Star Ruler 2

Star Ruler 2

Alternative Interface for Rising Stars
25 Comments
vaaish  [author] 23 Jun, 2018 @ 7:19am 
Yeah, it's a bit weird, but what Dalo says is correct.
Dalo Lorn 23 Jun, 2018 @ 3:49am 
That's nothing out of the ordinary. To use AIRS, you need to install Rising Stars without enabling it, then enable AIRS.
Wilhelm 23 Jun, 2018 @ 3:15am 
Hey! i get conflicting errors with Rising Stars. someone else too?
vaaish  [author] 23 Feb, 2017 @ 4:59pm 
And we're updated... no changes were needed to the AI mod files but I updated the dependency. Should still work for those using the old Rising Stars and the new version.
vaaish  [author] 23 Feb, 2017 @ 4:37pm 
Ok, I'll see about getting it updated then
Dalo Lorn 23 Feb, 2017 @ 7:59am 
1.1.0 is fairly stable UI-wise - I still have some fixes to make, but they shouldn't affect you too much.
vaaish  [author] 23 Feb, 2017 @ 6:28am 
Is it safe to do yet? I was holding off until things stabilized.
Dalo Lorn 23 Feb, 2017 @ 4:07am 
You should probably update your requirements to account for the Workshop migration.
bratrstvoNODKane 29 Jan, 2017 @ 6:47am 
Ok, thanks.
vaaish  [author] 28 Jan, 2017 @ 9:13pm 
yep. Just have RS installed and AIRS should find it when you activate AIRS. If you look in the lower right it should say something about RS. As Dalo says you do need to have a compatable RS version but that shouldn't be an issue.
Dalo Lorn 28 Jan, 2017 @ 8:55am 
The RS version you're using needs to be compatible with your AIRS version, but that shouldn't be much of a problem.
bratrstvoNODKane 28 Jan, 2017 @ 8:53am 
So, I need have to enabled only AIRS mod and RS mod just have installed?
vaaish  [author] 28 Jan, 2017 @ 8:12am 
Sure, I've updated them to the latest. :)
bratrstvoNODKane 28 Jan, 2017 @ 5:54am 
Hello, I wanna humbly ask you if you could update your mod files on moddb.com site, thanks.
vaaish  [author] 14 Nov, 2016 @ 11:37am 
Weird... Not sure how I did that, musta been asleep when I updated that file. Will be fixed shortly.
Dalo Lorn 14 Nov, 2016 @ 9:45am 
On another note, you really should drop by the Discord chat. It's actually starting to develop a population. :P
Dalo Lorn 14 Nov, 2016 @ 9:42am 
Your FTLCost file contains a DroneCount. This is breaking the research grid.

How it's taken over two months for anyone to notice, I have no idea... Idisir just started complaining about how he couldn't open the research tab while he was discussing ship designs. xD
[EDCB] Aetise 2 Sep, 2016 @ 5:00am 
thx you :)
vaaish  [author] 1 Sep, 2016 @ 10:20am 
I've placed both versions, AI and AIRS, up on Moddb for those non-Steam users:
http://www.moddb.com/downloads/alternative-interface
http://www.moddb.com/downloads/alternative-interface-for-rising-stars
vaaish  [author] 31 Aug, 2016 @ 12:57pm 
I've added both to Moddb. They might show up already or whenever they get approved.
[EDCB] Aetise 31 Aug, 2016 @ 7:01am 
Can you upload your mods on http://www.moddb.com/ for the non steam owner pls ? :)
Dalo Lorn 25 Aug, 2016 @ 1:24am 
Yeah, RS has a slightly less flexible patch schedule, especially when nobody seems to be doing anything. :o

Should be fine, though.
vaaish  [author] 24 Aug, 2016 @ 6:38pm 
Please note, I've updated the mod for 2.0.2 but it may be a bit before Rising Stars updates. I don't think there will be any issues, but just in case I'm posting this. :)
vaaish  [author] 24 Jul, 2016 @ 5:18pm 
I'm lazy and didnt take new ones :)
Dalo Lorn 24 Jul, 2016 @ 12:36pm 
Liar! Your screenshots are from the base game! ;P