Starbound

Starbound

Recycling
29 kommentarer
squidtabbo 21. juli 2018 kl. 13:51 

lol
aninha cude farinha 5. apr. 2017 kl. 18:06 
This goddamn mod crashed and deleted 3 saves from my game, shame on you
graublau 2. mar. 2017 kl. 16:36 
Wah :( I was waiting to finally get Titanium to upgrade the sewing maschine and make the dye and I was sooo happy when I had my recycling bin ... but I didn't read that it isn't working >.< *cry*:steamsad:
fanda0123 10. feb. 2017 kl. 22:58 
Can you do a non-steam version please?
Milori 29. jan. 2017 kl. 11:35 
He ate my ingots... too much. Without giving anything in return... WHY?!
-=Fox Taer=- 23. nov. 2016 kl. 2:36 
still not working sadly
Gasdobun 29. okt. 2016 kl. 23:11 
Doesn't work! :c
Filthy Goon 16. sep. 2016 kl. 21:54 
seems like the 1.1 update broke this, loved to use it to get protectorate items and other things i didnt realize i needed, any chance of an update?
Weaver 6. sep. 2016 kl. 13:26 
Also:
[13:09:25.914] [Info] Recycling {name: brightertorch, count: 25, parameters: {}}
[13:09:25.921] [Info] Recycled to {name: {name: logblock, count: 1, parameters: {}}, count: 1000}
[13:11:38.907] [Info] Recycling {name: perfectlygenericitem, count: 795, parameters: {}}
[13:11:38.909] [Info] Recycled to {name: {name: cryonicextract, count: 1, parameters: {}}, count: 1000}

In these instances the inside 'count' takes precedence apparently so you get one item.
Weaver 6. sep. 2016 kl. 13:24 
Interesting; not sure if I want to use it in a regular game but interesting.

Couple issues:
[13:09:34.223] [Info] Recycling {name: wvr_doorfix, count: 2, parameters: {}}
[13:09:35.789] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/scripts/recycling.lua"]:59: attempt to perform arithmetic on a nil value (local 'price')

This breaks the container until you pick it up and put it down again; you probably want to check that value for nil before continuing.
Weaver 6. sep. 2016 kl. 12:56 
@*Yuki* That means the author was using (g)Vim, and forgot to close the editor before packaging the mod. I've almost done that a few times myself. The game will ignore it completely, thankfully.
maobe 3. aug. 2016 kl. 7:44 
Combine this mod with the "Universal Uncrafter"-Mod (i.e. us both!) and you have PROFIT! the green box often creates items which can be uncrafted into valuable resources or components. never built a base without it!
*Yuki* 2. aug. 2016 kl. 18:31 
do you really need .player.config.patch.swp ?
G4 29. juli 2016 kl. 21:42 
Question. Since i an considering to subscribe.
Does this mod serve as an actual trashcan? Meaning everything (and i mean everything) that i put innit will dissapear?
Sometimes i get a lot of clutter and i want a more pratical way to get rid of then
*Yuki* 28. juli 2016 kl. 15:38 
should have more color variations and smaller window, imo
JesusIsAGoose 28. juli 2016 kl. 10:40 
I have no issue with this mod though. It's great!
b1 25. juli 2016 kl. 18:39 
I inspected your recycling bin ingame and removed the mod afterwards and now everytime I try to pixelprint anything my starbound crashes, can you maybe do something about it? delete the entry for the pixel printer or something would be sweet.
777 25. juli 2016 kl. 11:11 
oh @ Tom Coxon :>
BlueNights 25. juli 2016 kl. 4:07 
It's still false advertising as the description claims/implies the ability to convert stacks of worthless junk into other worthless junk, but in reality what your mod actually does is demand things of actual price and value and convert them into progressively less valuable things, when we simply can sell the items and not lose anything.

It's just a 'screw you' trap.
tccoxon  [ophavsmand] 25. juli 2016 kl. 2:12 
@777 @TheStatic It always gives you something else of lower total value. If you put in something with price 0 you will get nothing back. Weapons tend to have high value. Try putting in diamonds, gold bars, other weapons.
777 24. juli 2016 kl. 14:21 
this mod just gives u blocks i havent got any weapons
BlueNights 23. juli 2016 kl. 17:49 
Doesn't "always gives you items", it'll refuse to give any items at all for items worth 10 pixels or lower. False advertising, worthless feature.
Магический Нуб 22. juli 2016 kl. 22:08 
Exsellent, this is what i need
Worsham 22. juli 2016 kl. 18:53 
does it work with dirt?
No Opinion Man 22. juli 2016 kl. 18:05 
*Universal Uncrafter
No Opinion Man 22. juli 2016 kl. 18:05 
Oh, the universal crafter does that.. nevermind.
No Opinion Man 22. juli 2016 kl. 18:03 
It'd be pretty neat if you made a version that turns items into the raw materials they'd be made from instead of replacing them randomly. It'd have more use without being unbalanced, and it makes more sense considering the purpose of recycling. I assume it'd be much more challenging to implement though. This is still a cool mod.
CowChunks 22. juli 2016 kl. 17:39 
Cool! I'll Try it out:steamhappy:
foxtails 22. juli 2016 kl. 12:22 
nice job! will look great in my colonies :)