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The vanilla scanner will just report "Other" for all of the remaining item types that are in storage which makes it useless for identifying how many of a rarer resource or machine that you have in storage with many kinds of items. For my panel the list is scrollable as you can see in the screenshot. If the list is too long you can press E/Q to scroll the list (or turn on autoscroll to let it go through it automatically).
Both the vanilla scanner and the inventory panel both look like they would have space issues displaying a large number of types. What happens? Does it just draw the text off of the object like it will with signs, or does it get cut off? Or does it just scale the font down?