Company of Heroes 2

Company of Heroes 2

(2) General Winter
4 Comments
D3Synapce 27 Aug, 2021 @ 6:18pm 
I would like to add the night here...
★ Lutin de Merle ! ★ 13 Aug, 2016 @ 3:24am 
No problemo (^-^)
You're right, it's enough for fun vs AI ( or friends)... and too small for 3 VPs...
I know what it was deigned for by Relic and it was a pleasure to play it again this way.
Long time I've finished the campaign(s) and it's great to use the maps again... Thanks for the good work !
Dar  [author] 13 Aug, 2016 @ 2:49am 
I converted this in like 30 minutes mainly because I liked the visuals of the map and didn't want to waste it. I know it is too small and very unbalanced, but it's enough for some fun matches vs AI. This map was never designed for balanced matches in the first place by Relic. To really make it work you'd have to significantly change the object placement. However, maybe at one point in the future I'll revisit it. Generally speaking, I'm not much of a fan of 2 VPs, imo it's either one or three, but I get your point with the "staticness".
★ Lutin de Merle ! ★ 13 Aug, 2016 @ 2:37am 
Funny strange idea to make one single victory point... (^-^)
Small map for close combat, OK, but too static and soooo unbalanced with all the cover for the player coming from down starting position and no cover for the one from top of the map...
A second VP by the fuel across the river could be better for gameplay... ( ??? )