Space Engineers

Space Engineers

Mini MAC Station Retrofit
17 Comments
cjmx21  [author] 17 Oct, 2018 @ 7:25pm 
KSH has multiple reports from other players about merge blocks randomly exploding in other builds, including non weaponized builds. ill post another comment here when KSH has fixed the bug that is causing this.
TR0CK01 25 Aug, 2018 @ 1:59pm 
Nice. So we use the same system. But idk why the block explodes so sorry if I can’t help on that.
cjmx21  [author] 25 Aug, 2018 @ 1:53pm 
but yes, as an answer to your question, i do use merge blocks, projector and welders for the loading process.
cjmx21  [author] 25 Aug, 2018 @ 1:50pm 
i just figured out that the problem is with the timer blocks. i can manually fire and reload all i want, but when i use the timer block system, the merge block explodes
TR0CK01 25 Aug, 2018 @ 1:35pm 
If that’s not the problem I’ll need more details...
TR0CK01 25 Aug, 2018 @ 1:34pm 
If so then it might be the merge block getting jammed if it is turned off too quickly, and after the next one is built and released it might be hitting the jammed merge block. That’s the problem I have on my ships, you just have to make sure the projectile is clear before launching.
TR0CK01 25 Aug, 2018 @ 1:32pm 
Are you using a merge block/projector/ and welders to reload and produce the projectile?
cjmx21  [author] 25 Aug, 2018 @ 1:03pm 
my cannon is set up on timer blocks. you start the system by triggering the "fire block", it auto starts a timer for the "reload block" which starts a timer for the "reload finished block". right now, you have to change the timer on the "reload finished block" to 7 seconds or it wont reload all the way. i think the problem is with the game files, so it may be impossible to fix without drastically re-engineering the system.
TR0CK01 25 Aug, 2018 @ 11:55am 
How do you have the cannon set up?
cjmx21  [author] 25 Aug, 2018 @ 11:17am 
I apologize for the issues with this build right now. the main cannon is malfunctioning and i cant find anything wrong with it. the merge block that releases the projectile is randomly exploding on firing. if anyone knows a fix for this, please share.....
TR0CK01 25 Aug, 2018 @ 8:04am 
Yeah, it looks great!
cjmx21  [author] 25 Aug, 2018 @ 7:19am 
@TROCK01, yep, with a couple of differences, such as the shape of the MAC barrell
TR0CK01 24 Aug, 2018 @ 10:28pm 
Wow it looks like the halo ODP
cjmx21  [author] 1 May, 2017 @ 10:27pm 
thanks :)
Blakederg 9 Apr, 2017 @ 12:54am 
EPIC Super MAC From Halo 2 M8
cjmx21  [author] 30 Mar, 2017 @ 8:55pm 
sorry for the wait everyone, but there was a vanilla issue that was breaking the primary weapon and causing issues with the projectors. i have reset the projectors and the station is now fully functional again. sorry for any inconveniences.
Sickno 27 Jul, 2016 @ 2:56pm 
this is maybe the most Overpowering railgun i have ever seen!!!