Total War: WARHAMMER

Total War: WARHAMMER

Nuln Ironsides - Lore Friendly Unit mod
95 kommenttia
ForceEcho  [tekijä] 6.12.2019 klo 6.59 
@Lopeta Sorry Lopeta but I haven't been updating the mod for quite a while. It won't work anymore. Maybe some day I will come back to it.
Lopeta 6.12.2019 klo 2.35 
Sorry, but it crashes my game, no matter the graphic options neither if I'm playing a custom battle or campaign battle as either Reikland (The Empire) or Wissenland
valky 28.12.2018 klo 10.17 
thanks :P keep it to myself then...*yay* but thanks a ton for doing them in the first place.
I like 'em..a lot!
ForceEcho  [tekijä] 28.12.2018 klo 10.13 
@valky Sorry I dont mod anymore, take my mod and do what you like with it. Good luck.
valky 28.12.2018 klo 9.40 
and similar to the DOOMWHEEL (the one thing you always write in caps) you can never have too much DAKKA! So moar dakka(™) is always nice to have :Þ
valky 28.12.2018 klo 9.35 
(could of course make an overhaul and add them to the workshop...but would prefer not to | yet, you'd get special thanks and the whole thingie stuff ^^. but ppl seem to favor more OP sh*t nowadays; like KNIGHTS on foot and stuff...so yeah)
valky 28.12.2018 klo 9.26 
First off, supreme & great mod and if you don't mind, I took the liberty to incorporate them in my very own personal WH2 unit mod..because this seems to be the only "Nuln Ironsides" - mod, that actually is lore-friendly and doesn't use stupid enhancements (things/stuff/aká sh*t) like Gromril armor (90+) or give them the use of repeater rifles, which is only limited to the leading Master engineer.
Switched only the rifles to the RoR-version, because they should have the ability to use mercury ammo in 8th ed.
As said, only for personal use but you got your kudos and fav'ed alike, if you don't mind. :KneelingBow:
ForceEcho  [tekijä] 7.12.2017 klo 4.58 
@{Lads}Spets766 Yes of course. Link me to it when released !
{Tweaker}Spets767 7.12.2017 klo 0.37 
would it be okay for me to use this mod for a mod that I'm currently working on? I'll give you due credit :)
ForceEcho  [tekijä] 5.3.2017 klo 21.58 
@Storeslem Dead. Don't wait for it. If I ever do get around to it I will re- release. Sorry man I would like to do now but I don't have the ability at the moment.
Storeslem 5.3.2017 klo 16.42 
update coming any time soon?
George Droyd 9.2.2017 klo 22.23 
no problem thanks for letting me know.
ForceEcho  [tekijä] 9.2.2017 klo 20.44 
@The Slamander Dead for now, sorry. I won't say it will never been updated but don't wait for it. I starting working on it but there will be another big update for bretonnia that will undoubtably fuck it up again so at least not until that is in and settled for a while.
George Droyd 8.2.2017 klo 11.54 
when will this mod get updated
Mozzarella 29.12.2016 klo 23.23 
Ok, thanks for the reply. Will patiently wait for your awesome mod's update. Good luck and happy new year.
ForceEcho  [tekijä] 29.12.2016 klo 22.16 
@Mozzarella will be sent to me in new year
Mozzarella 29.12.2016 klo 6.16 
Any luck with your getting the files you needed?
ForceEcho  [tekijä] 19.12.2016 klo 21.41 
@Nasi Goreng Still no update for until after christmas, I am away from computer with files I need.
Nasi Goreng 19.12.2016 klo 11.51 
update?
ForceEcho  [tekijä] 22.11.2016 klo 21.22 
@Rhinopotamus Dead for the next month at least, I am in the middle of nowhere with no internet.
[L9] Rhinopotamus 20.11.2016 klo 18.51 
You gonna fix? Still not working.
ForceEcho  [tekijä] 24.10.2016 klo 21.48 
@armyrakkasan I will try to fix it soon, maybe later this week.
armyrakkasan 24.10.2016 klo 7.06 
same here, ctd with ironsides going into battle. great units btw.
warjack324 23.10.2016 klo 4.58 
yes, quite a few.
ForceEcho  [tekijä] 23.10.2016 klo 3.05 
@warjack324 using any other mods?
warjack324 22.10.2016 klo 4.44 
I recruited some of these units in the campain, game crashes whenever i try and take them into a battle. Shame!
ForceEcho  [tekijä] 20.10.2016 klo 14.55 
@Rhinopotamus Aww thanks ! Yeh updated, see if it works? let me know. My goal is to just maintain its functionality rather than add new things at the moment.
[L9] Rhinopotamus 20.10.2016 klo 14.54 
This is one of my favorite unit mods. Will this be updated?
ForceEcho  [tekijä] 14.10.2016 klo 20.00 
@backrow what the hell was I thinking is a more fair comment but thanks !
Cynath 14.10.2016 klo 19.37 
ah damn! well good luck with that! glad there's internet still. once again, thanks for the mod, dig it.
ForceEcho  [tekijä] 14.10.2016 klo 19.10 
@backrow middle of no where, rural australasia.
Cynath 14.10.2016 klo 18.59 
ah no worries bud, life is life. where did ya move, out of curiosity?
ForceEcho  [tekijä] 14.10.2016 klo 18.58 
@backrow I moved to a very isolated part of the world and lost my files as a result. I will probably update it totally some day.
Cynath 14.10.2016 klo 13.17 
cool mod. are you still working on it, Force?
Barrakuda 6.10.2016 klo 23.28 
Okay)
ForceEcho  [tekijä] 6.10.2016 klo 23.12 
@Tarakuda that's because I'm an idiot. Some day i'll fix it don't worry
Barrakuda 6.10.2016 klo 22.55 
but there is one problem: there is no description of the unit in the game, only the name. What is the reason?
ForceEcho  [tekijä] 6.10.2016 klo 18.23 
@ Tarakuda ayyyy my mannnn. I love this mod too, but only because I created it. unit card could do with some work. any artist want to make one just hit me up
Barrakuda 6.10.2016 klo 13.49 
good mod
ForceEcho  [tekijä] 23.9.2016 klo 4.34 
@Überguy I'm too drunk to give you a proper answer. Just try disabling them one by one until you find the culprit. You shouldn't really use a shitload of mods because incompatabilities are bound to happen.
< blank > 22.9.2016 klo 7.26 
Or construction one, the one that updates each mark?
< blank > 22.9.2016 klo 7.26 
A ton! What mod could make it crash? A cosmetic one? Campaign one? Unit card collision one?
ForceEcho  [tekijä] 21.9.2016 klo 22.31 
@Uberguy What other mods are you using??? It works perfectly fine for me and a number of other people.
< blank > 21.9.2016 klo 19.35 
This mod crashes my game! xO
ForceEcho  [tekijä] 10.9.2016 klo 21.42 
Also making them a RoR would need me to edit the start pos file which makes compatability issues almost definite. Perhaps in the future when the table editors and modders have had time to adjust to the changes and I get a chance to work on this again I'll make a special strong version call Falk's Ironside recruitable at lvl 14.
ForceEcho  [tekijä] 10.9.2016 klo 21.41 
Updated, can someone confirm the regional recruitment specific building still works as intended and no crash in campaign??? I'm away for another long spell so unfortunately no able to check every detail
mryupjup 7.9.2016 klo 10.11 
i atleast wouldnt make 2 seperate versions if that would mean updating would take even more time and trouble if you struggle with it with only one version XD
mryupjup 7.9.2016 klo 10.10 
I like it how it is now more personally. I have a mod that adds cav to middenheim and tabalaclant has the sun cav, this gives me a reason to go after middenland in the same fashion. And having for of them makes sense to me instead of only having one that you cant even upgrade.
Jonlissla 6.9.2016 klo 7.34 
Would love to see them as a RoR unit.
MRFlackAttack 6.9.2016 klo 5.48 
I quote "The ‘Ironsides’ are drawn from the guards and apprentices of the renowned Imperial Gunnery School" You use 'renowned' in the first line of the first sentence of your description for this mod, I think that makes the case quite clear.