RimWorld
Fluffy Breakdowns
892 comentarios
Operator hace 15 horas 
thanks for the mod but i wont be downloading this since your to political, please try not to force your own politics into games thats not a good practice. have a good day
veoba 14 SEP a las 5:27 
@KGB
so called ukranians in a nutshell
KGB 1 SEP a las 14:33 
arguing about geopolitics in a mod comment section
brilliant
Awaik 15 AGO a las 6:34 
here is 1.5 fork:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2584064444

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Dingo 10 AGO a las 23:42 
JoeOwnage - doesnt help that is has politics in the mod description itself.
JoeOwnage 31 JUL a las 16:26 
Another page of mod comments ruined by politics
Three 16 JUL a las 9:08 
@Callaway:

The claim that Ukraine was deliberately killing ethnic Russians in Donbas nearly a decade ago has been widely discredited by international organizations and independent experts.

:steamthumbsdown: The International Court of Justice found no evidence of genocide in Donbas.
:steamthumbsdown: The Organization for Security and Cooperation in Europe, which monitored the conflict for years, also reported no signs of systematic targeting of ethnic Russians.
:steamthumbsdown: The UN Human Rights Office documented human rights abuses by both sides, including shelling and detentions, but did not support claims of ethnic cleansing or genocide.

Experts have described this as a propaganda tactic known as “accusation in a mirror”, where one side falsely accuses the other of crimes it may be committing itself.
More info: {ENLACE ELIMINADO}
Stellar Harbour 16 JUL a las 1:59 
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Callaway 14 JUL a las 13:44 
Amazing mod btw, this is how the vanilla game should function.
Callaway 14 JUL a las 13:42 
Why was Ukraine killing ethnic Russians almost a decade ago in Dombas?
axi 12 JUL a las 16:35 
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5grm 20 JUN a las 5:55 
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:hardhat: here is 1.5 fork:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2584064444
Three 3 JUN a las 11:19 
:hardhat: here is 1.5 fork:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2584064444

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Glek(facti13 team) 3 JUN a las 9:37 
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Rhumley 27 MAY a las 7:23 
Nice Russia :--)
Deankiller Turnupseed 14 MAY a las 16:24 
@Pravmlormd silence azovite
Pravmlormd 27 MAR a las 4:47 
Russofascist subhumans on the comment section
rubenwardy 24 MAR a las 16:58 
This is not compatible with v1.5 - it causes glitches with the pawns being frozen in place - as they try to start a building maintenance job and fail
A Marmot with a Branch of Plums 13 FEB a las 20:47 
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Judgement 7 ENE a las 11:20 
Ущемление великорусов в чате - отдельный вид удовольствия
O_0..b 4 ENE a las 0:47 
Have the same issue as @travelingAllTheTime.
Please add 1.5 support!
Itcor 24 NOV 2024 a las 13:25 
Мод говна
DJSassySam 19 NOV 2024 a las 5:47 
Hope you're okay. Thank you for the mod
AYA 22 OCT 2024 a las 21:22 
Please report these abusive remarks and refrain from discussing politics
Kerto 15 OCT 2024 a las 23:50 
как приятно вытирать ноги об тряпку, которая почему-то похожа на превью этого мода :steamthumbsdown:
кста, мод говно
Literally who? 28 SEP 2024 a las 13:06 
Это что еще за половая тряпка на превьюшке?

Я бы заменил её базированным триколором окрещенным в православной русской церкви.
lol 27 AGO 2024 a las 10:10 
Fluffy Breakdown
The Dude with shogun 27 ABR 2024 a las 14:23 
Fluffy MIA?
travelingAllTheTime 12 ABR 2024 a las 14:23 
On 1.5 one of my pawns just RAPIDLY cycles between "Standing" and "Maintaining Battery".
Have to disable for now.
Blorpmeister 11 ABR 2024 a las 21:33 
RimPy only checks the flag in the mod itself, not for actual errors.
Onikage-056, God of Animatronics 11 ABR 2024 a las 11:15 
It's throwing errors in RimPy, so it needs updating.
Kolljak 3 ABR 2024 a las 12:23 
anyone know if this is 1.5 compat? any testing?
ShinUon 30 MAR 2024 a las 8:39 
Is there a reason why this mod's multiplier would've stopped working in the past 2-3 months? Maybe from incompatibility with other core mod updates?

I have the component lifetime set to max electronics so never below 99% condition. But I started a new game the other day and after less than 30 in-game days, some of my electronics (like batteries) are already down to 75% condition. For comparison, my game from 2-3 months had batteries at 99% after playing for a long time.
Enlonwhite 3 DIC 2023 a las 23:46 
@roko711 A trick with Construction priority, Use mods like "Better Pawn Control," or ones that can forbid a Pawn from doing Artisian work (aka Quality work).

A pawn not allowed to do Quality checking work that is set to Prioritizing Construction will build simple things, and MAINTAIN first. When you have enough of these guys, your other builders will have less work to do in Maintaining.
--note, if you still having trouble building because they are all maintaining, then you likely dont have enough Construction Pawns to maintain your colony. (too much work not enough labor)
Three 3 NOV 2023 a las 3:32 
@snipebotz You can safely add it to your colony, no need to start new one.
snipebotz 8 OCT 2023 a las 12:43 
save game compatible?
The Blind One 15 AGO 2023 a las 1:46 
@JTG42

There is a 1.3 compatible version on the workshop.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2584064444
The Blind One 15 AGO 2023 a las 1:30 
@BTAxis

None of the biotech stuff requires maintenance by vanilla rules because Tynan didn't give them the tag to require maintenance to begin with. As long as an item has the breakdownable tag, modded or vanilla, this mod will make it use its repair feature instead.
Evono 8 AGO 2023 a las 8:13 
any update for Biotech stuff? and dont get down by the angry people here.
JTG42 8 AGO 2023 a las 7:32 
what is the possibility of a 1.3 compatible version? I play 1.3 game. Love for Ukraine
Piwykk 15 JUL 2023 a las 11:13 
thanks for your support of Ukraine!
BTAxis 1 JUL 2023 a las 3:19 
I notice none of the Biotech buildings require maintenance. Is that expected or is there something wrong in my game?
Three 24 JUN 2023 a las 10:50 
@Tyfo maybe you added mod that adds "Repair" job?
Tyfo 24 JUN 2023 a las 2:53 
I feel it used to be prioritized to Maintain over building, but my colonists do not seem to want to maintain at all unless I force them or there's nothing to build. Did something change?
Tom Trustworthy 22 JUN 2023 a las 6:20 
Thank you for the answer!
Fluffy  [autor] 21 JUN 2023 a las 7:56 
@Tom Trustworthy: you don't, it's an automatic upgrade that makes all components last longer, both new and existing. Not super realistic, but much simpler to implement, and less micro for the player.
Tom Trustworthy 20 JUN 2023 a las 6:16 
Just unlocked Hardened Components, but what workbench do I craft them at?