Survival

RAY-CORE-3.0
25 Comments
Scrinny 7 Sep, 2016 @ 12:03pm 
Think the name is a little misleading, its not heavy combat, I have quiet litterally disbaled this ship in one shot followed by a couple more shots to completely destory it.

it's modular design is solid though and good job on that point, just needs more work to worthy of name "Heavy Combat"
thispolak 23 Aug, 2016 @ 3:07pm 
You should upload your docking vehicle as wel lol save everyone time lol like the ship. Still having issues connecting. Likely me lol
thispolak 22 Aug, 2016 @ 9:14am 
This idea is so (stealing from previous post) innovative. You really have a ton of options opened up
1impulse (V7)  [author] 22 Aug, 2016 @ 8:28am 
thx bro)
thispolak 21 Aug, 2016 @ 11:15pm 
this is amazing awesome work
Lee_3po 19 Aug, 2016 @ 7:35pm 
I 'Liked" it for pure innovation alone...great idea
1impulse (V7)  [author] 18 Aug, 2016 @ 7:30pm 
played with 2 friends, + in the hangar was still 2 fighter, entered into 2 battle, all was ok
(A.S.S.) sarge5186 18 Aug, 2016 @ 7:22pm 
so u tested were with outher players online were they have came at the ship were it started to fire at them and that did not crash the game
1impulse (V7)  [author] 18 Aug, 2016 @ 7:19pm 
It does not create a large lаg, any large CV creates more lag) tested :steammocking:
(A.S.S.) sarge5186 18 Aug, 2016 @ 7:03pm 
most admins will not kick but will remove objects that make high lag

lag is the problem never sayed nothing about it cheating or things like that just saying ships that lower fram rate and crash server there objects will be removed by admins
1impulse (V7)  [author] 18 Aug, 2016 @ 6:52pm 
This is not a cheat, and not a bug, and no rules of the game does not break.
If the admin will kick you, it will not be right.
(A.S.S.) sarge5186 18 Aug, 2016 @ 3:18pm 
looks good but i spawn that in most sims the admins would remove it is a lag fest win outher ships come near it less guns
Thranir 18 Aug, 2016 @ 6:06am 
Thanks! all connected well once in space :)
1impulse (V7)  [author] 18 Aug, 2016 @ 4:27am 
When you align the top part of the HV switch off the engine
At the front CV docking angle should be equal to 90 degrees
CV easier to connect in space
All parts work 100%. tested more than 10 times all parts.
Thranir 18 Aug, 2016 @ 3:54am 
Dosen't work to assembly this thing... i tried docking with the upper part of the hv piece and the cv just fly straight into it, making it fly away some up in the air at the planet.
NITRO 18 Aug, 2016 @ 2:23am 
You got mine Aureus, crazy work :p
Vexray 17 Aug, 2016 @ 3:21pm 
Im actually really happy to see more modular designs, keep it up bud this ship looks great.
TS22 17 Aug, 2016 @ 2:30pm 
I love love love this ship!!
GrumpyTitan74 17 Aug, 2016 @ 1:52pm 
how do i make 1 CV out of all of this??
Shadocat 16 Aug, 2016 @ 7:05am 
It is certainly interesting, Jenniphurr. I still have trouble with docked vessels coming undocked unbidden.
1impulse (V7)  [author] 15 Aug, 2016 @ 4:15pm 
GUYS! NEED YOR LIKES! PLEASE :steamhappy:
Jenniphurr 15 Aug, 2016 @ 3:00pm 
@shadocat because they are not all CV's I did something similar like this earlier this year with my horizon ship. I used sv's for modules and had a working docking bay door before they added doors. Horizon: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=658714166

Also @serevanth did this as well with thier Eusphyra:http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=629558881

All in all good work!
Hello 15 Aug, 2016 @ 2:48pm 
very cool
1impulse (V7)  [author] 15 Aug, 2016 @ 11:51am 
CV - its core
UP and L\R Side armor its HV he connect to core with dockinpad
Face armor and bottom - its SV connect to core with dockin pad
CV - core its all ship systems.
HV its armor with turrets.
SV its just armor.
Its New new technologies :cta_emo7:
Shadocat 15 Aug, 2016 @ 10:59am 
I have never seen different CV blueprints that could stick to one another. How are they actually connecting?