Starbound

Starbound

Energy Dash Restoration
81 kommentarer
The Extra Chromosome 13. juni 2022 kl. 12:37 
no shame in that, at least you did it lol
tundra  [ophavsmand] 22. maj 2022 kl. 18:32 
it took me 5 years to update 3 lines of code
BASSCAT 25. jan. 2022 kl. 21:57 
client side or does everyone need to use this mod for it to work?
ZerKoma 27. nov. 2020 kl. 2:38 
Can this mod be easily removed without problems happening?
eureka 8. juni 2020 kl. 18:33 
this stuff works for me in 2020, even with FU
Angel 22. dec. 2019 kl. 8:58 
Hopefully this still works, will be giving it a try with a variety of mods (including FU) in a little while.
Hotox 16. juli 2019 kl. 1:56 
@tundra You really should make this mod compatible with other mods that do modify the dash.lua. It's not difficult to do so. Tell me if you want help with that
tundra  [ophavsmand] 10. juli 2019 kl. 18:18 
@Augusonic This mod is still working fine on my end, you might have another tech mod conflicting with it.
Super Brasilis 9. juli 2019 kl. 20:39 
needs a update to 1.4
Josh The squash 1. juli 2019 kl. 1:28 
Does this still work
Leman Osbeck Citriton 25. juli 2018 kl. 12:15 
Will this ruin my game in any way?
williamcll 11. maj 2018 kl. 0:29 
This seems to conflict with the Upgraded Jump [Infinite] mod
williamcll 11. maj 2018 kl. 0:24 
oh it seems to work now, must have been mod conflicts.
tundra  [ophavsmand] 10. maj 2018 kl. 15:20 
I just tested the workshop version to make sure and it definitely still works.
williamcll 9. maj 2018 kl. 5:39 
I don't think this is working anymore.
Enderzilla747 12. juli 2017 kl. 14:27 
I had to reinstall this mod because another mod that adds back the legacy techs doesn't fully restore the dash tech. I could jump and dash in a direction, BUT I CAN'T USE IT IN THE AIR...
tundra  [ophavsmand] 5. juli 2017 kl. 13:09 
updated for starbound version 1.3. sorry for the delay.
Hotox 20. juni 2017 kl. 7:59 
@tundra
Hey, I've tried to contact you. This mod conflicts with every mod changing the functionality of the dash. You can easily fix that by creating patch files for the dash.tech file instead of replacing the lua file. Message me if you want help with that.
Moonleaf 14. apr. 2017 kl. 6:50 
does this version actually consume energy like it used to?
I don't really care either way, but just curious, anyway, thanks for the mod!
Vivian Emoro 6. jan. 2017 kl. 12:06 
While i feel it to be a bit "cheaty," it's sooooo much fun to mindlessly dash from area to area and have no clue of the time passing by.
[Arcana] Wandering Existence 6. dec. 2016 kl. 19:48 
I can't explore without it 5/5 Thanks man
DivineDisgrace 23. okt. 2016 kl. 21:30 
I am glad to see so many fellow souls that enjoyed the not crappy version of Energy Dash.
Grubadubdub 19. okt. 2016 kl. 1:30 
@Grey Rellik

Ever consider that the reason they give players access to the APIs and included a "mod" folder in the file structure is so that players can mod in whatever crazy, potentially gamebreaking stuff they want?

The devs had reasons for removing things, yes, but they also had reasons for giving players the tools to modify the game.
N.A 24. sep. 2016 kl. 0:44 
Grey, they already fixed it. I think you took that way too seriously. It sounded like a joke to me.

They are excited because some people enjoy just crazy, unlimited fun.
Xotano 16. sep. 2016 kl. 18:06 
i kinda miss the flight ability from back before Koala really, that shit was fun, think it was the bubble tech.
starhorder 12. sep. 2016 kl. 14:50 
Rellik will next suggest that skipping in 'Distance' to invalidate times.
Moognus 16. aug. 2016 kl. 7:47 
this is so good to have again
:steamhappy:
VILLAGE PILLAGE ⊕ 14. aug. 2016 kl. 7:05 
Grey Rellik, you don't know anything about how good it was.
So just scurry off.
Grey Rellik 13. aug. 2016 kl. 11:20 
Why are people so excited to "restore" things that were unfairly broken to begin with?
The fact that you can "energy dash across entire planets, only touching the ground about 5 times" isn't actually a good thing; it's practically a bug. Ever consider that the reason they changed it is because people were exploiting it?
[Arcana] Wandering Existence 4. aug. 2016 kl. 14:25 
Yes! yes yus yasssss. This is the only way to quickly explore planets. Thanks for restoring it. 10/10
Linkirman 1. aug. 2016 kl. 14:13 
Any chance of you "restoring" any of the other legacy tech? Koala was amazing, really disappointing that they opted to scrap most of the tech that kept exploring and creating fun hundreds of hours in.
:3 im ouppy? 1. aug. 2016 kl. 13:26 
Cooldown is still there, seems to have no improvements on my end.
Aklyon 31. juli 2016 kl. 8:34 
@vinchenzojackal&shoon Because the energy dash was not only here first, but is far better. Theres no need to have both.
6000j 31. juli 2016 kl. 1:28 
Is it client of server-side?
Loune 30. juli 2016 kl. 0:50 
Good to have it !!!
But it is kinda OP now, may be adding a cost of 3-5 energy per dash to balance it out ?
VinchenzoTheJackal & Shoon 29. juli 2016 kl. 21:45 
Why have both airdash from finished StarBound and energydash from the previous StarboundBeta? This energydash is extremely more potent than airdash... which is why it replaced with airdash. Mind you, I'd love to have both airdash and energydash, if energydash featured a very minor nerf, even only energydash is great with a minor nerf. I'll subscribe if you make a 'light' version of this mod. Right now I'll be happy to rate up and favorite this though.
Jacob 29. juli 2016 kl. 15:51 
nice
Xenon 29. juli 2016 kl. 9:08 
the mod was tech control swap. Odd because they used to work together
Xenon 29. juli 2016 kl. 9:05 
It's working again

Ω Spriggan Ω 29. juli 2016 kl. 9:05 
its a bit cheaty....buttt then again theres players turning invisable and phasing though solid blocks...
Xenon 29. juli 2016 kl. 9:04 
should I give my mod list?
Xenon 29. juli 2016 kl. 8:49 
@tundra any known incompatible mods?
Rune Trantor 28. juli 2016 kl. 17:45 
Any chance you could add the removed techs, like Directed Blink? Nothing in this game had ever given me such fun as that tech did.
It's removal (Rather than say, push it to late game for balance) really sadden me, even more so than the nerf to the Rod of Discord in Terraria that was similar. D:
Doom Zero 28. juli 2016 kl. 13:48 
Speaking of things that were nerfed into oblivion, it looks like they intentionally removed the ability to shoot two grappling hooks at the same time. Would it be possible to make a mod that adds that functionality back?
Anime_Ori 28. juli 2016 kl. 10:23 
you could replace the Air Dash with the koala version,instead of replacing the starting dash with it.
because it's a great thing to add it back in but, legitoholic's like me want to work really hard for somthing like this.
But I'm still getting it because it's awsome! and why not ya-know!?!?
Zalics 28. juli 2016 kl. 1:52 
Kinda makes the Air Dash in game obsolete.
Maybe make this into a seperate late game tech?
Ω Spriggan Ω 27. juli 2016 kl. 9:35 
although air dash exists now i just need gravity bubble. :P
tundra  [ophavsmand] 27. juli 2016 kl. 0:22 
@Daydream Puppeh you might have a conflicting mod. it still works on my end
Xenon 26. juli 2016 kl. 16:44 
This was working but isn't anymore
Vespr 26. juli 2016 kl. 16:39 
Just buy a hoverbike fam.