Total War: WARHAMMER

Total War: WARHAMMER

Heljumper117's Unit Pack
56 Comments
notryarednaxela 13 Sep, 2022 @ 7:06am 
Any update for TWW3?
Heljumper117  [author] 3 Nov, 2017 @ 4:20am 
I'll be doing an update of that once I'm done adding my units to WH2
Heljumper117  [author] 3 Nov, 2017 @ 4:19am 
I just deleted useless infopics so it won't actually affect the units at all
Blade 2 Nov, 2017 @ 10:22pm 
Evening, author. You have three individual mods which have been updated after Oct. 28, while your unit pack was still in the update of August 17. In short, your unit pack needs to be updated.

It is still a good enough unit pack! But too many new units for human(10), while vampire doesn't have enough(only 2), and other races have none!? Wish to see more unit mods in future.
Keep up the good work!
Heljumper117  [author] 25 Oct, 2017 @ 6:45am 
probably a unit mod that someone used one of mine as a base
matthi12 24 Oct, 2017 @ 4:53pm 
I wonder what mod I have that's causing conflict with this one?
InvictuS 30 Aug, 2017 @ 2:26pm 
thanks ( good mod :DD )
Heljumper117  [author] 30 Aug, 2017 @ 2:25pm 
yes they should
InvictuS 30 Aug, 2017 @ 2:20pm 
Campaign improvements for the cavalry (heroes, buildings, searches) also improve the infantry in the mod? ( sry for my english google trad )
Priest 22 Jun, 2017 @ 3:21pm 
Thx for the reply man apreciate it :steamhappy:
Heljumper117  [author] 22 Jun, 2017 @ 2:13pm 
might be a delay depending on how much is changed in the new WH2 files but I'm making sure you can use them in both games
Heljumper117  [author] 22 Jun, 2017 @ 2:12pm 
yup
Priest 22 Jun, 2017 @ 12:41pm 
Hello pls tell me....will you update your mods for total war warhammer 2?
Alex the Great 20 Apr, 2017 @ 4:36pm 
Is it possible for the grail knights weapon to be a mix of swords and hammers/maces? Like 50/50 chance of both. They have those mini figures of grail/foot knights wielding blunted weapons (like one handed axes/hammers/maces), even dual wielding swords also. I guess you can say it's "lore friendly". Lol
Heljumper117  [author] 3 Apr, 2017 @ 7:15am 
yeah i can do that probably this weekend
Alex the Great 2 Apr, 2017 @ 7:27pm 
@AthenianHoplite
I second this! Lol
Any plans on more Bretonnian units?
Nebula 2 Apr, 2017 @ 1:21pm 
Do you think you could make a Dismounted Knights Errant? I love all your dismounted knights, but it feels incomplete without Knights Errant
Heljumper117  [author] 18 Mar, 2017 @ 6:08pm 
Knights Griffon are recruitable from the Knights Panther Chapterhouse in Middenland, and I won't add my RoR units in this package and I personally just hate capes so I won't add them but anyone can feel free to do it themselves by simply editing their variantmeshes
Noneblade 18 Mar, 2017 @ 11:31am 
Master Heljumper, do u think u can include the zintler units u've made before into your package? also can you please add caped version of the units for the empire? Would greatly appreciate this (also the griffon knights doesnt seem to be recruitable again on campaign lol)
Heljumper117  [author] 17 Mar, 2017 @ 2:25pm 
New Knights of the Blazing Sun Demigryph added
Alex the Great 14 Mar, 2017 @ 7:35pm 
Oh, I was already not gonna get Steel Faith if I couldn't use your mod along side with it anyways. Lol
Heljumper117  [author] 14 Mar, 2017 @ 6:50pm 
my units work fine with Steel Faith but just aren't balanced to that mod stat wise necessarily
Alex the Great 14 Mar, 2017 @ 7:03am 
:D
Lovely!
Heljumper117  [author] 14 Mar, 2017 @ 5:01am 
i will make more eventually and i can check later today for steel faith
Alex the Great 14 Mar, 2017 @ 12:32am 
Ok, I got 2 questions for these beautiful mod:
1st: Is this compatible with Steel of faith?
And 2nd: ...will you make more units? :O
slapda11as 2 Mar, 2017 @ 8:23pm 
respect and ty for the update great work....
Heljumper117  [author] 2 Mar, 2017 @ 7:57pm 
all units updated
slapda11as 2 Mar, 2017 @ 5:59pm 
Heljumper117, please post when you get to update this great mod its a must ty for you hard work and effort looking forward to the update
Heljumper117  [author] 1 Mar, 2017 @ 1:34pm 
ty :)
Syre†Lancaster 1 Mar, 2017 @ 1:24pm 
But yeah, thanks. I like footknights and you have the best setup of all the warhammer mods. Cheers mate.
Syre†Lancaster 1 Mar, 2017 @ 1:24pm 
DEUS VULT, FRATER INFERNUMDESULTOR!
Jerran 28 Feb, 2017 @ 5:29pm 
awesome ty
Heljumper117  [author] 28 Feb, 2017 @ 5:27pm 
by thursday
Jerran 28 Feb, 2017 @ 5:11pm 
update?
半月秋红 9 Jan, 2017 @ 5:37pm 
knlghts grlffon(foot) knlghts of the blazing sun(foog) knlghts of the blaning sun(halberd) Recruit not to come out
半月秋红 9 Jan, 2017 @ 5:36pm 
knlghts grlffon(foot) knlghts of the blazing sun(foog) knlghts of the blaning sun(halberd) Recruit not to come out
Heljumper117  [author] 9 Jan, 2017 @ 7:12am 
???
半月秋红 8 Jan, 2017 @ 8:14pm 
New soldiers do not call out
半月秋红 8 Jan, 2017 @ 8:13pm 
最新加入的兵种不可用??
Heljumper117  [author] 26 Dec, 2016 @ 7:13pm 
I could look into it in the future and thanks for the support :)
Moratil 26 Dec, 2016 @ 11:57am 
Hi mate, thanks a lot for this mod and the single versions of your units!!! Playing with them quite a while.

Personally using the single ones, because I don't like the skeleton archers in my vampire armies :)

I just wanted to ask something regarding the Knights Griffon: Have you already taken a look at the TT units when looling in google? I did this a couple of hours ago (getting a bit deeper into Warhammer lore...) and there they seem to wear dark green armor, mostly, and 2h weapons as well. Could this maybe something for the future? Siscu did this within his mod, as I saw a couple of minutes, when searching the Workshop, here.
Priest 11 Dec, 2016 @ 4:01am 
God bless you man!
slapda11as 10 Dec, 2016 @ 9:57pm 
you rock Heljumper117 ty for the update
Heljumper117  [author] 10 Dec, 2016 @ 7:22pm 
updated
Heljumper117  [author] 10 Dec, 2016 @ 6:12pm 
in the process of updating will be done in a few hrs
slapda11as 10 Dec, 2016 @ 3:21pm 
woot ty so much cant wait for the updates you units are a must...Please post when you get it up ty so much...
Heljumper117  [author] 9 Dec, 2016 @ 1:39pm 
waiting on PFM to update but once it's good then I will update all my units :)
Strider345 13 Nov, 2016 @ 12:30pm 
I am not sure if anyone have subscribe recently because there are no recent comments on this mod since sept 12. So if you can, the creator of this mod tell me if there are any lags or downfall to this mod on campaign will be appreciated.
Dodge 12 Sep, 2016 @ 2:04am 
Did you remove the burning effect of the Blazing Sun Foot Knight ?? I dont understand why people hate that, it looks awesome
darkninja463 17 Aug, 2016 @ 4:20pm 
hi i have a little problem i love this mod but ive just hired the foot knights and they look like halberds any ideas?