Starbound

Starbound

Racial AI Restorer Recolorer
29 kommentarer
ZerKoma 30. jan. 2023 kl. 4:53 
Is this client side?
Cypher 1. okt. 2021 kl. 10:38 
i was thinking about something like this, nice work
IronSquid501 21. juni 2021 kl. 23:37 
For people having trouble with the AI changing to a weird human face: Pandora's Box has a lot of unnecessary bloat, one of which being that it replaces the AI with its own edit.
[BAG] Duh Binky 9. feb. 2020 kl. 19:08 
@palonen
the only way ive been able to fix it is by putting it in a collection, unsubbing from all my mods i currently havem then only subbing to the collection. itll bug out if you sub to any other mod after you "fixed" it.
[BAG] Duh Binky 31. okt. 2019 kl. 14:15 
Same issue as Palonen and SJRK
Palonen 25. aug. 2019 kl. 19:22 
I'm having the same issue as SJRKnowledge96 two comments down. The sails are all mildly-edited Human SAIL recolors, not like the vanilla game, but also not like they should be.

I initially thought Better Ships was overwriting this with its SAILs, but those are a seperate mod I don't have, and they only affect the Hylotl, Novakid, and Floran SAIL, and I'm having the issue with my Avian. Is this a new Vanilla "feature" or is this some mod obscurely changing them? I'm stumped after going through my mod setup several times.
Garven Pickersgill 2. juli 2019 kl. 15:58 
Novakids get a horse because of their cowboy theme.
Tynorg 17. juni 2019 kl. 15:29 
It might just be me, but I think this might've been borked as of Starbound 1.4 for some reason. I've tried disabling just about every other mod I've had and the SAIL remains some weird variation of the human/base SAIL no matter the species*, rather than what this mod gives.

*(i.e.., Avian SAIL has a beak, Apex SAIL has a nose and an extended brow ridge, Floran SAIL has a more Floran-y face, Hylotl has a third eye, Glitch has a faceplate instead of a mouth, and Novakid has a horseshoe instead of a face)

Lorekeeper_Nate 5. maj 2019 kl. 16:33 
why do the novakids get the horse?
Xaliber 12. dec. 2017 kl. 21:20 
@ChuckOregon:
Worry free.
ChuckOregon™ 11. dec. 2017 kl. 23:22 
Would my friends need to download this for when they join in, or can I have it worry free?
the new fish 9. sep. 2017 kl. 3:09 
Cool, thanks. :gapafrog:
Xaliber 8. sep. 2017 kl. 22:50 
@Toast:
Client-side, won't corrupt the game.
the new fish 8. sep. 2017 kl. 13:51 
i have a few questions
is this client side
if i remove this will it corrupt the game
thank in advance :gapafrog:
Xaliber 27. aug. 2017 kl. 3:34 
@Fat Sasquatch:
It does.
Chubby Sasquatch 27. aug. 2017 kl. 3:33 
Does it work with Frackin' Universe? If so, this is a must download.
Xaliber 3. aug. 2017 kl. 1:10 
To @Eklei, the author:
So recently there's an impressive mod that allows us to switch the SAIL AI according to our wish and is saved to player character, instead of a complete replacement. It's the Customisable AI mod.

Now I still want to use your mod as a default vanilla AI. So I have made a few adjustments:

- I set the "priority" : 108 inside the _metadata file, so this mod wil load after Customisable AI
- I add the bland vanilla AI in your mod to replace the now unused ApexAIold, AvianAIold, HorseAIold, etc; so Customisable AI can load that vanilla AI as an alternative option

So if anyone else is like me, or Eklei wants to update this mod for compatibility, I have made the compatibility edit.

Download here >> http://s.id/aiRRedit
(no worries it's Mediafire link, Steam censors MF links so I have to shorten it)

Put that to your Starbound mods folder, all done! :)
Xaliber 3. aug. 2017 kl. 1:06 
.



To all:
Yes, this still works with 1.1, 1.2.2, and 1.3. This is just an image replacement mod so it will not broke unless Starbound update changes the folder structure. I still use it to this day.



.
Raderg 28. apr. 2017 kl. 11:46 
Will this work in 1.2.2?
Hot SpicyGrill 25. okt. 2016 kl. 23:40 
Hello i sent you a friend request to talk to you about a mod, i would love if you helped me on, thats alot like this one.
Silvoom 10. sep. 2016 kl. 19:43 
Pardon me, but does this mod work with 1.1?
BLUESTORM2112 22. aug. 2016 kl. 7:30 
Hi, I've included your mod as part of my mod collection: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=748797522&savesuccess=1
Sampslig 12. aug. 2016 kl. 19:54 
Awesome thank you! Works better for dedicated servers to have a nonworkshop version too.
Eklei  [ophavsmand] 11. aug. 2016 kl. 22:13 
@Sampslig I just uploaded a version to the Starbound forum, linked at the bottom of the description. It's unpacked, as most mods on the forum are, because I see no reason to add a barrier to tinkering. http://community.playstarbound.com/resources/racial-ai-restorer-recolorer.3979/
Lambda 10. aug. 2016 kl. 23:36 
I was really dissapointed when I saw the RACIAL AI was REMOVED... So yeah, I'm quite happy someone brought them back. Good job, Eklei.
Sampslig 10. aug. 2016 kl. 18:42 
Any chance of a .pak release on the forum?
Alex 5. aug. 2016 kl. 5:28 
This is a great idea. I'm just too much of an old fart, and wanted my old colours back. xD
Nice work.
BLUESTORM2112 4. aug. 2016 kl. 0:03 
@Yuki The colours are right there under the name.

@Ekei I like this mod and I prefer it over the original racial restorer. I never even knew I needed it until you showed me the colours didn't match the teleportation colours. Now I can't unsee it and it irritates me so... thank you for that you jerk! :steamhappy:

Seriously though the there is a nicer variety of colours now. They seem more unique to each race while staying uniform to the teleportation animation. Much nicer than before in my opinion.
*Yuki* 3. aug. 2016 kl. 23:00 
screenshots plz