Sid Meier's Civilization V

Sid Meier's Civilization V

Unique Components
30 Comments
Kung Fu PANDA 10 Oct, 2018 @ 2:55pm 
JUST WHAT I WAS LOOKING FOR!!!
pseikone 12 Apr, 2018 @ 6:13am 
If you can, could you make a unique resource for tuilps, rices and flaxes UB's?
pseikone 12 Apr, 2018 @ 6:10am 
Hi! Could you make a Portuguese Engenho or Roman Latifundia?
Rabid Mongoose 19 Dec, 2017 @ 3:55am 
Can we use some elements pictures etc... for 3rd 4th unique vox?
sorval 15 Apr, 2017 @ 4:49pm 
When I tried to use these I was missing dependencies everywhere.
Arnokill57 27 Jan, 2017 @ 7:16pm 
Could you possibly package each mod into little bundles for each individual civilization so we dont have to individualy pick and enable over 100 individual mods if we want all but one?
Arnokill57 27 Jan, 2017 @ 7:14pm 
The Ninja unit is realy bad. First it is upgraded from being a ranged bowman to a melee unit, breaking all logical reasoning for that upgrade and when researched now makes you unable to build any ranged infantry what-so-ever! Second, the animations dont even work properly when attacking. They just stand and still and make an exploding sound.
QuantumPaws 11 Dec, 2016 @ 9:37am 
Please help, SOME UNIQUE OF THIS LIST is blocking IGE. Can you say which, any guesses ?
Risen 13 Nov, 2016 @ 6:28am 
Great effort - did you do the art yourself?
PurpleHatsOnCats 10 Sep, 2016 @ 12:11pm 
cool
Rabid Mongoose 7 Sep, 2016 @ 11:36pm 
Great Idea Rome
Curias replace monument +3 culture +2 faith 2 upkeep
Villa replace windmill +2 Culture +1 faith does not require river but if has access to fresh water provides +2 food and +1 production 3 upkeep
Great idea india
replacement for shrine +3 faith if built on flatlands, +2 culture and +2 faith if built on hills
Great idea China
replacement for granary +3 food +2 culture

all three would really help for TSL maps give old era superpowers the edge they need to become decisive in the early game before everything gets run over by Korea (the new mod for the garden replacement is SUPER powered with +150% tech costs Korea was in the renaissance with everyone elso only entering the beginning of mideival.
jack 1 Sep, 2016 @ 1:45am 
If that was at me- I wasn't referring to your comment :P

I was just saying it would be nice to see some more expansion on civs like:
China
Inca
Portugal etc.

The kinda less developed civilizations (though Inca are rather OP to be fair xD)
Rabid Mongoose 31 Aug, 2016 @ 3:12pm 
No I meant the other civ replaces America I was wondering if they would have their plus american added uniques.
Rabid Mongoose 31 Aug, 2016 @ 1:30pm 
Do they work with mods like for example if I use the bernie sanders civ do I get the uniques?
jack 31 Aug, 2016 @ 5:41am 
This is great! Shame there's so much focus on American components though...
barto forrest 27 Aug, 2016 @ 10:05am 
Please make Bismarck Battleship
YearsLate 26 Aug, 2016 @ 6:38pm 
Wow, this is incredible, I wish I'd seen this earlier. The only real complaint I have is that Carthage doesn't get very many unique additions but with so many new additions there's really nothing much to nag over.
Roadsidebandito 25 Aug, 2016 @ 4:41pm 
do all the units and imporvmets have special modles
我不是中國人。 21 Aug, 2016 @ 6:00pm 
this is awesome, but I noticed there were no American units. Why?
Vojuln  [author] 20 Aug, 2016 @ 1:19pm 
@Gwydion62 @Donald Trump @Fodder What you have asked for is now avaliable here:
gtm.steamproxy.vip/sharedfiles/filedetails/?id=748377913
Akinaba 20 Aug, 2016 @ 8:17am 
Suggest Russian VDV and American Marine Corps as uniqe units
Fodder 17 Aug, 2016 @ 2:39pm 
awsome just wish it was combined
Roadsidebandito 15 Aug, 2016 @ 10:21am 
this is sick:steamhappy:
Bene Gesserit 15 Aug, 2016 @ 8:29am 
Awesome! Looking forwartd to playing with them.
Gwydion62 15 Aug, 2016 @ 2:43am 
Great! Maybe you can put it into one MOD to get them all at one? :-D
Vojuln  [author] 14 Aug, 2016 @ 6:13pm 
@Blake Yes all of the units and improvements have in-game models.

@retrocity5 Good to know. I will have to look into it. If anyone else knows someone who deserves credit for a component and is not listed yet, comment on the respective component's page and I will add them to the credits as soon as I see your comment.

@Rabid Mongoose I have not used any of the Community Balance patches/projects so somebody else could give you a better answer than I could. Some will be compatible and some won't. It has to be looked at on a case by case basis.
Rabid Mongoose 14 Aug, 2016 @ 4:23pm 
any of these Community balance compatabile?
Norton 14 Aug, 2016 @ 7:23am 
Some of these also come from the Community Balance Patch and there are many different artists.
Paddlefruit 14 Aug, 2016 @ 5:03am 
does it have 3d models for the units?
Norton 13 Aug, 2016 @ 7:54pm 
Amazing, similair to the 3rd Unique Components and 4th Unique Components