RimWorld

RimWorld

Tomb World
35 Comments
lilwhitemouse 11 May, 2019 @ 12:02pm 
Yay!
nukita  [author] 11 May, 2019 @ 7:25am 
no, if you have this mod enabled it makes all scenarios have buildings
lilwhitemouse 10 May, 2019 @ 10:03pm 
Do you have to load the scenario to get the higher building density?
nukita  [author] 3 May, 2019 @ 5:50am 
also higher density
nukita  [author] 3 May, 2019 @ 5:50am 
this has different buildings
Eclipse 2 May, 2019 @ 12:09pm 
Doesn't Misc.map gen do the same thing?
What is different?
ODST Trooper 30 Oct, 2018 @ 7:41pm 
WEW!
Be_Le_Me 30 Oct, 2018 @ 6:11pm 
Sweet, thanks! <3
nukita  [author] 30 Oct, 2018 @ 5:35pm 
updated to 1.0
ODST Trooper 30 Oct, 2018 @ 11:15am 
So, when is 1.0 coming out?
Be_Le_Me 18 Oct, 2018 @ 10:42am 
Bless. Thank you for your work. <3
nukita  [author] 18 Oct, 2018 @ 10:26am 
i'm waiting on Misc. MapGenerator to get updated before i can update this.
Be_Le_Me 17 Oct, 2018 @ 5:01pm 
I hope there is a 1.0 update coming soon. Love your mod!
nukita  [author] 31 Aug, 2018 @ 7:38pm 
updated to 19
WaKKO151 14 Jan, 2017 @ 7:42pm 
oh thats sweet. Like a destroyed world. The description made me think permanent fallout or something.
nukita  [author] 14 Jan, 2017 @ 7:41pm 
if you start a new game, you will find the map is covered in derelict buildings.

ill try and get a screenshot
WaKKO151 14 Jan, 2017 @ 7:36pm 
What does this do exactly. Doesn't really say. Just says alters doesn't describe the alterations.
nukita  [author] 14 Jan, 2017 @ 10:23am 
updated for a16
Gleonardo 22 Dec, 2016 @ 2:19pm 
Oh, ok. I've found it in the 0.16 search. Anyway, good luck on the update, hope to see it in the future.
By the way, the other mod was kinda boring (Destructed Cities? I can't remember). I know NOTHING about mods, just how to subscribe to them. Is there a way to make the ruins a little more interesting? Like with more items and more valuable things?
nukita  [author] 22 Dec, 2016 @ 2:13pm 
it adds buildings to the playable map, not the world map. it hasnt been updated for alpha 16 yet
Gleonardo 22 Dec, 2016 @ 2:12pm 
Is this like the other mod that adds constructions to the playable map, or does it have direlict buildings on the world map?
nukita  [author] 31 Aug, 2016 @ 7:02pm 
ok i made my mod play nice with others. if prepare carefully injects into the default map generator instead of overriding it, then it should not conflict with this one.
nukita  [author] 31 Aug, 2016 @ 6:37pm 
yes, this mod will probably conflict with other map generators. i am going to look into seeing if i can inject my map generator into the default one so that it does not override it. if prepare carefully does the same then in theory they should work together fine
Ironical 31 Aug, 2016 @ 6:26pm 
@jaundiced gamer I think there is a conflict with prepare carefully and this mod, apperantly they are both map generators
nukita  [author] 31 Aug, 2016 @ 5:25pm 
ok i finally got it working :lol::shpickle:
nukita  [author] 30 Aug, 2016 @ 6:17pm 
looks like i can't update yet, there are some strange bugs that i need to deal with
Ironical 30 Aug, 2016 @ 4:13pm 
@Jaundiced Gamer sweetttt
nukita  [author] 30 Aug, 2016 @ 4:08pm 
i was waiting for misc mapgenerator to update, so now i will be able to update to a15.
Ironical 30 Aug, 2016 @ 2:40pm 
pls update for alpha 15 this mod is really cool
nukita  [author] 21 Aug, 2016 @ 3:33pm 
oh apparently there may be issues between prepare carefully and the misc. mapgenerator.

You can get a patch here: https://ludeon.com/forums/index.php?topic=3612.0
Umbra Animo 21 Aug, 2016 @ 3:30pm 
nope just the people tried to run it and said this would remove it but most time just have prepare carfully last and fixed
nukita  [author] 21 Aug, 2016 @ 3:25pm 
most likely. unless prepare carefully changes how the map generator works
Umbra Animo 21 Aug, 2016 @ 3:01pm 
does this mod work with prepeare carfully?
Schnitzler 15 Aug, 2016 @ 4:44am 
oke
nukita  [author] 14 Aug, 2016 @ 11:50am 
added more ruins to the mix with this latest update