Portal 2

Portal 2

Path of the cube (CRASH)
74 Comments
Aoi 27 May, 2016 @ 2:17pm 
Thanks for the hard work. the map seems awsome but I get the "An error occured while downloading this map!" message. seems like a reupload is needed to fix this so I'll try the second one meaningwhile.
Petutski 19 Nov, 2014 @ 2:46pm 
"An error occured while downloading this map!"
Mevious and Zogor experienced this before. The problem relates to some maps released in 2012. Reuploading fixed the issue.
Afterglow 9 Aug, 2014 @ 4:50pm 
Hunh, I'm getting this issue where the cube is getting stuck right here, and it won't go up. Screenshot: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=298279186
Garunas 15 Oct, 2013 @ 9:14am 
Awesome test chamber :) Could you try mine? http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=180312984
mikemoody 18 Mar, 2013 @ 11:21pm 
Wow that was fun... Thanks for a good time. I thought the map was very well made. Thumbs up from me.
krylion 21 Nov, 2012 @ 7:04am 
It's fun pure. But at the end die cube didn't hit the button so I had to start all over again. This was a little frustrating. Perhabs you could put some deactivated lightbridges around it, so they can form a funnel. But it's a really great chamber.
Nordyug 12 Nov, 2012 @ 11:02am 
Lot of fun!
PsychoBR 5 Nov, 2012 @ 2:20pm 
Fantastic funny!!! Thumbs up!

Turrets highly explosive. Handle with care
Afterglow 30 Jul, 2012 @ 2:13pm 
Sweet. I made one with the same idea, but not quite as good. :3
RâzBôôL 2 Jul, 2012 @ 5:47am 
tres bonne salle ! Une demesure sans effors un regal pour les yeux . thank
Neuroanatomist 24 Jun, 2012 @ 5:21pm 
Extremely enjoyable. Nice work.
Da_Boom [TTV] 24 Jun, 2012 @ 5:36am 
Got an achivement outta this :D
Raccio14 7 Jun, 2012 @ 8:03pm 
great map, but should have been glass instead of mesh. too hard to see through.
Dirty Starling 1 Jun, 2012 @ 8:30pm 
Nice test and great cube path puzzle, although I had to stay zoomed in most of the time to see through the grates. Still a good test, though.
Geneosis 1 Jun, 2012 @ 2:45pm 
Cool map, the second of this type I played ;)
Just a suggestion : I didn't saw any reason to put a grid instead of a glass to protect the path... And it's hardest to see what you're doing through a grid than through a glass... So could you change the grid into glass? ^^
Pur3Bolt 31 May, 2012 @ 9:08am 
That was the best map I have played so far! :D
Ruler of Ice 30 May, 2012 @ 11:45am 
Although a very cool map.... the downside is that the grating on the walls makes it hard to see where the cube is.
Captain Quakas 30 May, 2012 @ 10:11am 
Great!
Enkay 28 May, 2012 @ 8:29pm 
The brave little cube!
SQUASH_15 28 May, 2012 @ 3:38pm 
great map! could you please test mine? sorry for advertising... hope you like it

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=74112723
Asylum 28 May, 2012 @ 2:18pm 
Clever and fun! nice use of the companion cube to get the job done.
O'Brian 28 May, 2012 @ 1:42pm 
Great test chamber! I wanted to design a similar chamber but you were faster =^.^= Congats!
Naxreus 27 May, 2012 @ 2:20pm 
mmm its similar to my escape but its fun
try it http://gtm.steamproxy.vip/profiles/76561198012466001/myworkshopfiles/
flugasaurus 27 May, 2012 @ 2:10pm 
this is awesome! well.... if i know how to play it lol
Lulao da massa 27 May, 2012 @ 1:27pm 
I like your creation, your idea is very exciting.
I would be grateful if you guys try out my little collection:
A Brand new Concept->
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=73935546

feel creative->
] http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=72120618
Sharkalone (FR) 27 May, 2012 @ 1:06pm 
same here
AdamV42 27 May, 2012 @ 1:03pm 
I'm getting "An error occurred while downloading this map!"
Sharkalone (FR) 27 May, 2012 @ 12:06pm 
Cannot dl, sorry
cleo641 27 May, 2012 @ 11:13am 
gifch  [author] 27 May, 2012 @ 5:32am 
Specifically for the disaffected, made the map easier!
nadik 27 May, 2012 @ 5:31am 
people are too stupid to even finish a easy map
Thevinvain 27 May, 2012 @ 4:53am 
it's awesome man
Rush Knight 27 May, 2012 @ 4:44am 
Timing has to be impossibly perfect to even get past the first funnel. Did not enjoy this test.
Exo 27 May, 2012 @ 4:30am 
my cube got stuck on the stairs, so I couldn't complete it :/ Didn't understand what the gel was for either - it didn't help in the slightest - sorry
Amaroq Leareth 27 May, 2012 @ 4:11am 
There isn't a cube in the maze.
Also, when you make an updated version I recommend that you change the cube droppers so that they are all linked to the same button.
Chvocht 27 May, 2012 @ 2:16am 
Hello, sorry for spam. Can you check out my best test chamber I ever made, LITTLE BIG CHAMBER, please? I think it's pretty good. Excuse my bad english. Thanks.
Stric_Matic 27 May, 2012 @ 1:55am 
Pretty fun, these maze-like levels where you direct stuff through it with buttons while standing outside are great.

Though I didn't quite get what the orangel gel is for? Was I supposed to paint the cube with it? Cause I managed to do it without it.
SeverdNerv 27 May, 2012 @ 1:16am 
APERTURE SCREWBALL SCRAMBLE!

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=72150743
Same kind of idea just made with a ball.
simonportal 26 May, 2012 @ 7:49pm 
good concept, but frustrating to excute cos of the mechanics
4/5 rating is about right
gifch  [author] 26 May, 2012 @ 12:00pm 
I think, you create them yourself, forgetting to remove the second cube with buttons.
I will create a new map with the same idea, it will be much better
AnotherFreakinGuyNamedDan 26 May, 2012 @ 11:40am 
It was okay. The puzzle was good, but there was too much bugs for it to be a fun puzzle. It was still good, just not perfect.
Scombine V4.0 26 May, 2012 @ 8:49am 
Very nice concept. As a suggestion the last button, wich opens the door, could be normal button. Just a suggestion.
Bob 26 May, 2012 @ 7:26am 
Nice! Sort of reminds me of the co-op misson were you control your partner in a glass maze! Nice ideas!
gifch  [author] 26 May, 2012 @ 6:21am 
people forget the obvious: the second cube, and portals.
can not imagine how you manage to play portal2
gifch  [author] 26 May, 2012 @ 6:16am 
If you can not, then it's your mistake.
I would have explained the details, but does not know the language
naczelny1 26 May, 2012 @ 5:36am 
Nice idea but awfully buggy. Button 3 pivots tend to destroy the cube for no reason, and when i finally got to the final solution, the box missed the button although ramp was lifted. Frustrating and generally bad.
Malidictus 26 May, 2012 @ 3:12am 
Clever. I like it. This is probably the smartest cube transportation puzzle out there, smarter than mine at any rate. About the only thing that seems superfluous is the last "paddle" before the stairs. If you have the cube painted, it's not necessary and if you don't have the cube painted it doesn't help.
Fifikus Calidensiosa 26 May, 2012 @ 2:53am 
Nice map man, really fun, try out my maps, if you want to:
Really fun: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=73127297
Really hard: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=71858533
ArgleBargle 25 May, 2012 @ 10:29pm 
This was probably the best map of this style I've seen. This was also the first use I have seen of the somewhat obscure speed-painted cube feature. Very clever. Those of you restrarting the map, didn't you try requesting a new cube? The stuck one fizzles.