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Just updated the thread, for some reason I didn't get any notifications from there...
Sorry for letting the non-DRM users down!
(Best way to play!)
...
...
Also ... @It's Just a Meme Bro... Your profile picture...
Get the patriarchy out of here! :p
(If that is the correct refrence at least!)
thanks.
Consider yourself noticed by senpai! ^_^
Let me know when you find any errors okies? =)
We meet again ... *tumbleweed goes by...*
Late reply, sorry people.
@AWPback Steakhouse
I'm afraid I'm unable to recreate your problem, maybe you have another mod that alters the code of lights somehow?
@Litcube
Thankyou! And yes, I'm afraid I did.
At that time I didn't knew I could make my own properties...
And I still havent gotten around to fix that.
@Super Suit 12
You'll have to research the vanilla coloured lights thing before the option on my lamps will appear.
Was easy enough to fix in my current state.
I'll change the descr later.
Update Lights, shoulw work fine.
I really should go digging in my old A11 files and see if I have the icon, I should just be able to make a simple override.
And by low visibility you mean like seethrough? As in opacity of 50% instead of 100%, like that?
Izzyssentials Core, as listed in required items, is needed fot this mod to work correctly.
So be sure to try that as well.
Core
CorePanda 14.00
Izzyssentials Core
Izzyssentials Lights
Standing lamps seem to work just fine after construction and wasn't able to build anything over them. I was able to place something over them in god-mode but that is normal in this mode.
Try launching on a new world. If that doesn't work the problem will likely be caused by something else.
Thanks!
I think I had just the right amount of ducktape to make it work.
I'm afraid I can't do much about it.
Looking at the code of CCL It seems he changes the default CompGlower (which I use) to a custom one that he wrote. Meaning that any mod (even my other one 'the mind altering device') that does anything with that comp will fail because of CCL.
Only solution on my part is... well rewrite the entire thing and become CCL depended...
Which ... well.. no. Not now.
Sorry, but still thankyou for the info! I'll put it up in the description.
I'm running a bunch of mods so i initially thought there must be a conflict there. I removed each mod one at a time (restarting the game after each) and it wasn't until i removed CCL (the last thing i removed) that your lights started emitting coloured light.